Bio Engineer Archive

Thread: Is there a way to predict the ferocity number for a bio eng pet?

1NutCase1
Sun Dec 28, 2003 8:29 pm
#1



Otav Fyweaf
Geji Isai

Battalion Commander: Crimson Order (ret)

Vendor -1465 35 on Naboo

Goal: Build many Uber ships but never go to Deep Space with them!!
1NutCase1
Sun Dec 28, 2003 8:47 pm
#2

sorry iniatial text did not take.



I am a mch and mbe, I created a lvl 64 kusak for myself and tamed it, once it reached full grown i could no longer call it. This seems to be a similar problem other mch's are getting with some bio eng pets. I submitted a csr ticket on this issue to try and figure out what was wrong. As a result I was able to talk to a csr rep directly. I was told that the pet was not callable due to its aggro lvl, which is determined by its ferocity number, the way it was explained to me a non wookie mch should have no issues with a ferocity between 0-15 up to lvl 70, not sure if this is true. It was also explained to me that there is no way to predict the ferocity number and subsequent usability of the pet via any information given by examining the pet prior to it reaching full grown. and that as a result bio engineered pets have a higher chance of becoming unusable at full grown due to this undetermined aggro lvl till full grown, and that the system is working properly in the aspect.


Does anyone know of a way to estimate or determine the aggro lvl of a engineered pet? As a master bio eng/mch id like to be able to know that what im selling will be useable when full grown, without having to hope that it will be acceptable.




Otav Fyweaf
Geji Isai

Battalion Commander: Crimson Order (ret)

Vendor -1465 35 on Naboo

Goal: Build many Uber ships but never go to Deep Space with them!!
grelgen
Sun Dec 28, 2003 9:17 pm
#3

I've seen some correlations with dependability and ferocity, but they were coincedental. Right now, we still do not have it hammered down



BE?
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