Bio Engineer Archive

Thread: Harvesting meat for BE stats

Dorelli
Tue May 24, 2005 9:16 am
#1

Let's say there are 2 choices for meat harvesting (hypothetical).


  • something with OQ > 900 PE > 700 FL > 500

  • something with OQ > 500 PE > 700 FL > 900

In the past I've always gone for option 1 believing that it would be better for BE since the OQ has a higher factor than the FL when making tissues. Then someone said you could use high OQ wood to boost up the OQ where the OQ is low in the meat.


So which one of those two do I really want to harvest. Or am I really, really, really needing to go for something like this:


  • OQ > 800 PE > 900 FL > 900

Because I don't know that I'm going to be able to find meat like that all the time


Thanks in advance,
Dor





Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Eskie
Tue May 24, 2005 9:21 am
#2

That depends on which other resources you combine that meat with and what stats those resources have. Can you post a specific schematic, including resource requirements and experimentation percentages for the different stats?



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
Dorelli
Tue May 24, 2005 9:38 am
#3


Arrggg - you're going to make me WORK???!!!


Well it's a hypothetical situation - although I should have said NOT for meds (obviously). Going for maybe a MSN or a BSN, let's say a MSN.


so .... 15 creature resources

20 flora food

20 organic


Let's say I use wood in the organic slot that is OQ 996. Normally, experimental percantages will be 50% OQ, 30% PE, 20% FL for an MSN.


Then what I would want to do is harvest as much flora and as much meat of the stats that will take me to the highest level.


I'm figuring that:


creature resources contribute:

(15/55) * 0.5 OQ == 13.6%

(15/55) * 0.3 PE == 8.2 %

(15/55) * 0.2 FL == 5.5 %


BUT that if you use wood then the PE and FL of the creature and floral food contribute more:



(15/55) * 0.5 OQ == 13.6%

(15/35) * 0.3 PE == 12.9%

(15/35) * 0.2 FL == 8.6 %


So I'm guessing that actually I can solve these two sets of equations to find the breakpoint for when it isn't worth using a lower OQ meat/flora food based on not having enough PE/FL to offset it.


Hope i got the scheme right - doing this from memory ... I suppose that really answers my question huh?


Thank you


Message Edited by Dorelli on 05-24-2005 09:41 AM



Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Eskie
Tue May 24, 2005 10:13 am
#4



Dorelli wrote:
(...)
So I'm guessing that actually I can solve these two sets of equations to find the breakpoint for when it isn't worth using a lower OQ meat/flora food based on not having enough PE/FL to offset it.
Hope i got the scheme right - doing this from memory ... I suppose that really answers my question huh?
Thank you

Message Edited by Dorelli on 05-24-2005 09:41 AM




Youre welcome
Yup, thats how I would do it. But generally speaking, if all resources have OQ/PE/FL then you can just use (50 OQ + 30 PE + 20 FL) per resource and use the one with the highest value. If one of the resources you use doesnt have PE or FL, the corresponding weight for that stat on the other resources gets increased.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
Ojes
Thu May 26, 2005 12:12 am
#5

I am also using wood for the generic oranic resource in MNS, BSN, INN crafting. I ran the formulas out and the new weightings I am using (for swgcraft searches) is:


OQ 166, PE 150, FL 100


This is because the formula for the weighting of flora/meat breaks down to OQ/6 + 3PE/20 + FL/10


This will work for all of the 3 products listed above when using wood as the generic organic...





while on Flurry, don't visit Ojes Yobe's Liquidation Vendors just 800M from Theed starport on Naboo (neg5219 3419) - cause they ain't there anymore! They are now exclusively located in Mos Athens Mall
Spazzers
Thu May 26, 2005 9:34 am
#6

Because the wood has no flavor or PE, those stats play a larger role in the meat. If you use wood with a very high OQ, your meat doesn't have to be top notch in the OQ department. It does have to have a very good PE and FL however.


If you have a choice, you're still better off going with the better meat. You may need it later or in something else that doesn't use wood. If you have no choice and have to harvest the lesser quality meat, make sure your wood has a very high OQ.




Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Page 1 of 1
Previous Next