Bio Engineer Archive

Thread: Ok, an old timer BE here.... starting back up and have a simple question

Numen
Mon Sep 20, 2004 1:49 pm
#1

Basically it just ignores the PE and FL components of that ingrediant. So instead of the overall PE being calculated using all 3 ingredieants, it would only use that from the meat and flora. The OQ calculation would use the OQ from all 3.



Amandil Morier - Tempest - Master Chef
Bonestein
Mon Sep 20, 2004 2:09 pm
#2

Yes, use wood whenever possible...
ZakkAckerton
Tue Sep 21, 2004 12:14 am
#3

Hello all,

Long time BioE (Sept '03) who has never really gotten into the tissue making business. I have basically stuck to animals my whole professional life and a dabbler with the other skill points (MCH, Rifle, Pistoleer, currently Armorsmith). But now I am finally getting to making Ttssues and have a kinda "duh" question.

I know that the first box for say BSNs says organic and so I usually put in the same flora for both it and the second box. Should I be putting in something like Wood instead? Since it doesn't have flavor and PE, will those be dropped and if I have an OQ of say 970, would that translate 100% to the template?

I know I can probably just wait and ty it when I get home, but I had this idea smack me in the head and wanted to ask while I am stuck at work....anyone able to help me out?



Rock-o

All round nice guy - with a gun
Vendors in Cnet at 131 -5516 - in the Hut with Rurry
I don't sell anything in particular, but still you will need it!
Seiryuu
Tue Sep 21, 2004 9:34 am
#4

Looks like I get to make the rounds with this today.

Please note that the real quality ratings for tissues are 50% OQ, 30% PE, 20% FL. You will save a lot of headache if you remember it.



-----
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ZakkAckerton
Wed Sep 22, 2004 11:09 am
#5

I was playing with your calculator (confirmed with live tests using the same meat for all testing) and ran this: I use a flora resource with the following stats: OQ899/PE889/FL710 in the first two spots. This came up with a NB for BSNs of +83. Now I ran a test of wood (OQ995) with this flora I get a NB +82. Is there something more to this than just dropping the two (FL/PE) of the wood since they don't exist? Seems to me. Anyone know?

(Oh, and I managed to get a higher NB on some BSNs than what you calculator stated. I got a +83 when the calculator gave a top of +82.....)



Rock-o

All round nice guy - with a gun
Vendors in Cnet at 131 -5516 - in the Hut with Rurry
I don't sell anything in particular, but still you will need it!
Seiryuu
Wed Sep 22, 2004 3:26 pm
#6

A very good initial assembly can give higher than what my calculator says.

If you can reliably reproduce it, I would love to see the stats of all resources used and the final percent and bonus. I might have the rounding/truncating wrong if it is right on the cusp.

Do you have any FS crafting skills? It is conceivable that those would mess up the max numbers as well.



-----
Visit www.swgcreatures.com for all your creature needs.
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ZakkAckerton
Wed Sep 22, 2004 8:33 pm
#7

No FS crafting skills. I will have to get the numbers out later but I did have something weird happen tonight. I did one combine and got a much higher than expected initial %. It came out at 23% when before it was always 20%. With that increase I was able to experiment out to NB+85 when every other time I did it, it was NB+83. Now I kept trying and would get a "amazing assembly" and it would still only be NB+83. Any ideas on this one?



Rock-o

All round nice guy - with a gun
Vendors in Cnet at 131 -5516 - in the Hut with Rurry
I don't sell anything in particular, but still you will need it!
Acrod_Novys
Thu Sep 23, 2004 5:40 am
#8






ZakkAckerton wrote:
No FS crafting skills. I will have to get the numbers out later but I did have something weird happen tonight. I did one combine and got a much higher than expected initial %. It came out at 23% when before it was always 20%. With that increase I was able to experiment out to NB+85 when every other time I did it, it was NB+83. Now I kept trying and would get a "amazing assembly" and it would still only be NB+83. Any ideas on this one?





How sure are you that you didn't mix in a different set of resources by accident? Perhaps I should ask in general--I've always thought that the resource qualities set an absolute maximum for the % qualities, and then experimentation and assembly just 'fills up to that'. Is this not true in other folks' experience? Seems true in mine but I suppose I've never blasted through a few dozen schematics on the same resources to be positive.



°°°°°°°°°°°°°°°°°Acrod Novys - MBE°°°°°°°°°°°°/way 812 -4692 Coro°°°°°°°°°°°°°°°
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T
BraccusD
Thu Sep 23, 2004 5:44 am
#9



Well if it is factoring in 3 instead of 2 wouldn't that mean that the PE/FL on the flora gives a higher weighting when done this way versus the meat? So it seems you would want to use good flora in both slots to reduce the lowerPE/FL meat factor. Or maybe I've been wasting my flora.


Of course this has to be weighted agains the gain of the OQ on the wood, but flora with high 900s OQ and fairly high PE/FL isn't too hard to find usually.


- Drachus (BE/Doc now BE/Rifleman)

Message Edited by BraccusD on 09-23-2004 05:45 AM

Message Edited by BraccusD on 09-23-2004 05:47 AM



- Drachus (of Kettemoor and Starsider)

CH/Fence and BE/CH
ZakkAckerton
Thu Sep 23, 2004 5:49 am
#10



Acrod_Novys wrote:


ZakkAckerton wrote:
No FS crafting skills. I will have to get the numbers out later but I did have something weird happen tonight. I did one combine and got a much higher than expected initial %. It came out at 23% when before it was always 20%. With that increase I was able to experiment out to NB+85 when every other time I did it, it was NB+83. Now I kept trying and would get a "amazing assembly" and it would still only be NB+83. Any ideas on this one?


How sure are you that you didn't mix in a different set of resources by accident? Perhaps I should ask in general--I've always thought that the resource qualities set an absolute maximum for the % qualities, and then experimentation and assembly just 'fills up to that'. Is this not true in other folks' experience? Seems true in mine but I suppose I've never blasted through a few dozen schematics on the same resources to be positive.




Nope, identical resources..... I have no answer for it myself...*L*



Rock-o

All round nice guy - with a gun
Vendors in Cnet at 131 -5516 - in the Hut with Rurry
I don't sell anything in particular, but still you will need it!
Seiryuu
Thu Sep 23, 2004 10:15 am
#11

That is the random good assembly I was talking about. On occassion the assembly is so good that the maximum quality is increased.



-----
Visit www.swgcreatures.com for all your creature needs.
Tell 'em Lantyssa sent you!

Math got you down? Need a tissue? Try my Chef and Tailor Tissue Calculators!

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Acrod_Novys
Thu Sep 23, 2004 10:58 am
#12

fascinating. can you estimate a percentage of attempts upon which this occurs?



°°°°°°°°°°°°°°°°°Acrod Novys - MBE°°°°°°°°°°°°/way 812 -4692 Coro°°°°°°°°°°°°°°°
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
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T
Seiryuu
Fri Sep 24, 2004 12:57 am
#13

I have seen only one verifiable occurance after making the tissue calculator. Although once I had it, all my trial runs were virtual, so I wasn't making anywhere near as many tissues.

Prior to that I had seen "weird" behavior that I attribute to this a couple of times, but I could have easily missed others.

Since the calculator was a follow-up to deriving the 50/30/20 forumla, and until then I thought 33/33/33 was the rule, I did not even realize how static the maximum values were. I always assumed a bit of randomness was inherent to the system.



-----
Visit www.swgcreatures.com for all your creature needs.
Tell 'em Lantyssa sent you!

Math got you down? Need a tissue? Try my Chef and Tailor Tissue Calculators!

Looking for a special? Try this Excel spreadsheet on Special Abilities.
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