Bio Engineer Archive

Thread: New Master BE on Shadowfire

ArthurDentOnBria
Thu Sep 23, 2004 2:01 pm
#1

the low level tissues are +1 to +8 I believe, and the advanced ones are around +10 to +19. If you are only getting +7, then you're making a "noob" tissue. And yes, resource quality makes a big difference.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


bigwilly1979
Thu Sep 23, 2004 2:12 pm
#2

Ok, I was working with Myoflex spray, I think it's called. How do I go from a low level tissue to a high level tissue? Is it resource quality or the tissue itself has a maximum? Sorry for all the n00b questions but my other character is an architect soI am used to experimenting myself to where I need to be.



Abywarr
12 Point Master Architect, Master Artisan, Aspiring Chef
Furniture, Paintings, and Shipwright Vendor near Polis Shuttleport
Furniture and paintings in Brenn at 5 N, WanderHomeInc
Custom orders for furniture: send a mail to Abywarr
ArthurDentOnBria
Thu Sep 23, 2004 3:14 pm
#3



You must have ground through BE really fast to not understand what schematics we have. Just an observation


Anyhow, for each type of bonus (tailor tissues we're talking about here) there is a schematic for the "basic" version, and a different schematic for the "advanced" version. For entertaining bonuses the pair is:


basic: myoflex


advanced: enhanced myoflex


If you want to get bonuses above +10, you'll have to make advanced myoflex. Similarly for all the other tailor tissues. And it's really no different from architect. Kinda like trying to get BER 13 on a medium mineral harvester. Not gonna happen. You need to use the higher level schematic requiring more resources and such in order to get the higher powered product.



bigwilly1979 wrote:



Ok, I was working with Myoflex spray, I think it's called. How do I go from a low level tissue to a high level tissue? Is it resource quality or the tissue itself has a maximum? Sorry for all the n00b questions but my other character is an architect soI am used to experimenting myself to where I need to be.





Message Edited by ArthurDentOnBria on 09-23-2004 03:47 PM



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


bigwilly1979
Thu Sep 23, 2004 9:15 pm
#4

Thanks, I did go semi-fast. I did what the FAQ said to get the xp the fastest. I haven't bothered with it much because of experimentation points and how they are set up. I'll give it another try. Thanks for the info.





Abywarr
12 Point Master Architect, Master Artisan, Aspiring Chef
Furniture, Paintings, and Shipwright Vendor near Polis Shuttleport
Furniture and paintings in Brenn at 5 N, WanderHomeInc
Custom orders for furniture: send a mail to Abywarr
bigwilly1979
Fri Sep 24, 2004 12:50 am
#5

I finally made master BE last night on my alt. I'm on the Shadowfire server. I have a question though. Even after master, I could only experiment my tissues up to +7, my resources are high medium quality, stats with an average of 600 or so, average of PE, flavor, and OQ. Do the stats really matter that much on tissues? Any ideas for getting that number higher?


Thanks,


Eboch Wavestrider

Master BE, Working on CH



Abywarr
12 Point Master Architect, Master Artisan, Aspiring Chef
Furniture, Paintings, and Shipwright Vendor near Polis Shuttleport
Furniture and paintings in Brenn at 5 N, WanderHomeInc
Custom orders for furniture: send a mail to Abywarr
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