Bio Engineer Archive

Thread: Getting to know you and your profession!

Bostagor
Fri Oct 22, 2004 10:55 am
#768







Tiggs wrote:




Since I am the new kid on the block I would like to take a little survey to see what you feel is the most pressing issue with your profession right now. Wait! Don't post just yet, seriously think about this for a moment and post what "you" feel is important, not what you think the overall class feels is important. (Flamers, trolls need not reply). Please do not link me to another thread, I want it in "your" words.


There are no promises being made that you will see immediate changes implemented. This is simply to gauge what you feel is important so that I can discuss this further with the team. I am going through a few professions at a time so if you don't see this post in another forum you participate in, do not worry. I will get to the other forums in due time


Thanks in advance for taking the time out to do this.


P.S.


I am well aware of the sticky issues threads on the forum and the excel sheets that ThunderHeart has. The reason(s) "I" am doing this is 1. to get to know you, 2. get a better feel about your posting styles and 3. Gather fresh feedback from the community. If you feel like you are repeating yourself then please feel free to opt out of posting in this thread.







Hmmm I see some things have not changed. I was hoping Leaving the game for a while, the Devs would actually get something done... But I still see that The Current Bug List is the SAME "Current" bug list from Last Year??? Oh well....
MethodSDT
Fri Oct 22, 2004 10:59 am
#769

Getting to know you,
Getting to know all about you.
Getting to like you,
Getting to hope you like me.

Getting to know you,
Putting it my way,
But nicely,
You are precisely,
My cup of tea.





Brigitte Gahenne
Master Dancer / Thug / Jiggy Protector
Ruthless Intergalactic Pirates, Theed, Lowca
-----------------------------------------------------
This posting is provided "AS IS" with no warranties, and confers no rights.
juwell
Fri Oct 22, 2004 9:13 pm
#770

Guys, maybe Tiggs isn't really interested in this or any other prof and is just patting everyone on the head to try to shut them up for awhile. Or maybe Tiggs is new and fresh and really interested in doing a good job for all of us in the SWG community. I haven't read the other forums to see how Tiggs was treated but I see how he/she was treated here. If it was me, even if my intentions had been honorable at the start I would surely have blown you off by now. It's the honey vinegar thing. Not all were so rude and really spoke with resect and hope (don't jump me about respect either Tiggs has done nothing to make us not treat he/she well yet).


A lot of the posts here came off as arrogant, obnoxious, childish and just plain rude. You can flame me until the cows come home but if you read back and look at how it would sound to someone else you know it is true.


The Devs may delete this post because of the content but I just had to say it.


One of my favorite quotes is from Abraham Lincoln "It is better to remain silent and be thought a fool than to speak up and remove all doubt." Some of you spoke up.



*You don't turn your back on your crew...thats what my pets are.*

Juwell
master creature handler/master rifleman/medic/scout
Bendi_James
Sat Oct 23, 2004 12:36 am
#771



"............and so, she walked out of our lives forever."


Doc Hollidayin the movie "Tombstone"
Jennicca
Sat Oct 23, 2004 12:43 am
#772

1. Give dancers some other " prop" to hold ontoother thena pole or gun so they dont fall ( it just looks tacky, sorry)


2. give us somesort of "pack" we can wear that doenst show ( again, dancer with a full backpack on, tacky) ( combine this and number one- give us 10 pack " feather boa" or fan,SOMEHTING please!!


3. Slap the dancers dancing in their granny panites and bras


4. Fix the broken dances and flourishes - please





Jennicca Lightwaver- Flurry
Master Dancer / Filmmaker

Visit Mos Syn, Tatooine "THE REBELLION STARTS HERE'


http://www.jennicca.com/moives/MOSSYN2.wmv
see the movie that moves the rebellion
jopenack
Sat Oct 23, 2004 3:50 am
#773

juwell you really think that some of the post here are that bad lol


i posted once on the jedi forum asking what they thought of splitting servers upinto jedi/non jedi

it was a pretty decent post with plusses and minuses that i saw


every single reply was a total flame except the cor's who added an allovert also


when i say flame i mean flame, look on some other forums before you judge many here


fact is even when ch are enflamed and on the warpath we still post far more respectivly than the average post on many forums


one final note


I believe tiggs wanted to get a feel for people and the ch community, Tiggs said as much

so why shouldn't people let Tiggs know how they feel, if Tiggs cares about learning whats going on then Tiggs needs to here the truth without worrying about being politically correct and smearing evrything with so much honey that Tiggs cant see the truth of the bread its on lol


you are entitled to your opinion as are the people you spoke out against


i believe Tiggs heart is in the right place but will not color coat the truth






SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
Llandros
Sat Oct 23, 2004 5:32 am
#774

not a bug and not as such a request for new content or similar either


the 15 second call timer against low-mid level creatures cna actualyl make calling pets a disadvantage my creature handelr charater is also mase of a combat melee profession (and so i do my own tanking so dont need pets for a meat shield) due to the damage i cna get fomr my pets compairs to what i cna do myself coupled with this 15 seocnd timer it actually means ill take longer to compleate a mission if i call pets thna i do if i dont bother this goes beyond being irritating and means that im actually being discouraged form using my pets in a lot of situations i cna see why you need to stop quick switching of pets but surly the 60 second timer preventing storing post combat deals with this issue making the 15 second call timer not only pointless but actually makes my ch skills a burdon rather than an advantage (on top of tihs the 15 second call tiemr doesnt exist where most pvp occurs (ie cities)



Tor'Dallen the Bothan, (tk/ch/politician Chimaera)
Ikad, Naritus (former doc/cm now commando/bit of smuggler/bit of tk)
Tordallen(quad ent master), Radiant
Eressa (onetimeMaster Dancer(switching to ranger),Master Bio-engineer,farstar)
Erressa (oneitme id now, shipwright/?, Bria))
Kazzabowich(wookie sl,pike),infinity)
Llandros
Sat Oct 23, 2004 5:53 am
#775

wel ive stuck in a complaint (ie most irritating issue for me) but thought id add a seoncd post (thought 2 posts for 2 types of answer was far better thna a singel mixed post)


basically i tohught it might hlpe to explain why i decided to become a creature handler


whne i bought this game (on the reccomendaiton of a friend who'd recently started playing (having quit another mmorpg due to excessive bugs)) i read the manual whiel the game was installing so id have a fiar idea how to get started and what was available i picked bothan for my race (even now almost all of my characters are bothans) and decided i wanted to be a ch (


my friend woh knew a bit aoubt all the profesisons advised me against this and todl me that ch wasnt worth the skill points it'd cost, he advised me to go for eithere combat/combat combo or combat/medical combo so id be more powerful. despite advise against ch i went for it anyway i dont evne now care about being all powerful and dont really have that much fun form building that perfect cahracter so i cna destroy anyone whos build is less perfect, basically i wnated to have fun and for me fun ment group hunting (fat chance of that msot days sadly) fun also ment (after reading the profesison descriptions) scouting and creature handling skills i knew i wanst going to be all poweryufl with my choice of main profesison but didnt care i wanted the thrill of taming creature,s of having a small (all be it weak) army all of my own on call at anytime to help me fight to defend me and if needed to be defended by me (in effect my own always available group)


reality is sadly different often my pets give me no real advantage against the high end content we need to group against they have the survivability of an ice cube in a blast furnace (somewher like the corvette or death watch bunkermy pets will die aobut as fast as they call (anyone esle think of a combat orientated profession who's abili9ties are totally useles vs high end content?) and sometimes as my other post indicate my pets put me at a disadvantage shoudl i try to use them, in pvp theres no reason or enve point in using my pets as anything other than a 5 second destraction and whats the use of a 5 second destraction that takes mroe thna 15 seconds to set up it costs you time instead of saving it so in pvpv im jsut like anyone else, well im a comabt character whos like somoene with a crafting mastery bascause thats my effective combat power llevel ive facitoned twice so far (both same side) gone back to netural once and im thinking of doing so again. im trying to play as a ch with some personal combat skills et as a member of a faciton my ch skills basically dont exist for all the good they do



at the moment my perosnal view is that with the call timer the weakening of pet and the reletive power of other profesion combos (a combat elite/master medic is more effective in a fight then that same comabt elite/mch yet the latter takesa lot more skill points we're told ch is a support profession so surely we souhld at least equal other support professions yet as an elite suppor we're weaker than a starter support)


ch is rapidly becoming litlte more than an asthetic addition which happens to be able to train neat tricks and mountability into poeples be pets (no-ch be pets cna defeat our wild pets with twice the cl for usefulness(im hopnig tihs is a bug thats not been addressed))



Tor'Dallen the Bothan, (tk/ch/politician Chimaera)
Ikad, Naritus (former doc/cm now commando/bit of smuggler/bit of tk)
Tordallen(quad ent master), Radiant
Eressa (onetimeMaster Dancer(switching to ranger),Master Bio-engineer,farstar)
Erressa (oneitme id now, shipwright/?, Bria))
Kazzabowich(wookie sl,pike),infinity)
Pluto9Moon
Sat Oct 23, 2004 10:58 am
#776

Tiggs,


I know you lurk and read. So I want to ask when will SOE be willing to enter into a dialogue with the Creature Handler community as to what our real role is?


Some of us feel it is combat, some feel it is combat support, some realize it is merely reduced to roleplay. What is SOE's intent for CH. Tell me please??? Please do not give the wait for the Combat Revamp response. If SOE intends for CH to stay a true combat profession we need to know. Otherwise why amI wasting my time with it? I could drop it like hotcakes and gt uber armor and buffs and a much better profession.


You see it is not the Combat Revamp we need so much as it is SOE telling us we are Combat. The revamp (we all assume) will be about a truer balance. Since we were already balanced we know what we can do in comparison to the environment. Since we were promised we would not be touched and the next phases are about weapon certs, weapon damage, buffs and armor, and the mysterious new special bar. CH will not be touched, except how it apllies to what specials we do use. Creatures were already revamped.


Which reminds me, we need the specials fixed. They were supposed to be a intrical part of our nerf. Over half never hit or if they do they do not stick. KD never works. Are these intentionally shut off? Did SOE do this until the CR was in full effect? We are so nerfed right now you would not believe it.


Answers Tiggs. We would really like answers.



Sign for Hutt Faction here: Hutt Faction

Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
(I hired Trayson as a ghost writer for a good tagline)
Pluto9Moon
Sat Oct 23, 2004 12:04 pm
#777

The situation with CH (mind you I really believe people were rather polite here) is not the CH's fault.

Ever ride in someones car? Ever see them throw litter to the back seat as you get in? Ever see a milk cartoon that was thrown to the back seat and not picked up for three or four weeks?

Now ask yourself what kind of stink you would raise if you were that cartoon of forgotten milk? Some CH do not take it personally. Some do.

When the postponement of the Combat Revamp was announced back in March the Devs refused to answer any CH about a rollback. Often Devs stated there would be no revamp until they could do it properly. Thats like gutting your car and saying you will not fix it until you can do it right.

Is this toned? Not really. It is factual. CH was left in the back seat to fester in a hot climate. Like I said some of made better of it than others. I judge no one who wants the CR issues answered. I want the answers too.

Tiggs will answer. I checked up on that. It won't be what we want but she seems to follow up after a few weeks.

The massive player feedback that the Devs talked about for the Combat Revamp has yet to occur. So far they have 37 players Correspondents input. This is not massive. The combat documents produced so feedback could begin would be massive.



Sign for Hutt Faction here: Hutt Faction

Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
(I hired Trayson as a ghost writer for a good tagline)
juwell
Sat Oct 23, 2004 5:45 pm
#778






Pluto9Moon wrote:
Juwell could you explain that post better?

Message Edited by Pluto9Moon on 10-23-2004 02:22 AM





I was too general but do not wish to start a post war with individuals. I willchange it to a few instead of some. If you read back on the posts still here and recall some that have been deleted then no explanation is needed.



*You don't turn your back on your crew...thats what my pets are.*

Juwell
master creature handler/master rifleman/medic/scout
fuzzyteddy
Sat Oct 23, 2004 6:05 pm
#779

As everyone is saying, our proffesion has been whacked with the nerf bat BIGTIME. Some other proffesions are complaining because theyre not that good in pvp. "oh I can only do 500 dmg in pvp and I do 3.5k in pve." Deal with it we do 500 dmg in pve and like 50 in pvp. I just want our proffesion to be good in combat and support again. Not overpowered, just right so we can be a good proffesion again.

FuzzyTeddy

...has all the best rares and good extincts
MadLeprechaun
Sat Oct 23, 2004 6:24 pm
#780

I want more storage for noob CH's and i want to be able to use specials while riding a pet. Oh yeah, and I also think that if it lives it should have babies. Even Krayt Dragons have babies(how else to they reproduce) no matter how smal they chance that they spawn everything should have babies.



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Variax-Bria (Master Rifleman)(Rogue)(Avenger)
Page 60 of 90