Bio Engineer Archive
Thread: Just my thoughts...
I've had my sights on Master BE since I first started playing this game in beta. Altho, I haven't quite made MBE yet, due to the fact that it just hasn't quite lived up to what I thought it should and would be. So all the while, I play other professions while slowly here and there use what little BE skills I have aquired in hopes that it will one day be fixed. No rush...
I find myself less and less looking at the BE forums and using less and less of my BE skills. I even sometimes think of giving up some of my BE boxes in order to put those skillpoints to use elsewhere, but I have yet to drop any of them. I wonder do more BEs feel the same.
I do fervently hope that my chosen profession does finally come to be some semblance of what I hope it to be.
I do very little grinding anymore. When the big tissue fix came out I thought finally something positive. And even though it was a positive move it wasn't anything close to what I was hoping. Clones are a joke and have been for a long time. Cracks me up that a very low level BE can become a zillionaire making mounts out of yard trash DNA now. Even if they revamp the clone system kaadu and spats will remain low level animals. Really makes advancing up the BE trees pointless unless a blue box told you to do so.
I can honestly say I will never master BE in its present form.Even though I have fun playing the game I find I play a lot less than I used to. For now I'm just goofing around until I decide I've had enough or something better comes along. I see a day when I will log off for the last time.
James1701 wrote:
You know what cracks me up about this. BH was nerfed way back when and when we complained about it everyone said we were just crying. Now Jedi has two whole publishes dedicated to it and when a little adversity get thrown there way the claim they will leave the game. Please just suck it up and take it like everyone else. You Jedi think your special because you unlock a FS slot so they rest of us should bow down in your greatness. Sorry bud not going to happen.
Sorry to say, but most Jedi didn't ask for these last 2 publishes. To say they were "giving love" to the Jedi is not really fair or accurate. These publishes were implemented by SOE of their own accord and have basicly nothing to do with the problems of the Jedi profession that have been complained about. It was to change the system for attaining Jedi as the wished to end the hologrinding. Nothing about these publishes really did anything to help the existing Jedi.
Seems to me you need to look at the history here and realize that BHs have been given alot more recently:
1. Reduced xp requirements
2. Higher Payouts
3. Never have to worry about risk vs reward
Seems to me that SOE needs to take a hard look that the theory of Jedi having to be so controlled and rare. It doesn't fit the game anymore and all it has done is spawn this constant BH vs Jedi war. It may have been an interesting idea at first, but things have changed. Keeping Jedi difficult to attain is more than enough to control the overall numbers of them.
As it stands now, all that is happening is paying customers are FORCED into not playing a character they worked hard to create. That is what is not healthy for this game, not the fact that they are Jedi. This whole system is a liscense to grief people, plain and simple. Those that enjoy the hunt and being hunted, good for you. Those that don't and only wish to create a character they enjoy playing are being punished unfairly. In what possible way does people attaining Jedi and playing them have anything at all to do with other peoples gameplay? NOTHING!
My thoughts to fix this whole thing (not counting the other problems in SWG) are thus:
1. Keep Jedi hard to attain, it should be as it is the ultimate character in the Star Wars universe.
2. Make it PLAYER JEDI CHOICE to entera system of PvP if they so desire. By doing so, they are willing to be hunted.
3. Add interesting and hard to kill, high paying NPC marks for the BHs to take missions on. They can hunt Player Jedi that enter into #2.
In my opinion, these ideas would go far into adding ENJOYMENT into playing both professions and would stop this ongoing "hate" war that is currently the norm.
Well first off I believe someone took care of the risk / reward argument so I'll forget that one. As for people working "hard" to grind out Jedi, that utter BS. I master BH when there were no player shuttleports all over the map, no mounts or speeders, and no 5 min. shuttle waits. So to me that was hard too. I didn't tell people to go out and grind 30 professions and have zero fun just to get a Jedi. I worked hard getting MBH (the first time, redoing it now) learning how to use the BH skills as I can take them. Does that mean all my hard work is worth jack just because I didn't grind all those other professions.
Now to your lowering of the XP. Thats right they did. But I have also run across Jedi who were master fencers, tka, riflemen ect. Jedi skills cost 1SP per skill. That right 1 stinking SP. Name me one other profession that gives you skill boxes for 1 sp. And with the way Jedi are now, as soon as the hit a high level in the saber and defender tree then can block 80% of the shots I throw at them. Is that fair to bounty hunters? We now have to resort to being melee bounty hunters to survive in the Jedi Hunting game.
No maybe the jedi didn't ask for these two recent updates but answer me this: did the combat medics ask for the "update" (nerf) they got? Did smugglers ask to be gimped? Did commandos ask to have their DOTs gimped? Again another argument out the window.
Now keeping Jedi hard to attain. Was it ever hard to attain? No. It was time consuming but not hard. With crafting macros all the crafting professions can easily be done in under a month. With tumblers doc and cm are a piece of cake to master as I've seen people do it in a day. And with overpowered doc buffs it isn't that hard to master combat pros. And even if you do consider this hard then tell me why I can't engage in a pvp battle without at least 3 to 4 jedi showing up and ruining the whole thing?
So after all these points I think you may want to look a little closer into the history of things.
1. Risk vs reward when comparing a BH vs Jedi is and always will be a topic of discussion wether you like it or not. Jedi risk MASSIVE xp losses that take weeks ifnot months (depending on how many times they get ganked in a day) to get back. BHs can go out and do a couple Jantaor NPC bounty missions and your costs are covered. How is that even close to being camparable?
2. People working "hard" for Jedi includes the time spent, wether grinding professions or doing the new village. Either way it takes months on end. I was MBH before many of these new changes so I do know how it was going up the tree. People that have them and wish to have them are only playing the system that is given them, just as you are so I don't really see your point. I never said your hard work to get MBH was worth jack, dunno where you were going with that...
3.You were already corrected on the 1sp issue, but as far as a leveling Jedi having other combat skills, I don't see your point as BH can and are doing the same thing. Ranged BHs have issues with saber block and higher level Jedi have issues with no melee defenses.Sounds likean even trade off to me. Also lets nor forget that BHs can bring groups of varying combat professions with them to circumvent what they cannot overcome, but if Jedi group for protection, even with there own faction or guild, the vis goes thru the roof and they never get off the terms. So, Jedi are forced to hunt alone whilst BH can bring 19 buddies along for the ride. How fair is that?
4. No, I suppose the other professions that have had changes to them didn't ask for them, but I was pointing out to the post I quoted that these recent publishes weren't Jedi profession fixes as they keep being portrayed to be. I was stating fact, not making an argument so.....
5.As far as Jedi ruining your pvp experiance, sounds like your just bitter because youwereoutclassed in whatever battles you are refering to. I have been engaged in some 60+ people faction battles and yes, Jedi where present defending their buddies. But in no way have I ever seen a few Jedi take over the battle or whatever it is you are refering to. Possibly things are different on your server specificly, but I can't speak to that.
I think you missed the entire point of my post as all I am saying is that the current system of gameplay with this constant BH vs Jedi stuff is way more unhealthy for this game than anything else I have seen. Like I said, paying customers should never be forced to not play a character they worked on for months on end to get, be it Jedi or any other profession. This idea of "controlling" Jedi population and whatnot is really no longer valid because the idea in and of itself is flawed. If the situations were reversed and BH lost xp and skills for being killed and thencouldn't even get time enough to get that xp back because of the constant attacks, how would you feel? NO profession should have to go thru that period. Like I stated, the idea was interesting, but inactuality it is the worst thing in the game, not the fact that there are Jedi at all. People keep saying Jedi are ruining the game, wellBHs are just as much to blame as they are the ones directly involved in the sanctioned griefing of other players, hiding behind this flawed concept that Jedi must be controlled as a means to justifying their actions. I know not all BHs do this, but by and large most do, wether you believe or not.
The fun of playing is being destroyed by the issues between these 2 professions and it shouldn't be. I am only stating facts and ideas to get the FUN back into playing. For one class of character (which is still outnumbered 10 to 1 by any other class) to have to suffer thru the constant griefing and outright unfair treatment is wrong, no matter how you look at it. This system is sanctioned harassment, plain and simple and THAT is the underlying problem with SWG, coupled with all the other problems, but it is the biggest.
Thought that I would add this. Its a couple replies I madeto this thread on the BH board:
http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=297353
What are your alls thoughts?
James1701 wrote:
Well first off I believe someone took care of the risk / reward argument so I'll forget that one. As for people working "hard" to grind out Jedi, that utter BS. I master BH when there were no player shuttleports all over the map, no mounts or speeders, and no 5 min. shuttle waits. So to me that was hard too. I didn't tell people to go out and grind 30 professions and have zero fun just to get a Jedi. I worked hard getting MBH (the first time, redoing it now) learning how to use the BH skills as I can take them. Does that mean all my hard work is worth jack just because I didn't grind all those other professions.
Now to your lowering of the XP. Thats right they did. But I have also run across Jedi who were master fencers, tka, riflemen ect. Jedi skills cost 1SP per skill. That right 1 stinking SP. Name me one other profession that gives you skill boxes for 1 sp. And with the way Jedi are now, as soon as the hit a high level in the saber and defender tree then can block 80% of the shots I throw at them. Is that fair to bounty hunters? We now have to resort to being melee bounty hunters to survive in the Jedi Hunting game.
Jedi skill dont cost 1 SP that is force sensutive skills, Jedi skills cost 8 sp for nov box, 8 for lvl 1 boxes, 6 for lvl 2 boxes, 4 for lvl 3 boxes, 2 for lvl 4 boxes and 1 for master boxes. After the 24 Sp used for force sensitive (which are little or no use to Jedi) you only get enough SP to get 2 masters and 2 lines, while other profs can get 3 masters and a bit left over.
Jedi can only block 80% of ranged shotif they have master Light saber and that take over 15 million Jedi xp.
No maybe the jedi didn't ask for these two recent updates but answer me this: did the combat medics ask for the "update" (nerf) they got? Did smugglers ask to be gimped? Did commandos ask to have their DOTs gimped? Again another argument out the window.
Did BH ask for skill point reduction? Yes and they got it, Did whining BH and Jedi haters ask for increased penalties on Jedi? Yes and they got that to.
Now keeping Jedi hard to attain. Was it ever hard to attain? No. It was time consuming but not hard. With crafting macros all the crafting professions can easily be done in under a month. With tumblers doc and cm are a piece of cake to master as I've seen people do it in a day. And with overpowered doc buffs it isn't that hard to master combat pros. And even if you do consider this hard then tell me why I can't engage in a pvp battle without at least 3 to 4 jedi showing up and ruining the whole thing?
So after all these points I think you may want to look a little closer into the history of things.