Bio Engineer Archive
Thread: A special request for CL10
http://forums.station.sony.com/swg/board/message?board.id=bio-engineer&message.id=74873
Look for a post by Preloaded.
His creation can be seen
http://www.imagedump.com/index.cgi?pick=get&tp=67815
He gives you one very important advice on top of his awesome recipe: "vulnerability stacking".
And you probably understand what he means by that when you see his pets' resists.
Now its time to get to DNA Laboratory on
http://www.swgcreatures.com
and start your simulation!
Fun Fun!
Bendi_James wrote:
Wow....now that is an incredible pet.
I make pets like that and use them myself but, my biggest problem is getting the specials to stay. I have never figured out what slots are contributing to the specials. The only thing I can conclude is that when I stick the same special in Mind, Psych, and Aggression Ikeep the specials I want.....most of the time. Anyway, I may never have this thing figured out....lol.
Special 1 is from agression. Special 2 is from pyschology. Both agression and psychology need to be the same quality,at least HQ, and higher quality than physique to have a good chance of sticking.
If agression is higher quality than pyschology then chances are you'll either end up with both specials from agression or a blank for special 2. If physique is higher than agression then there is a good chance special 1 will come from physique.
Try this and I think you'll see better success in your specials.
Bendi_James wrote:
Thanks Kevm.
I will give this a shot. Basically, keep the DNA the same quality or you might miss a special... roger.
What I typically do is, if I have VHQ for agression and psychology, I wont use higher than HQ for physique. If I have HQ for agression and psychology then I'll keep physique at AA.
If I want ranged then I'll use VHQ or HQ in the mind slot (doesn't always require ranged DNA in this slot, but helps)
EDIT: this works when you want to mix specials form different DNA. If you have a single DNA with both specials (for instance MDH which has both strong poison and strong disease) then you can get away with VHQ in agression, HQ in psychology, and HQ in physique, and still end up with both specials.
Message Edited by Kevm on 09-24-2004 02:06 PM