Bio Engineer Archive
Thread: Skill stacks
Hard to know what to believe on this issue. TH gave an explanation on Bonuses/Enhancements not too long ago. I believe the "effective" max is +25 on any Enhancement/bonus.Anything over and above that is wasted and non-counting. Also, the +25 modifier will not add to the cap of an eliteprofession. So, to my understanding, master doctors get a +100 on wound/enhancement healing. If a doctor were to wear a hat that had a +25 enhancement to this particular attribute, he would recieve no benefit at all....just an expensive hat. However..........and this is a big however........
I could be way off on this...pleas pipe up if I am. I would like to understand this better myself. ![]()
Who and whereare the resident,forum veterans that can explain this better?.........for all concerned?