Bio Engineer Archive

Thread: PLZ Help me with a BE DNA Template Question!

TonySoprano10
Mon Feb 02, 2004 9:46 am
#1

Ok, I have a question. I see the five slots for the DNA samples to be added in. And I understand what traits or attributes do what from the sample. But what confuses me is for example: I collected a Dralyake DNA which has poison as an attack. Where do I have to put this sample in the template to get the final creature to have poison? I should be able to mix and match attributes right? Meaning mix different creatures DNA to get the stats I am looking for. Any help is much much appreciated! Thanks!
John



Toni Soprano

Spazzers
Mon Feb 02, 2004 9:55 am
#2

If I remember correctly aggression is special 2 and physique is special 1. If you have DNA with specials that contradict each other they can cancel each other out in some cases. If I'm trying to get certain specials which may cancel each other out I'll make seperateclones with those specials, re-sample them,and combine the DNAin a new clone.



Buboopadoo
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TonySoprano10
Mon Feb 02, 2004 10:31 am
#3

Ok I experimented with it and figured out that Special 1 = Aggression and 2 = Physique. Now, what do the other 3 Templates do? Prowess, Mental, and Physological?



Toni Soprano

Spazzers
Mon Feb 02, 2004 11:49 am
#4

The first slot effects the health bar as well as armor rating as long as you use DNA samples with good fortitude. The second slot effects action, the third is mind. I've found slots 2, 3 and 4 will effect whether or not your animal has a ranged attack as long as DNA with ranged is place there. A VHQ sample with ranged in slot 2 can almost assure you will have an animal with a ranged attack. Samples with ranged placed in slots 3 and 4 will almost assure a ranged animal as well.



Buboopadoo
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