Bio Engineer Archive

Thread: Wierd Bugs (hey I didn't craft them!!!)

Nokk
Tue Mar 16, 2004 10:41 am
#1

I was asked to craft a level 10 non CH pet using any dog "shell." This is all pre-Publish 7 so that shouldn't have effected anything. Anyway, I made two. One was a Huurton, the other a slice hound. Both had the standard stats from using three huurton DNA and to Voritor Dasher (the voritor in the Physiq and Psyche slots).

Both pets could not be transfered. I have made many level 10 creatures using cat "shells" with the same stats and have had no problems trading them. In this case, I tried to trade both from the datapad to the new owner and he repeatedly got the "too many pets" error message. He didn't have any other pets. Is this a known issue? I wound up trading him a gurrcat from the datapad with Stats all in the same area ($.5Kish H, 3.5Kish A, 1.5Kish M).

Also, anyone else notice you healing mounts has no effect until you store and pull them again?? How annoying.
Buugli
Tue Mar 16, 2004 12:03 pm
#2

The developers, in their infinite wisdom, have made all "dog" skins aggressive hence not useable by non-creature handlers. The only exception I have found is the pig-dog roba, which is non-aggressive.


I wish it weren't so but it is - choku, huurton, kusak are all aggressive; guess slicehound is too tho I did not have it noted. I believe somewhere in the excellent FAQ is a list of aggressive/non-aggressive as well as minimum creature levels by skin.



Wokka
Tue Mar 16, 2004 12:40 pm
#3






Nokk wrote:
Also, anyone else notice you healing mounts has no effect until you store and pull them again?? How annoying.




You don't even have to do that, just give them the follow command, it will update the ham display. And yes, very annoying. The first time, I used 3 of my stims for 912, before I realized the display hadn't updated yet.


Wokka-wokka


Nokk
Tue Mar 16, 2004 2:51 pm
#4



Wokka wrote:


Nokk wrote:
Also, anyone else notice you healing mounts has no effect until you store and pull them again?? How annoying.

You don't even have to do that, just give them the follow command, it will update the ham display. And yes, very annoying. The first time, I used 3 of my stims for 912, before I realized the display hadn't updated yet.

Wokka-wokka






Unfortunately I had a macro going and went through about 20 of them before I realized it. I know, I am a bit slow on the uptake.
Nokk
Tue Mar 16, 2004 2:52 pm
#5



Buugli wrote:

The developers, in their infinite wisdom, have made all "dog" skins aggressive hence not useable by non-creature handlers. The only exception I have found is the pig-dog roba, which is non-aggressive.

I wish it weren't so but it is - choku, huurton, kusak are all aggressive; guess slicehound is too tho I did not have it noted. I believe somewhere in the excellent FAQ is a list of aggressive/non-aggressive as well as minimum creature levels by skin.






Could a non CH wearing something with an Active Tranquilizer woven in be able to get the pet?
Seshemw
Tue Mar 16, 2004 2:56 pm
#6

That doesn't work if they're already incapped. Fortunately, for me the bug stopped happening while I was training CH, a few days ago.



--
Nivis Nix [TLC] - Rori
Master Sergeant - Imperial ground forces, detached
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