Bio Engineer Archive
Thread: Really powerful non-CH BE pets
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Keltorr
Thu Feb 12, 2004 12:21 am
#1
Before this publish I saw non-CHs walking around with BE pets that had like 9K health bars. I'm wondering if anyone has noticed such pets no longer being callable after the publish?
The main thing I am concerned about is #$%& "pre-nerf" BE pets being unchanged, so that players who had bugged pets get to keep them while poor BEs can't make new ones like that. Pre-nerfing creates imbalance.
Ibios
Thu Feb 12, 2004 2:01 pm
#2
they nerfed them all , now when you call them you get 2 options. One to change the level to match the stats. The other to change the stats to match the level. However I tried to change the stats to meet the level since I am a non ch and I got an error. I also read another post where other people had the same problem and could only adjust the level not the stats so I think it is messed up.
DrakoZenro
Thu Feb 12, 2004 3:00 pm
#3
yeah they're all nerfed, even my lvl8 gurreck 6.3/5.1/3.2 /w 23%k which is low compared to some, my friend has a 11k ham with 60%lvl 10. It suxcuz its like why go ch when you can have a tank just as strong without being ch.anyways my lvl8 turned into a lvl18, which is pretty high. I was expecting 15 but ok. I've made lvl21-22 /w 9k ham & 45%K yesterday somakes my gurreck quite useless.
Spazzers
Thu Feb 12, 2004 3:12 pm
#4
I had a non-ch animal with 2K HAM made invalid. It did 140-150 damage which I think caused the problem. Regardless, the change stat option doesn't work. We tried it with various people including non-creature handlers and creature handlers alike. After a while we gave up and adjusted the level. Its a 12 now. I have 12's that can eat this thing alive and not break a sweat.
So...are there any critter level parameters or is our forever silent dev leaving it up to us once again to figure out this fix on our own?
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