Bio Engineer Archive

Thread: Bio-engineers NOT needed to place player city cloning centres :(

Tal-N
Wed Nov 12, 2003 9:41 pm
#1

I just skimmed through the player city manual and was very annoyed to see how a very obvious feature was totally missed out. Now as you can see if a city wants a hospital then you need a master doctor to place it, if you want a theatre or cantina then again you need a master dancer or musician to place the structure. HOWEVER, you do not need a master bio-engineer to place a cloning centre.


It's only a minor thing really but it kinda annoys me how once again we're not considered in the grand scheme of things.




Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

Vegas420
Wed Nov 12, 2003 9:53 pm
#2

No surprise Tal-N, just one more time the BE's are overlooked by the devs....I really hope it's something they realize. However, they've done such a good job overlooking us Maybe, with Talthazar, there might still be some hope for our dying profession.
DJC
Wed Nov 12, 2003 9:53 pm
#3

Guy, hate to break this to you, but we're being written out of the script. Death scene to come 'soon'.


=-Adun

Toady974
Thu Nov 13, 2003 2:41 am
#4

Yeah and I saw the upcoming patch notes. TheBE only has one change and it actually should have been put under the tailor fixes. I didnt even bother to read it cause as soon as it mentioned those worthless skill mod tissues, i just went pfft.
Sumorex
Thu Nov 13, 2003 2:46 am
#5

Yeah it would be too difficult to add a Master Bio Engineer schematic for a part of the cloning center.... nm that Architects require Master Artisan parts.


Heh, make that two kicks in the nuts... someone is wracking up a world of hurt... and I got a wide foot too.




Sumo - Master Bio Engineer - Master Creature Handler

Omus - Master Artisan, Merchant, Marksman, Musician, Architect, Medic, Doctor, Scout, Brawler, Image Designer, Entertainer, Ranger, Swordsman, Armorsmith, Droid Engineer, Creature Handler, Smuggler

Intrepid Server
S0F
Thu Nov 13, 2003 4:17 am
#6

a BE component for them would be nice, but it would actually make sense and go with the theme of player cities if aBE withClone Eng 4was the only one who could place them. before you start to argue against this idea, realize that only Master Doc/Master CM players can place hospitals, only Master Dancer/Master Musician/Master Chefs can place theaters and cantinas, and only Merchants with a certain lvl 4 skill can place merchant tents.


theres nothing really to say other than: we arethird class citizens. otherwise making BE's the sole owners of cloning centers would be implemented.




___________
Ryfew - Bria
Master Bio-Engineer
Master Creature Handler
Novice Marksman
Novice Medic
Jong
Thu Nov 13, 2003 8:57 pm
#7






Tal-N wrote:

Now as you can see if a city wants a hospital then you need a master doctor to place it, if you want a theatre or cantina then again you need a master dancer or musician to place the structure. HOWEVER, you do not need a master bio-engineer to place a cloning centre.


It's only a minor thing really but it kinda annoys me how once again we're not considered in the grand scheme of things.







Well those people will need to give their LOTS away to place those structures, right?


As a PA Leader and BE I am rather happy that we are not required to set the cloning center, as I would not have the necessary lots to do so.




Cheerio,

Yong Mun'Sa
Creature Handler & Bio Engineer
Tal-N
Thu Nov 13, 2003 11:21 pm
#8

Yeah well even though it's a pain to use your lots it'd be nice to have a purpose when it comes to cities, as it stands there was a prime opitunity for them to give us a purpose in the big picture and they decided we weren't worth including.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

Delbon_Clinion
Fri Nov 14, 2003 2:06 am
#9

Where's the love? I swear, the devs look at us and think red-headed stepchild...



DC
Rebel with a Cause
REALLY Mad Scientist...er, Master Bio-engineer
Armed with a REALLY Big Gun
(Former) Creature Handler
(Former) Loose Cannon Extraordinaire
Crashyn
Fri Nov 14, 2003 3:33 am
#10

yeah, let us have a foot in the door of the mayors office for player cities. or, welp, instead of letting us place clonning centers, give us a special BE only discount on the cloning charge, like half. or BE's need not apply for insurance. now we're talking, cuase let's face it. the player cities. about 30 in all in each server. and you get asked once to place this here. okay, done. what's next? oh we're sorry, we don't want you here anymore. so, who needs it, let them have their clonning center where ever they want it. phllt. i'll never have item decay, or insurance costs. or cloning costs again. now wouldn't that be nicer??? hehe
S0F
Fri Nov 14, 2003 5:25 am
#11






Tal-N wrote:
Yeah well even though it's a pain to use your lots it'd be nice to have a purpose when it comes to cities, as it stands there was a prime opitunity for them to give us a purpose in the big picture and they decided we weren't worth including.





5 stars


i may not have the lots necesary to place a cloning center right now either, but i consider this a slap in the face to BE's everywhere. again, it seems like the devs are developing the game based on profession population instead of balance and potential.




___________
Ryfew - Bria
Master Bio-Engineer
Master Creature Handler
Novice Marksman
Novice Medic
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