Bio Engineer Archive

Thread: What IS legal and illegal?

Felisconcolori
Mon Jan 10, 2005 10:39 pm
#1

Okay, so while I am a fan of the mystique behind BioEngineer crafting (largely, a "we don't know what's gonna happen, let's throw expensive (in time and blood) dna together a hope like the dickens it comes out where we want it to be" kind of process, even after we all figure out what affects (in general) the end stats of a dna template, something I came across today makes me very, very annoyed.


I understand that the Devs have in place a system which determines the statistics of pets and calculates levels for pets, in hopes to provide a balanced pet for the CL and comparable (in general) to pets of similiar levels. And I also realize, that this is one of the secrets of BioEngineering, that we never quite know how the system works out. After all we are dealing with life, and life is unpredictable.


Now, the reason I'm currently annoyed is that it has come to my attention that a generic non-CH CL 10 DNA recipe I have recently developed has, since about October, been considered by the Devs (or at least some of them, or maybe just the CSRs) to be an "exploit". In case you're wondering, it is a template require generational sampling to achive a ~10k H, ~4.5k A, ~2k M with a very high Kinetic resistance and vulnerabilities to all other forms of damage, and sometimes a special attack (though that varies every time). What is so upsetting to me about this is a post in NancyJ's history of correspondent/Dev interaction that refers to this as wildly beyond the Dev's intention and that "sometime post JtL" this will be taken care of, the pets will be "invalid" and adjusted, and those that create these pets and used them possibly punished.


I don't read the forums often (it may be awhile before I get back to read through them again, or it may be tomorrow, or... ), and AFAIK this was already dealt with several months ago as "fixed" (ubre CL10 being crafted by crafty BEs). Now, having gone through a process to find a way to make CL10 pets reliably, or at least as reliably as it gets, and finding they have these stats, I could be considered a "rogue" BioEngineer using an unknown to me exploit to break the system. (Given how pets are now, that would be very difficult, IMHO, although post Combupgravamp maybe this will be different.) So, after trying for a few months to find a reliable way to create pets people want, I find out that I am "cheating" because the system doesn't make my pet either higher level or is broken when it comes to this specific combination. (In NancyJ's thread, it is mentioned there are several recipes for such a creature.)


Since I'm not a mind reader and the documentation on the intended level ideas (IE, what kind of statistics for what kind of level) is pretty much null AFAIK, could someone check to find out what is legal and what is illegal? A pet with a high HAM may be a low level because of several things; pet creation is very complex and a high HAM value may not be truly indicative of its worth. Sure, a 10K HAM pet would be hard to kill... but if it does 50-90 damage and its courage is so low it will run away rather than attack 80% of the time, is it really going to be on par with natural, tamed Rancor?


If this issue has already been beaten into the ground by a dead eopie, I'm sorry to bring it up again, but I figure in the 7 or 8 pages of threads, this might slip by. If not... /getsfireblanket... I'm ready.





Gypsia d'Catman - Tough Chick with a Flamethrower
Catman Dewback - Famed Trando ex-band leader of the Wookettes
Felis Con'Colori - Bothan Spy back before there was a "Spy"
Larrana Darkewave - A Silent Dancer

All dead as of 11/30/05. We tried. Gysia's flamethrower blew up. Catman was arrested for trumped up charges of slavery. Felis grew cold in the grip of Darth SOE. Larrana finally swallowed her NDA and choked.
Hail, Hail the NGE! SWG is dead! All praise the NGE!
Physkoris
Mon Jan 10, 2005 11:08 pm
#2

I'm rather new to the BE profession and BE forums but from what I've seen this issue is brought up a lot. And the common answer I see is that while the devs have said that these pets are overpowered, they have also said that the pet crafting system is not broken. We may see a change at the combat upgrade revamp but as of now they are legal..









Scylla Physkoris Elder Jedi
Scylla Australis Macroburst Elder Swordsman Spy
Starsider Australis Macroburst Spy
"Pay attention, because you know you'll have to pay either way.."
Bonestein
Tue Jan 11, 2005 7:55 am
#3

what is AFAIK??
Ithilkir
Tue Jan 11, 2005 7:57 am
#4

As
Far
As
I
Know



IGN: Jyzzil
No one can confidently say that he will still be living tomorrow.
- Euripides


Binger83
Tue Jan 11, 2005 8:54 am
#5

i consider the whole CL uncertainty wtih BE and just decide to stick to chef/tailor tissues. i get to collect meat with my tkm and i know how to make good tissues with good meats/flora. i have tried to make decent creatures, but its just trial and error with your pets... just think it takes too long. and we can understand what category affects what stats of the creatures, but sometimes the CL is still a mystery. i dunno... i'll stick to the money i make with the tissues for now.



- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
Hylidex
Tue Jan 11, 2005 8:54 am
#6

This problem is extremely frustrating, and nearly every one of us has vented that frustration here. This is one place you will find sympathetic ears. In the original pet nerf, I was accused by a customer of cheating because his pet was ruled invalid. All I had been trying to do was to optimize the system. I quit experimenting for months after that because there was no way to know where the lines were.


This issue is listed in our proposed top 5 issues list. From the looks of it, it very well may make it into the top 5 this time. Although it has been there before, and we have been told that there would be no more fixes for a while.


But then, we were told there would be no new validity checks, either, and they still appeared in an update after that. I don't think that was a lie so much as poor communication.


I experiment now, but I'm very, very cynical.



Hylidex Lightstrider
AFS Outfitters, League of all Factions and Species (LAFS)
-6600, 4440, Theed, Naboo, Gorath
Spazzers
Tue Jan 11, 2005 9:46 am
#7

This issue is old andhas indeed come up A LOT. Some CSR's will tell you the system is working as intended while others say otherwise. I disregard them completely.


The developers, acknowledging the animals are overpowered and were not intended, have come out and stated very clearly the BE's that create these animals are not cheating and the people who own these animals will not be punished. You'll find that statement in Nancy's thread. Nowhere in that statement will you find the word exploit. The developers hold much more weight in my mind than a CSR since the developers are the people that actually designed the game.


If a CSR accused me of cheated or exploiting by crafting animals using the system as it is designed I would simply and politelyrefer them to the developer's post on the matter. Sometimes the CSR's need to be educated too.



Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Vardex
Tue Jan 11, 2005 11:39 am
#8

In all honesty I consider the whole BE pet "Exploit" issue to be almost comical. If a BE makes a pet that can withstand or deal out more damage than originally intended does that really make it cheating??

Put a 4'6" Bothan Master Swordsman into a suit of 90% Composite armor with a full set of buffs and a Brandy and Synthsteak with an Ackley Powerhammer in the center of a ring with five of the best CL70 pets a MBE can make and I will lay you 5 to 1 odds that the Bothan will win.


I realize that this so called Combat Upgrade is supposed to address these issues... but until then is anyone telling the little Bothan Swordsman he is "invalid" and will be penalized for being able to deal out or withstand more damage than intended??

What makes Bio-Engineers so special that we deserve to be called exploiters or cheaters for doing whatever is within our power to do? Are Master Doctors using Janta blood and Uber Resources to make Buffs for over 3K HAM called exploiters or cheaters? Are Master Weaponsmiths making incredible PvP weapons called exploiters or cheaters??


I have never crafted a multi-generational pet, nor have I ever been able to craft a CL above 57... but IMHO, as a MCH MBE, Creatures are my weapon of choice; if I can get or make an uber pet I should be able to use it... I have seen Power Hammers that hit for over 3000 points of damage per second by a speed capped Master Swordsman... ever seen a BE'd pet do that???



Just my two credits worth.


-Klathu ~Master Gnort Slayer~



-Epson
Master Bounty Hunter, Master Carbineer, Combat Medic, FS

Vendor: -1136, -5242 Rori, Valley of Doom
Felisconcolori
Tue Jan 11, 2005 6:36 pm
#9






Spazzers wrote:

This issue is old andhas indeed come up A LOT. Some CSR's will tell you the system is working as intended while others say otherwise. I disregard them completely.


The developers, acknowledging the animals are overpowered and were not intended, have come out and stated very clearly the BE's that create these animals are not cheating and the people who own these animals will not be punished. You'll find that statement in Nancy's thread. Nowhere in that statement will you find the word exploit. The developers hold much more weight in my mind than a CSR since the developers are the people that actually designed the game.


If a CSR accused me of cheated or exploiting by crafting animals using the system as it is designed I would simply and politelyrefer them to the developer's post on the matter. Sometimes the CSR's need to be educated too.







That's true, although from a different point of view, if what Keldarin said is correct, then the creators and users of such pets may in fact be "punished". While I've only sold a limited number of this type of pet to date, I can't see stopping it (at least until I get two for myself, maybe three if I master CH). And even then, I've got my reputation staked with a number of clients that this pet is in fact usable, and will not spontaneously become un-callable. As far as exploit/cheat, those are the words NancyJ used in identifying the issue to the developers; they kind of stuck in my head. (And, if I was a developer, would draw my attention immediately to the issue... hmmmmmm....)


The thing that concerns me about that particular post is the words Keldarin used... "there are still ways to create these overpowered pets and they will be tuned down. When that happens they will be considered invalid and will have their stats/level adjusted automatically"... this may not be a direct punishment action (ie, banning/canceling accounts) but will lead to a great deal of very unhappy customers for those BEs that sold the pets.


What I find most amazing is that the Devs acknowledge that these pets are unintended, and overpowered, and yet they did not see in the algorithms for creating pets the possibility that this could happen. Granted, SWG Devs may have been overworked in the past (hopefully bringing more on to the project will reduce errors possibly like this caused by uninvestigated avenues in the algorithm) but there is no secret formula or certain way to make them. Which means the algorithms are working, just not the way the Devs thought they would. I sometimes wonder if the Devs know all the ways the DNA process will function, given the number of different and special libraries they use for the process.


As for CSRs... I tend to try to give them the benefit of the doubt, but you're right... a wider issue indicated by this may be a need for better trained CSRs. If the process is similiar to the manner in which I was once a <insert major computer OEM here> Certified Technical Support Rep, I am not sure training is the whole answer.





Gypsia d'Catman - Tough Chick with a Flamethrower
Catman Dewback - Famed Trando ex-band leader of the Wookettes
Felis Con'Colori - Bothan Spy back before there was a "Spy"
Larrana Darkewave - A Silent Dancer

All dead as of 11/30/05. We tried. Gysia's flamethrower blew up. Catman was arrested for trumped up charges of slavery. Felis grew cold in the grip of Darth SOE. Larrana finally swallowed her NDA and choked.
Hail, Hail the NGE! SWG is dead! All praise the NGE!
Woe_icoby
Wed Jan 12, 2005 1:09 am
#10

exactly, if they hadnt wanted these pets around they shouldnt have designed it to allow them to be created, its very easy and legal to make them and to be honest they are the only pets that really sell worth anything with any regularity.



Trophies(28)
Retired as of 12th June 05, the Jedi have taken over the asylum.
"Fear...fear attracts the fearful...the strong...the weak...the innocent...the corrupt; fear...fear is my ally."
Vardex
Wed Jan 12, 2005 6:14 am
#11

The simple fact that there is open discussion about a combat upgrade and, in the mind of the Developers, a need for change is obvious evidence that the entire system is turning out to be more powerful than they intended.

The issue that I take is that there is talk about making pets we craft invalid and to have them adjusted or make them unable to be called. These "Pets" are actually "Weapons" and should be treated as such; after the combat balance are these high powered Ackley Stun Batons and Powerhammers going to be adjusted too? Where will it end and once it is over will it be truely balanced??



-Epson
Master Bounty Hunter, Master Carbineer, Combat Medic, FS

Vendor: -1136, -5242 Rori, Valley of Doom
Hylidex
Wed Jan 12, 2005 8:50 am
#12






Vardex wrote:

The simple fact that there is open discussion about a combat upgrade and, in the mind of the Developers, a need for change is obvious evidence that the entire system is turning out to be more powerful than they intended.

The issue that I take is that there is talk about making pets we craft invalid and to have them adjusted or make them unable to be called. These "Pets" are actually "Weapons" and should be treated as such; after the combat balance are these high powered Ackley Stun Batons and Powerhammers going to be adjusted too? Where will it end and once it is over will it be truely balanced??







It is not just talk. It has happened in the past. Imagine that you just bought pet that seemed to be particularly well-made, and the next week, when you went to call it, you got a message: "This pet is illegal and cannot be called." How would you feel about the guy who sold you the pet?


This happened just under a year ago. Most of us who were BE's then were called all kinds of names by our customers who thought that we had made the pets using some sort of cheap exploit. Honestly, we were merely trying to optimize the new system we were given.


I refunded money to anyone who had paid for such a pet...and went flat broke. Fortunately most of the pets I had made had been given as gifts to friends who understood that this was a system issue and not one with me.


Pet validity checks have been a sore point with me since then. The implication even in the term "validity check" that we are the ones who are doing something wrong by making the best pets we can still irks me a bit. If we had found that we could half the CL by some series of bizzarre bugged events, I could see it. But that at some point on a continuum we cross an invisible line and do too good of job, thus becoming criminal, irritates me to no end.


(Although I sometimes wonder if some of the city workers in one of the cities I have lived in in the past might be facing jail sentences if they accomplish too much in a day, so maybe it has a real life application.)




Hylidex Lightstrider
AFS Outfitters, League of all Factions and Species (LAFS)
-6600, 4440, Theed, Naboo, Gorath
Felisconcolori
Fri Jan 14, 2005 10:47 am
#13






Hylidex wrote:



It is not just talk. It has happened in the past. Imagine that you just bought pet that seemed to be particularly well-made, and the next week, when you went to call it, you got a message: "This pet is illegal and cannot be called." How would you feel about the guy who sold you the pet?


This happened just under a year ago. Most of us who were BE's then were called all kinds of names by our customers who thought that we had made the pets using some sort of cheap exploit. Honestly, we were merely trying to optimize the new system we were given.


I refunded money to anyone who had paid for such a pet...and went flat broke. Fortunately most of the pets I had made had been given as gifts to friends who understood that this was a system issue and not one with me.






What worries me most is that the change can happen completely unexpectedly. Have you looked at the news pages for "In Testing" and "In Development"? They are not exactly the most informative things in the world. I haven't seen a change to the In Testing page since before the JtL beta. And I remember this change a year back, because I fired up my crafting tool to make some Kaadu using my Kaadu DNA Templates and found out they were useless. (Or maybe that was further back; I can't remember exactly.)


I like generic dna templates, but that's just a sample of how things can be changed without any notice sometimes. I like the idea of pets being compared to weapons; as a soon to be M CH (and I'm already a M BE) who is going to be transferring my remaining SP into Ranger (so I can find the animals I need to stick with a dirty needle), all of my combat abilities will soon be invested into my Pets. I'm going to be like a city NPC with a CDEF, a smile, and three of the meanest looking razorcats you've ever seen. Thank goodness I have melee-stacking friends.


This is, to me, punishment; to have my hard work declared illegal, overpowered, and have all of my customers angry as hell at me about the Devs actions. (Sure, they should know its not my fault, but have you ever worked retail? That doesn't matter.) I mean, for each of these pets, I only die once or twice in getting the DNA necessary to create them... That's not punishment enough already, right?


As for governmental workers... yes, there is a clause in all of our contracts that if we are too efficient or productive, we will be terminated. Thinking is also discouraged.


Status Quo is the buzzword...




Gypsia d'Catman - Tough Chick with a Flamethrower
Catman Dewback - Famed Trando ex-band leader of the Wookettes
Felis Con'Colori - Bothan Spy back before there was a "Spy"
Larrana Darkewave - A Silent Dancer

All dead as of 11/30/05. We tried. Gysia's flamethrower blew up. Catman was arrested for trumped up charges of slavery. Felis grew cold in the grip of Darth SOE. Larrana finally swallowed her NDA and choked.
Hail, Hail the NGE! SWG is dead! All praise the NGE!
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