Bio Engineer Archive

Thread: We need fisheries!!

Wulfgarin
Sun May 16, 2004 1:05 pm
#1

/agrees
droid327
Sun May 16, 2004 7:10 pm
#2

I have my house/lab on a lakeshore in Dant...I can fish off my front porch practically lol...and yes, fisheries would be awesome, or dairies,but that would constitute a meat harvester, and so far the devs seem to want Creature Resources to be a purely player-harvested enterprise.


What might be nice, though, would be some chef buffs for fishing that increase gain bya great deal, 10-20x for30-60m or something(attractant pheromones or something?) or maybe if they let you fish from a vehicle and let you catch HUGE fish in deep-sea areas like halfway between Coronet and Vreni Island or something =) Maybe not on Naboo though....I dontwant a goobafish on the end of my line lol



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
Kevie
Sun May 16, 2004 7:42 pm
#3

yah, a boat so we could go deep-sea fishing or the shellfish harvester yeild fish or a new instrument similar that just gets fish


i'm not sure how, but something does really need to be done about this






Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

Galdara
Sun May 16, 2004 10:10 pm
#4






droid327 wrote:

...fisheries would be awesome, or dairies,but that would constitute a meat harvester, and so far the devs seem to want Creature Resources to be a purely player-harvested enterprise.




I hardly think the income lost from fish, eggs, and milk would hurt anybody...seeing there's so little of it being sold. I offered everyone in my town (85 residents) 100 credits per unit of this fish meat. I got 3 people - 2 of which did it for about 2-3 hours and hung it up. Why? Because you can make millions by harvesting good herbivore meat for doctors or any kind of high quality meat for chefs in the same amount of time. Folks aren't fishing or gathering milks or eggs in any quantity for a livelyhood...because it's just not worth the time investment. Even if we had nets - made by tailors perhaps, so we could gather larger quantities (just the meat),or we had to use the nets next to a psuedo harvester, like a processing plant - made by architects or artisans or droid engineers or whatever, anything other than trophy fishing for quantities of meat has to be better than what we have now. Then I could trophy fish for fun - or to sample the fish on a planet - and gather in quantity via another method.


Granted, boats would be fun, but I'm noteven going to ask for something that would take that much coding.


In an hour's time, I can gather about 150-180 units of fish meat. Even if we rounded that up to 200 units per hour to make things easier, it would take me 6 hours to accumulate enough fish for a crate of D pet stims. That's pretty extreme.

Galdara
Mon May 17, 2004 12:28 am
#5

How tough is it to build a net at least! Cavemen caught more fish than we can! Let us put a something near a shore and harvest fish, mollusks or whatever. We don't need the fancy fish carcasses - this isn't trophy fishing. Gah, fishing for any quantity of meat is worse than missing the shuttle three times in a row. I think this should be in the top 5. Skill-tapes - yadda yadda - whatever. Why should we be the only profession that has to waste days upon days to get resources in the quantities akin to sampling?


I swore of fishing for meat a while back, but sure enough, decided to do a friend a favor and get some trophy fish for her fountain. Came upon some meat I just couldn't pass up. I wish I'd never seen it. The frustration that ensued in trying to accumulate ithas made me swear off fishing again...forever.


Grrrr
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