Bio Engineer Archive
Thread: Need HELP new to the BE world after the CU
After less than a week in live with a buggy pet crafting system, there are no recipies around, btw
There is a great guide in the FAQ...but it isn't gonna sink in with only one brief glance...Pet Crafting is very complex...and is completely unlike other crafts.
When they finally fix pet crafting...read the FAQ go out and test a few things, then go back and read again. repeat until you have a pretty good idea.
Or rip recipes of the forums (although this will be harder now that the entire system has changed...our old recipes don't work)
The biggest block to my understanding of how to craft pets at the beginning was understanding that resistances add a lot to the pet level and they are not always needed. You'd think that something that was resistant to lots of things would be a powerful high level creature but it isn't always so. A resistance is only useful if your pet is likely to encounter that type of damage.
If you can mix and match vulnerabilities then you can lower the pet level and raise the health value. I think this observation is still true, although you will ALSO have to dilute down the fortitude by using things with fortitude 0.
Having said that, I don't know if the DNA is permanently 'broken' or this is how it is going to be from now on. I think the equations are the same and it will not hurt to study pet making technique even as a historical exercise - it is quite interesting and a lot of it still does apply.