Bio Engineer Archive
Thread: Bio-Engineering XP
well stimpak C's are about the best I found in beta but the list resources are higher you need chem, water, organics and inorganics.
If you want to stick with simple org and inorg, then stimpak as are ok, so are medpaks, they give the same xp for the resources and are sellable to some extant, if you don't care about selling the best "simple" thing to grind is bio-effect controllers. they take 6 org and 6 inorg, and give 35 xp which is better than the stimpak/medpak 8 and 8 for only 30 xp. but for the 20k + xp to get to bio, that's alot of controllers. ![]()
I was wondering what to make to raise my Organic Chemistry up. I know that stimpack a's take 8 organic and 8 inorganic to make and are faily quickly. But then I see people make stimpack b's and c's which take more organics and more equipment to be involved. Is the xp better with the b's and c's or is it better to stay with less resources and quicker making with the A's?
StimC's only give like an additional 11xp total over a HealthB, and they require you to be at a Crafting station to create them which is a pain.
I did most of my crafting while doing delivery missions between towns..the 5-10 min shuttle waits i can create 6 or so HealthB's and make 1200 Med xp...and be making money...
I picked chem releases. Practiced that to novice.
Did not take long if you are in the right groove. ![]()