Bio Engineer Archive

Thread: BE CLOTHES ATTACHMENTS!

Gaffacas
Thu Sep 23, 2004 12:45 am
#1


Hi Bio-Engineers!!!


Can anyone tell me how good one can make BE Melee Defense and BE dizzy/warcry?


-thanks

Message Edited by Gaffacas on 09-23-2004 10:22 AM



GaffaCas
((((((((((((((((((((((((((======)))))))))))))))))))))))))
SirCas
h Retired Light Jedi Sentinel h
A Jedi's strength flows from the force. But beware of the dark side.
- I support the CU, the Devs and the attempt to make SWG a better game! - You can too!
Gaffacas
Thu Sep 23, 2004 1:21 am
#2

anyone??


Is the max melee def +4 (or can it be made better?)

IS the mex imtim/warcry +16 (or can that be made better too)



GaffaCas
((((((((((((((((((((((((((======)))))))))))))))))))))))))
SirCas
h Retired Light Jedi Sentinel h
A Jedi's strength flows from the force. But beware of the dark side.
- I support the CU, the Devs and the attempt to make SWG a better game! - You can too!
lammergeier
Thu Sep 23, 2004 1:23 am
#3

+4/+17 is pretty much the standard for the top end.

you could probably milk it to +4/+18... but the extra quality required on the resources probably wouldn't justify the effort.



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
Gaffacas
Thu Sep 23, 2004 1:28 am
#4

Thx m8!



GaffaCas
((((((((((((((((((((((((((======)))))))))))))))))))))))))
SirCas
h Retired Light Jedi Sentinel h
A Jedi's strength flows from the force. But beware of the dark side.
- I support the CU, the Devs and the attempt to make SWG a better game! - You can too!
Acrod_Novys
Thu Sep 23, 2004 5:24 am
#5

just to be complete, +20 is technically possible but requires resources you'll never see (I predict SWG's death before a complete set of 1000-stat resources is obtained )



°°°°°°°°°°°°°°°°°Acrod Novys - MBE°°°°°°°°°°°°/way 812 -4692 Coro°°°°°°°°°°°°°°°
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T
lammergeier
Thu Sep 23, 2004 8:17 am
#6



Acrod_Novys wrote:
just to be complete, +20 is technically possible but requires resources you'll never see (I predict SWG's death before a complete set of 1000-stat resources is obtained )





my only question with THAT is: would melee defense stay at +4, or could it be tweaked to +5?

again, resources THAT good would probably be better used in something else. like, say, NOT a clone.



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
Subversive99
Thu Sep 23, 2004 10:39 pm
#7

Oh, this makes me happy. I just bought my first factory, and was running around collecting resources. This one dude was spamming "Looking for BE's to make 4/18, will only buy 4/18.....". So, I get back to my crafting station and start working on it. The best I can come up with is 4/17. I figured I might as well run it through and get a crate, now that I went to all the effort, but figured I was gonna get hooped on it. Maybe not, though, if 4/17 is pretty standard. Hooray!



Subversive - Master BE Flurry
Taalar
Fri Sep 24, 2004 12:13 pm
#8

Take a look at the ratio of increase between stun def and melee def. It's been my experience that for every point of experimentation you use, you get +1 stun defense and around .3 melee defense. It seems to me that a +5 melee defense is tantalizingly close, but would require -very- high quality resources. The highest I've made is +4/+18, and the highest I've made of any other type is +18/+18. I believe my average resource quality is around 950-980, so there is some room to grow, in theory.



Ilka's Biotech
Theed, Naboo, -3795 4425
Selling high grade creatures, food additives, tissues, and pharmaceuticals.
Frogmorton76
Sun Sep 26, 2004 9:27 pm
#9

We've had some incredible resource spawns in the last three months on the Kettemoor server. I've been able to make +4/+19 Tensiles, +19 Enhanced Myoflex, and +19 Coagulant Agents (and +89/+119 food additives briefly). With all the other advanced tissues the best I can get is +18, and only recently was I able to get the Fear Releases up to +18, before that it was +16.


Frogmorton D'Argent

Master Bio-Engineer

Kettemoor, Bestine, Tatooine -643, -4247
iovito
Mon Sep 27, 2004 2:00 am
#10

max for all tissues seems to be +20 and +5/+15 for the melee/stun. while the max is impossible to make (never saw resources with all 1000 which i believe to need for them) +4/+18 is no problem. never managed to get any of those tissues to +19 so far, but i still search for perfect resources. on the other hand i found no tailor really cares if a tissue is +13 or higher



"reality is too small for human imagination"
Zadokk
Mon Sep 27, 2004 8:21 am
#11






iovito wrote:

max for all tissues seems to be +20 and +5/+20 for the melee/stun.



corrected.
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