Bio Engineer Archive
Thread: Novice/Master BE Roll Call
Strongbow, Intrepid, Naboo, Moenia
Master Scout 4,4,4,4
BioEng 3,1,4,1
CH 1,2,1,2
Novice Artisan 0,0,0,3
Master BE+CH
Marksman 0/0/3/4 (surrendered the rest back from Mastery)
Phineas Munk. Bloodfin, Tatooine, Bestine.
BE 4/3/4/3 (will master someday)
CH 3/3/2/4 (will master someday)
Pistoleer 0/0/3/0
And the org requirement in medic along with FAII to stop all my bleeding.
Kruth Odin : Radiant
Novice BE: 3-1-1-2
Novice CH: 3-3-2-3
Novice Pistoleer: 0-0-2-0
Kaeoltae Kendrick
Master Bio-Engineer
Master Medic
Soon to be Master Creature Handler
BE: 3/0/4/0 Leaving the class completely
CH: 3/3/1/2 Headed to Master
Marksman: 0/0/4/4
Carbineer: 0/4/0/0
Medic: 4/0/0/4
Artisan: 0/0/0/3 This is what pays the bills.
Zim : Kauri
Novice Bio Engineer (1,1,2,1)
Master Artisan
Novice CH (0,0,0,0)
Novice Pistoleer (0,0,0,0) Only have pistol Specialist, and 3rd block of ranged somthing-or-another
Aspiriing to be be a Master BE, Keep the Master Artisan title, wouldn't mind the the novice CH for the simple training abilities, but I will beed to drop something to achieve Master BE. Any suggestions? I would personally like to hold onto warning shot(expert pistol) as it has saved my butt more tims than I can count, but I'm kinda lost. I will be dropping pistoleer, which will leave me with 23 SPs.
Thanks!
_-Zim-_
...beware theclaw-shrimp...
Bio-Engineer 1,1,2,1
Ranger 1,0,0,0
Rifleman 0,0,0,0
Artisan 4,0,0,4
Apparently I'm part of a rare and brokenbreed.
Novice BE (Only just begun).
Novice Smuggler (0 - 2 - 1 - 4)
Novice Pistoleer (Only novice, for HealthShot 2 to make Smuggler exp easier).
Shadiis - Corbantis
Master Chef 4 4 4 4
Novice Bio-Eng 2 2 2 3
Novice Merchent 0 0 0 0
rest is just pre reqs.
And as my avatar shows... ahazi
Doctor: 0/4/3/4
BE: 1/0/1/0
CM: 0/0/2/1 (to be dropped)
Marksman: 0/4/0/4 (Ranged Support to be dropped)
Scout: 3/0/4/0 (Exploration line to be dropped OW)
Artisan: 0/0/0/0 (to be dropped
Planning on mastering BE and picking up Novice Carbineer.
Falin