Bio Engineer Archive
Thread: What are your BE priorities post-CU??
My first priority will be to determine how much fun BE still is. I derive my fun from crafting animals. Tissue products are a means to make money but they are about as much fun to craft as watching paint dry.
If animal crafting is completely borked, as I'm afraid it is, then the entertainment value of the game with be greatly reduced for me. Determining whether or not this is the case will be numero uno for me.
I think BE pet crafting will be alright. Form the first results from people trying their pets out on the CH forum, they are coming out alright during conversion *IF* they adjust STATS and not LEVEL.
Pets can regen now too. One guy mentioned his rancor vs a lair of Quenkers. His rancor was regenning almost as fast as it took damage.
Another TC guy stated that a MBH/MCH can kill a jedi knight.
Not confirmed myself, but the initial comments are out there that indicate that once we get used to how everything has shifted, CH will do fine even in PVP.
Once i get the hang of what i'm doing i may play around with tissues and meds, but i used to be a mdoc so have had my fair share of medicine crafting.
Creature crafting is where it is for me and seems like one of the only crafting proffesions i have done that doesn't become monotonous.
Tissues and pets. I just hope the chef additives will still be useful and with all the changes, I'm sure tailors will be looking for tissues.
Pets is my greatest concern. I love trying to collect DNA and make pets.
I'm just going to stand back and wait...see what happens. If they can't get this half-baked CU fixed soon, I hate to say it, but I will be gone.