Bio Engineer Archive
Thread: I need some template advice.
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BioEngine
Tue Aug 30, 2005 8:29 am
#1
Being a Master Ranger, I need to know how to use the other 110 skill points I have in order to keep up with the game. Since Master Bio-engineer will cost an additional 92 skill points, I have 18 skill points to spend elsewhere. That would be enough for dabbling, but I don't know which to do yet.
Force Sensitive skills I have been looking at areExperimentation / Assembly, Survival, Persuasion, and Surveying.
Regular professions I have been looking at areCreature Handler x3xx, Medic x41x, and Medic x14x.
After Master Bio-engineer, I don't know what my CL will be either. A double mastery is CL 80, Master Ranger alone is CL 54, but even if a Master BE is CL 17, that doesn't necessarily mean that the end template would be CL 71 would it?
Katharian
Tue Aug 30, 2005 8:38 am
#2
Max CL for a BioE that I know of is 64. As MCH,MBE and doc xxx4 i'm cl 62. I like the combo asI can have my CL 70 pet do the fighting and support it with buffs and heals. I also mainly make pets for fun and to give away so the MCH is nice for that also.
Hope that helps you out
BioEngine
Tue Aug 30, 2005 8:44 am
#3
Well, the CL note does answer one of my questions. At least I'll be able to use any non-profession certed weapon still. Right now, I am Master Ranger / 1102 Bio Engineer / 0104 Medic / Novice Creature Handler, with a CL of either 60 or 61 (Can't remember which right now.)
BioEngine
Wed Aug 31, 2005 12:13 am
#4
Master Ranger - 140 skill points
Master Bio-engineer - 92 skill points
18 skill points remaining. If I did FS surveying and experimentation, that'd be 10 skill points left, enough to take 3 boxes in any of the Medic lines. If I could get away with 4 boxes in FS abilities, that'd be enough to leave an entire line in Medic for my template. Perhaps I could just take FS Surveying and either 0400 or 0040 Medic. If I were to take 0040 Medic, I could slap on some BE'd Healing Efficiency clothing and skill attachments (unless there is a cap at +25 for this ability) to make up for that branch.
Message Edited by BioEngine on 08-30-2005 02:45 PM
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