Bio Engineer Archive

Thread: The new sizing what they did wrong!

GFoyle
Fri Jun 24, 2005 10:12 am
#1

OK - having had my CL 69 Gurreck grow to the size of a small house, it's painfully obvious where the devs messed up on this one.


The reasoning seems to be that a CL50 version of a wild CL25 creature should be twice the size - or whatever factor the BE'd creature is (so far, so good),


So all you do isfactor the hight, width, etc.of the creature don't you.............. WRONG!


If you double the dimensions of the creature you QUADRUPLE the volume of it (it's a square law).


To double the size (volume)you have to increase the dimensions by the square root of 2 (about 1.41)


All those giant and tiny creatures are the result - the larger the base creature the tinier or huger thier BE'd counterparts are (sincethe error runs on powers on the base creature size).


The factor used to scale the models should be the square root of the factor difference between the wild and BE'd creature.


If SOE read the forum they get this diagnosic as a freebie


Any more diagnostics they get charged for since that's how I make my living............




Gully Foyle
All SOE game accounts cancelled - and this time I'm gone for good
Spazzers
Fri Jun 24, 2005 10:43 am
#2

Aside from the mathematics, what they did wrong was think that a master creature handler would want a gnort the size of a house. There was a specific reason people came to BE's in the pre-curb days and asked for animals at a high level in a skin that was small. They're managable.


Try taking a rancor into the squill cave. Not very managable. Replace that rancor with a CL70 razor cat. Much more managable, before the curb of course. Now the razor is taller than I am. Not nearly as managable. I can simply go tame a CL60 gackle bat out of the wildand have an animal I can actually see around in a confined space.


The new sizing change may seem cool now but you just wait. That coolness will wear thin quicker than you think. BE's already have enough going against them. I'd like to know how this new sizing adds a fun value to the game. Can anyone explain how the sizing change makes the game better please?




Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Dorelli
Fri Jun 24, 2005 11:55 am
#3

It makes the game better because as a vehicle to meet people of the opposite gender, the cute factor of having small versions of large pets can be used by unscrupulous males to attract females with the 'cute-liking' gene.


This is obviously a last-ditch attempt on SOE's part to make the game's TRUE use as a viable dating application since the 'match-maker' (tm) is so underutilized


yes. that's it.


dor





Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Spazzers
Sat Jun 25, 2005 12:07 am
#4

Ah I get it now. It's the old, "mine is bigger than yours" thing.



Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Maisland
Sat Jun 25, 2005 12:13 am
#5





Spazzers wrote:

Aside from the mathematics, what they did wrong was think that a master creature handler would want a gnort the size of a house. There was a specific reason people came to BE's in the pre-curb days and asked for animals at a high level in a skin that was small. They're managable.


Try taking a rancor into the squill cave. Not very managable. Replace that rancor with a CL70 razor cat. Much more managable, before the curb of course. Now the razor is taller than I am. Not nearly as managable. I can simply go tame a CL60 gackle bat out of the wildand have an animal I can actually see around in a confined space.


The new sizing change may seem cool now but you just wait. That coolness will wear thin quicker than you think. BE's already have enough going against them. I'd like to know how this new sizing adds a fun value to the game. Can anyone explain how the sizing change makes the game better please?





It wouldn't be so bad if the BE could asign the size... so we could make those big, impressive pets that can be pulled out for the "wow" factor, tiny pets for amusement and medium to small pets for use in hunting.



I survived the CU


I can not survive the NGE


Spazzers
Sat Jun 25, 2005 12:19 am
#6

I agree, even if it was something as simple as selecting large, medium, or small.


btw, I think I'm suffering from Gnort envy. Yours is much larger than mine.




Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
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