Bio Engineer Archive

Thread: petstims: what would be a better choice?

Alaxias
Wed Nov 19, 2003 5:04 pm
#1

Right now I have tissue 1 and techniques 1. To make the best stims should I work more on techniques to make a good experimentation (I don't experiment right now, it's making them worse...) or tissue to make petstims B or C?
Plageron
Wed Nov 19, 2003 5:18 pm
#2

if you want good pet stims you want the engineering experimentation.

if you just want more chematics and choices then the higher level tissue is a good choice.



---"Back off Man!! I'm a Scientist."----
Peter Venkman from Ghostbusters
AmiaZon
Wed Nov 19, 2003 5:36 pm
#3

I would try to get at least Pet Stim B's. They can be a pretty good improvement over A's, depending on what resources you have. The resources for B's are easy enough to get, especially if you have harvesters. Dath insect meat is tough, unless you like hunting down spiders.



__________________
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Pasey
Thu Nov 20, 2003 5:44 am
#4

Personally, I would finish the Eng tree. My reason is that you then get more experimentation points for whatever it is you want to make, and that will give you a chance to make it better.



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makalas
Thu Nov 20, 2003 11:17 am
#5

if you want to make stuff people want in the short-term, i would grind tissue II first. no particular reason other than youll have a few more tissues you can make and youll be able to make pet stim Bs that heal for around 500 (with techniques I) if you use advanced components. once you get tech II you should be making pet stims with close to 600 heals.




MachalaS EterA
eborr
Thu Nov 20, 2003 12:45 pm
#6

I'd also go with getting PetStim B's then working on the experimentation line. Materials for B are still obtainable pretty easily with a harvestor and there seems to be a market for them (not that I had trouble selling PetStim A's either)

Took both Exp II and Tiss II simultaneously myself due to problems with available skill points so I don't have any exp with what your results will be with Exp I on your B's.
Pasey
Mon Dec 08, 2003 2:36 pm
#7

Bumping old thread . .

This is to give you some idea what you should expect with Eng IV and tissues III (where I am right now). I do have a doc making my advanced components (he makes the schematics, I run them in my factory & I provide the materials) - I highly recommend it. The doc will be able to make a better schematic that you will (unless you are a Bio/Doc), and it's worth it. Here are the lastest stats on my stims and Vitality Packs -

Pet Stim B's - 30 charge 806 heal
Pet Vitality Pack B - 59 Strength

The Pet Stim B's might turn out a bit better in the factory run I do tonight . . . I have some ALS running at the moment. This may be redundant, for ABEC I've noticed and read that it's better to experiment charges rather than power, and I'm getting alot more charges now out of my pet stims that I used to (at least 11 more per stim). If anyone has comfirming / contrary info about the ABEC's I'd love to hear it.



Pasey's Power N' Resources - Radioactive & Grind Resources 2 cr per unit
-4187 3411 Theed, Naboo (Corbantis)

Pasey - Master Doctor / TKA
Zee - Master Musician / Dancer

-Pie- Faction (yes cheesecake is really pie)

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