Bio Engineer Archive

Thread: I AM SO MAD

TodoProudfoot
Sun Dec 07, 2003 9:55 am
#1

Our city is having a grand opening today. I spent hours hunting down UBER DNA. My first Rancor that I put togethertoday with the absolute VERY BEST dna that I had on handwas going to have the very best stats (maybe the best Rancor I've made yet). I LOST THE DNA TO A CRITICAL FAILURE. ARRRRRRRRRRRRRRRRRRRR. That is the absolute worst. Does any other crafting profession have to spend hours to create a single item that can be lost at the whim of critical failure?ARRRRRRRRRRRRR


Erais on Scylla

Nisia_Ato
Sun Dec 07, 2003 9:58 am
#2

Well, there's Architects, who can lose a LOT on the final combine of, say, a City Hall or a PA Hall...
Mo-Ti
Sun Dec 07, 2003 10:01 am
#3






Nisia_Ato wrote:
Well, there's Architects, who can lose a LOT on the final combine of, say, a City Hall or a PA Hall...




Yeah, i crtitical failed 2 houses in a row Cost me ALOT in of credits that i dont have.




Owem Mo-Ti
"I pledge myself to your teachings. To the ways of the Sith."

DJC
Sun Dec 07, 2003 10:04 am
#4

Truth be told I've found if I'm using the absolute best DNA in my bag I am gauranteed to critical fail.


Maybe the game keeps track of what quality DNA the bio engineer has used, and automatic crit-fails on the first use of higher than normal quality DNA? I dunno, just seems like it does that to me.


=-Adun


PS: Anyone else ABSOLUTELY FREAKING HATE this whole automatic doublespace thing on the boards here?

TodoProudfoot
Sun Dec 07, 2003 10:05 am
#5

TodoProudfoot
Sun Dec 07, 2003 10:06 am
#6






Mo-Ti wrote:





Nisia_Ato wrote:
Well, there's Architects, who can lose a LOT on the final combine of, say, a City Hall or a PA Hall...




Yeah, i crtitical failed 2 houses in a row Cost me ALOT in of credits that i dont have.





Sorry, credits is one thing. DNA is one of kind thing. I can't go and just buy more DNA.


Tal-N
Sun Dec 07, 2003 10:48 am
#7

This is why it's sometimes handy to get some good tools to minimize the criticals.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

VinSoren
Sun Dec 07, 2003 12:21 pm
#8






TodoProudfoot wrote:



Sorry, credits is one thing. DNA is one of kind thing. I can't go and just buy more DNA.







Having played both professions... while they are different, the "sick to your stomach" feeling is the same
TodoProudfoot
Sun Dec 07, 2003 12:24 pm
#9






Tal-N wrote:
This is why it's sometimes handy to get some good tools to minimize the criticals.




+42 Private Station. +14.88 Tool.
MonCalGuy
Sun Dec 07, 2003 7:24 pm
#10

I crit failed on a PA Hall once. That really sucked.



Meridian


Wapcaplet
Mon Dec 08, 2003 1:04 am
#11

Tal - I tell ya, its almost the OPPOSITE with quality tools and stations. I have a 14.3 tool and 43.2 station and I crit fail a LOT more with them than I do with my crafting droid or on public stations.



Tobywan Kenobite


MASTER Be, Bloodfin




Tobywan Kenobite
MASTER BE
Vendor -317 5459 MASC City, Naboo
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M.A.S.C.
Tal-N
Mon Dec 08, 2003 1:10 am
#12

I said minimize, not totally remove the chance of it



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

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