Bio Engineer Archive

Thread: I'm almost novice BE, but I'm not sure I want it... I need some advice please

YamadaMan
Sun Dec 07, 2003 3:53 am
#1

Hi guyz, Imma get the needed xp for novice BE, probably tonight, but I'm not sure to understand exactly what means to be a BE.

So could you please tell me what is cool in that profession, and what is not cool.
is it a kind of artisan, but with pets and stuff, or is it different.

what do BE use to "craft" pets ?
what are the best skills to raise first ? and why ?
what will I be able to do with novice BE 0000 ? except petstims ?

btw, I'm going to Master CH (probably in 3 or 4 days - thanx to voritors ), and some pistoleer level.



"This morning, the team made a decision to delay the Smuggler profession revamp to Publish 11." TH

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Bellor
Sun Dec 07, 2003 5:47 am
#2

http://forums.station.sony.com/swg/board/message?board.id=Valcyn&message.id=57372


This is a discussion about the basics of cloning and what's involved. Look at swgbio.com to get an idea about what can be done with engineered tissues and pet stims are self explanitory.




Don't eat yellow snow
Graeme
Sun Dec 07, 2003 5:50 am
#3

It is exactly like a kind of artisan --- and there are no pets --- you can make pets for others but unless you get some CH skills of your own, you can't use any of them. Well you can use any non-ch pets you make, but only AFTER you find a CH to tame and train them for you.
Lupaerian
Sun Dec 07, 2003 6:24 am
#4

Same thing could be said about a weaponsmith. He can make big nasty guns, but without marksman skills, he won't be able to use them. Same thing with the Bio-Engineer pets - that's why being a CH at the same time comes in handy. You get to have fun with your creations of mad science



"SOE is altering the deal. Pray they don't alter it any further."
Graeme
Sun Dec 07, 2003 7:07 am
#5

Yes, I didn't mean to imply that it was different from other crafters in that respect. It is just that lots of people don't realize that BEs can't use their own pets, and I wanted to be sure that he understood that. Personally I would not have a BE with out at least a little CH to go along with it.
Kelgar_Bria
Sun Dec 07, 2003 7:24 am
#6

Whats cool? You get to make better pets than what can be tamed in the wild. BE is one of the few professions that requires some thought and planning, so the fun factor lasts much longer. Whats not cool? You will become very familiar with the cloning center on the planet you are sampling on. So, leave your good equipment at your house when you go sampling.


To make pets you will need 5 DNA samples, flora and creature (meat) resources.


There isn't that much you can make at novice. I would encourage you to go up in experimentation first. That will give you more experimentation points to work with when you start making pets.


BE/CH is a very good combo. It will give you some protection when you are out sampling.




Kelgar
Master Bio-Engineer/Creature Handler 4 4 3 4
We can rebuild you. Just don't ask from what.....
My gnort can beat up your rancor.
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