Bio Engineer Archive

Thread: BE Clothing

c-mot
Tue Sep 06, 2005 7:39 am
#92

i use a taming shirt (+25). this has the advantage that i can wear it in full armour. very handy when getting agroed or taming stuff in hostile environments (like dathomir). i dont have to change before and after taming.





Master Medic[Elder Doctor · Elder Pistoleer]@ Chimaera
Master Medic[Elder Doctor · Teras Kasi Elder]@ Gorath
Master Smuggler[Elder Combat Medic · Elder Pistoleer]@ Gorath
Master Bounty Hunter[Elder Creature Handler · Elder Rifleman]@ Eclipse
Master Medic[Elder Combat Medic · Elder Bounty Hunter]@ Lowca
we never forget
Joker9125
Tue Sep 06, 2005 1:03 pm
#93

When will people learn to use the trade fourms.................

AAAAHHHHHHH!!!!!!!!!!!!



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
Anyan
Fri Nov 04, 2005 9:05 pm
#94

I apologize now if this question has already been asked but I did look around and didn't see anything yet. And anyone else i ask seems to have no idea.



What is going to happen to BE clothing. Obsolete? And if so what about the BE clothes that are already out there? Will they lose their mods? Did I waste a whole lot of time last week making BE modiefiers for tailoring??
PFD
Sun Nov 06, 2005 1:18 am
#95

I couldn't find what passes for crtl-s in testing but i was looking for it to see just what mods were there or would apply,not giving up as this affects eveyone ingame .
Anyan
Sun Nov 06, 2005 1:33 am
#96






PFD wrote:
I couldn't find what passes for crtl-s in testing but i was looking for it to see just what mods were there or would apply,not giving up as this affects eveyone ingame .





I think it's the K key now that opens the proffession sheet if i remember correctly.
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