Bio Engineer Archive

Thread: a fair cl system

grelgen
Sun Dec 28, 2003 6:40 pm
#1

CL=CL_HAM + CL_DEF + CL_ATT


CL_HAM=(health/1000)+(action/1000)+(mind/1000)


CL_DEF=(# of Vulnerabilities times -2)+(for each resist add %/10)+(armor level times 10)


CL_ATT=(DPS/10)+(toHit times 10)


so


HAM 4k, ar0, kin 40% energy 40% vuln to all others, 120 DPS with .3 toHit =4+4+4+ -12+8+0 + 12+3 = 23


HAM 3k/2k/1k, ar1, kin 10% energy 60%blast 10% heat 80% cold 80% elect 80% acid vuln stun vuln, 240 DPS with .5 toHit =3+2+1+ -4+32+10 + 24+5 = 73


Of course, it would take some tweaking, but wouldnt this make more sense than the crappy system that seems to be in place now?




BE?
grelgen
Sun Dec 28, 2003 6:49 pm
#2

i forgot to put in a calc for specials, but i dont know how it could be done since different people value certian specials at different levels. I think intimidate is awesome, while others couldnt care less



BE?
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