Bio Engineer Archive
Thread: DNA stats influence on creatures
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Centurion
Thu Oct 30, 2003 10:11 am
#1
I'm a dabbler in bio-engineering (this is the second time I've gotten it) and I was wondering what the various stats I see when I examine a DNA sample are and how they influence the final stats of the creature. If someone could point me to a website that address this that would be great.
Tal-N
Thu Oct 30, 2003 10:16 am
#2
Sorry i can't recall the **edit** names of all the stats at tge moment. However the first two pairs of stats effect the health of the clone, the second pair effect the action, the third pair effect the chance to hit and the mind, the 4th pair effect the physch for the animal and the final two stats effect the damage output and give an additional bonus to the phych again I have recently noticed.
S0F
Thu Oct 30, 2003 5:17 pm
#3
i think its all in the "tips from a fallen master" thread stickied at the top, although there was aslightly more detailed threadquite a while back called "intricacies of creating good clones" or something like that. if you search for "intricacies"(sp?) in subject line in the BE forum you should find it.
Centurion
Fri Oct 31, 2003 8:26 am
#4
Thanks. I got the "tips from the fallen master" yesterday and it helped although I'll probably have to drop BE (again) for now so it may become moot. I fiddled with some things last night but my DNA sampling is too low to get good quality samples right now.
TerIhLon
Fri Oct 31, 2003 8:42 am
#5
i saw another post similar to tips froma fallen master... it showed his testing and how...
prowess = hardness, dext, endurance
phys= hardness, fort, fierc
and he said the other 3 were just the 2 attributes..
can i bring any light to the additional mods here? this is what i've been going on... and is eem to do fine making clones...
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