Bio Engineer Archive

Thread: Skill Tapes

ussallentown
Thu Mar 11, 2004 1:55 am
#105

ok, that answers that then, but hey, it sounded good lol, just like you cant see the stats on crystals or pearls.



Reid Allen - Rifleman/TKA trying to learn the ways of the force
Read Allen - Fencer/Swordsman/Pikeman finding loots where every they be
*self edit* - Jedi Padawan
flamingweasel55
Fri Mar 19, 2004 6:30 pm
#106

Hi, I am a new Novice Chef and had some skill tape questions:

1) What is more important: Experimentation or Assembly?

2) Is there a limit that can be reached for the +'s to either?


Also, I have a Crafter's Apron and know not to put tapes in there. My crafting outfit is Apron, Pants, Shirt, Chef Hat, Shoes for a total of 16 sockets. Should I get the belt, gloves and bandolier for a total of 28 sockets? Also, is a bandolier equipable with the Crafters' Apron on?


BTW: These are all white so I look so hilarious with my full Chefs outfit and a t21! STEP AWAY FROM THE PASTRIES!!
DialUp
Fri Mar 19, 2004 7:47 pm
#107






flamingweasel55 wrote:

Hi, I am a new Novice Chef and had some skill tape questions:

1) What is more important: Experimentation or Assembly?

2) Is there a limit that can be reached for the +'s to either?


Also, I have a Crafter's Apron and know not to put tapes in there. My crafting outfit is Apron, Pants, Shirt, Chef Hat, Shoes for a total of 16 sockets. Should I get the belt, gloves and bandolier for a total of 28 sockets? Also, is a bandolier equipable with the Crafters' Apron on?


BTW: These are all white so I look so hilarious with my full Chefs outfit and a t21! STEP AWAY FROM THE PASTRIES!!






Experimentation is, without a doubt, the most important.


+25 is the cap. I would shoot for +20 Experimentation and +25 Assembly. You could get +25 Experimentation but you will not get 3 extra points (because of the +25 cap and 10 points need for an extra point) but you may get experimentation results.



Get as many pieces of clothing you can wear so you can use smaller numbered tapes to complete the +20/+25 suit.





rogi-osy
Sun Mar 21, 2004 11:12 am
#108

dose a med exp tape work for cm ? or do you need a specific cm exp tape ?



------------ ROGI OSY---------------------

JudasTyberius
Sun Mar 21, 2004 11:31 am
#109

med exp and cm exp are different.



Ledo Valasio - Master Bounty Huh?
rgrocott
Sun Mar 21, 2004 2:20 pm
#110








flamingweasel55 wrote:

Hi, I am a new Novice Chef and had some skill tape questions:

1) What is more important: Experimentation or Assembly?

2) Is there a limit that can be reached for the +'s to either?


Also, I have a Crafter's Apron and know not to put tapes in there. My crafting outfit is Apron, Pants, Shirt, Chef Hat, Shoes for a total of 16 sockets. Should I get the belt, gloves and bandolier for a total of 28 sockets? Also, is a bandolier equipable with the Crafters' Apron on?


BTW: These are all white so I look so hilarious with my full Chefs outfit and a t21! STEP AWAY FROM THE PASTRIES!!





AAAAAAAGGGGHHHHHHHHHHHHHH!!!!


OK, sorry 'bout the hystrionics - my understanding is that each clothing item can ONLY take one tape for any given mod. So the total number of sockets isn't important, it's the total items of clothing possessing at least one socket that is important.


If you try to stack tapes, you will LOSE the lower value one ( I think - it may even be that you lose the 'second' one, regardless of the value). That's why you can't make a +20 Exp suit (the end goal - 2 extra 'bubbles' when experimenting) using just +1s and +2s - you need some higher mods, the apron being a great start


There is a long, and perhaps confusing, guide to skill tapes on the Game Guides forum. I suggest reading up as much as possible, because there were intimations that even combining assembly and experimentation could lead to problems. That was less clear cut, I just recall reading something along those lines. General concensus is that the post by Thunderheart explaining skill tapes was very, very inaccurate - I would read the combined input of the players who have posted on that forum.


In summary- be very very careful, and be sure you know what you're doing. Hopefully, some of the older masters here can post their suits, so those of us still building towards one can see how they're put together



Vertical Limit Inc
--- Shipwrights --- 12-pt Armorsmiths ---
Theed, Naboo -4566 3388

Co'hen MacBain - Master Smuggler *Cancelled*
Charidee - Master Rifleshim / Doc *Cancelled*
Zha'rik Kaath - Master Armorsmith / Master Shipwright *Cancelled*
Still praying for a pre-CU server, after all this time...

DialUp
Sun Mar 21, 2004 2:47 pm
#111






rgrocott wrote

...So the total number of sockets isn't important, it's the total items of clothing possessing at least one socket that is important.



...If you try to stack tapes, you will LOSE the lower value one ( I think - it may even be that you lose the 'second' one, regardless of the value).



...because there were intimations that even combining assembly and experimentation could lead to problems.



...General concensus is that the post by Thunderheart explaining skill tapes was very, very inaccurate - I would read the combined input of the players who have posted on that forum.








For Chef, 2 sockets are a minimum (unless you have tapes with a real high bonus) because there is only two skill tapes for chef. However, I would never use anything except 4 socket. There may be a day when a new skill is added and you will need/want it in the the outfit.



If you stack tapes, the second tape will only stick if it has a higher bonus than the previously installed tape.




There are no problems with putting experimentation and assembly tapes in the same piece of clothing.




It is way more than concensus that the friday feature on skill tapes is wrong. IT IS A FACT!!!!




rgrocott
Sun Mar 21, 2004 2:56 pm
#112








DialUp wrote:


For Chef, 2 sockets are a minimum (unless you have tapes with a real high bonus) because there is only two skill tapes for chef. However, I would never use anything except 4 socket.





Oh, yeah - I agree


Another good reason for this, is you may need an extra socket to pre-install a different tape, in order to disable a bonus on a 2-mod tape where the Food Exp is the lower. For instance, if you got something like +5 Cover/+3 Food Experimentation, I believe that putting in a +6 Cover tape first would allow you to use the +3 Food Exp. on your second tape.


I was just concerned that '28 sockets' being quoted might imply the poster was planning on using 28 skill tapes, was all



Vertical Limit Inc
--- Shipwrights --- 12-pt Armorsmiths ---
Theed, Naboo -4566 3388

Co'hen MacBain - Master Smuggler *Cancelled*
Charidee - Master Rifleshim / Doc *Cancelled*
Zha'rik Kaath - Master Armorsmith / Master Shipwright *Cancelled*
Still praying for a pre-CU server, after all this time...

bishop00800
Mon Mar 22, 2004 6:05 am
#113

SaintFox
Mon Mar 22, 2004 6:48 am
#114

{{Just another chef wanting to understand}}


So, the ideal method for building a 'taped' outfit would be:

Apron:look for +4 (as lowest), an another tape (greater than +4) for experimentation= totaling 8 or 10

- look for +4 (as lowest), an another tape (greater than +4) for assembly= totaling 8 or 10

Pants, Hat, Chef Shirt, Gloves: add additional number tapes to make 25 experimentation and 20 assembly= totaling no more than 9 for these combined.


IS THIS CORRECT?



( I came across a +7 tape yesterday. Had I purchased and installed this tape in my apron, having no other skill tapes thus far... Would I not have been able to add any other tapes with lower numbers?)
DialUp
Mon Mar 22, 2004 11:17 am
#115






SaintFox wrote:

{{Just another chef wanting to understand}}


So, the ideal method for building a 'taped' outfit would be:

Apron:look for +4 (as lowest), an another tape (greater than +4) for experimentation= totaling 8 or 10

- look for +4 (as lowest), an another tape (greater than +4) for assembly= totaling 8 or 10

Pants, Hat, Chef Shirt, Gloves: add additional number tapes to make 25 experimentation and 20 assembly= totaling no more than 9 for these combined.


IS THIS CORRECT?



( I came across a +7 tape yesterday. Had I purchased and installed this tape in my apron, having no other skill tapes thus far... Would I not have been able to add any other tapes with lower numbers?)






If you put two experimentation tapes on a shirt (for example) they will not stack, no matter what.


If you have a shirt with +5 exp and you want to add a +6 exptape to that shirt, the shirt will end up with a total of +6 and the previous +5 will be gone.


If you want to add a +4 exp to that same +5 exp shirt, you will end up with +5 and the +4 will have vanished.



hth
rgrocott
Tue Mar 23, 2004 4:28 pm
#116



Also, I think adding tapes to the apron would be bad


I don't know for sure what happens, but I'm pretty sure you can't stack ANY tape on top of that +5 in the apron. Don't know what would happen if the tape was higher than +5, but I really don't recommend you try it. Just accept the apron as +5, and make your +15 on the rest of your garments.





Vertical Limit Inc
--- Shipwrights --- 12-pt Armorsmiths ---
Theed, Naboo -4566 3388

Co'hen MacBain - Master Smuggler *Cancelled*
Charidee - Master Rifleshim / Doc *Cancelled*
Zha'rik Kaath - Master Armorsmith / Master Shipwright *Cancelled*
Still praying for a pre-CU server, after all this time...

j0daz
Wed Apr 07, 2004 4:44 pm
#117


Anyone know any theme parks or such where i can loot high quality skill tapes?

And dose anybody know how much a robe with +5 armor assembly +5 armor experiment is worth?



Liegeni Teasris
Imperial Navy / Nord Squadron
Imperial Warran Officer II & Flight Leader

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