Bio Engineer Archive

Thread: Factories?

Songe
Mon Aug 11, 2003 9:59 pm
#40

I have reached formal wear 2 and one item requires cloth from factories. How do factories work? How many clothes require one and at what level?


Also, I'm curious if it's worth working on the architect line to make one or if it's just better to buy it. Basically, any information is welcome!




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Novice Lekku Stomper
Lilcappy
Mon Aug 11, 2003 11:41 pm
#41

Ok, im going to try and ave this make sense....but im tired.....so here it goes.



Factories are basically a way to mass produce a item, or a component for a item in mass quantities. First you need to find the item you want to make. Lets say Synthetic Cloth. I think thes take Fiberplast and polymer. You need a lot of the same type of the material. Like I will usualyl get 2k of the SAME TYPE of Fiberplast and 2k of the SAME TYPE of Polymer. Next you go to a crafting station and make a schematic for the cloth. Once you have the schematic and the materials, go to your factory and under options you see a lot of well options. First go to acess schematic slot, then insert youe schematic. Once this is done, go to options and then acess ingrediants input hopper, and place the SAME materials you used to make the schematic into the hopper *** NOTE *** When makeing a item im a factory, you need to use the exact same resources that were used in creating the Schematic, otherwise your factory wont produce anything.


Ok with that said you should be set, go to options, and the start manufactureing items or objects, i dont remember the exact words. THen your factory will make the stuff, and it will email you when it is done makeign stuff. Once it is done go to the options menu again and click on the options button, and it will bring up the output hopper. Drag the creates into your invatory and dbl click on them to take a item out.


You should just buy a factory, I wouldnt go into the Architech line of work unless you want to be a architech, they use a lot of stuff.


PS* Sorry for the spelling mistakes, im tired lol.


I hope I said that right, if I didnt someone else try to explain please, any questions



im Ediw Ap-Ta


Ahazi Server.




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Ediw Ap-Ta
Master Doctor/Pistoleer
Songe
Tue Aug 12, 2003 6:33 am
#42

Thank you






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Novice Lekku Stomper
Bochiefus
Thu Aug 14, 2003 10:57 pm
#43

I have this issue with my equipment factory, but my wearables factory is working ok (knock on wood). Works the very same way too.





Gill Bates, Armorsmith
President of Bates Industries
Tempest Server
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Numen
Thu Aug 14, 2003 11:48 pm
#44

A friend of mine said 2 of his worked and a 3rd didn't. He replaced the 3rd and it fixed it for him.


I have since replaced my structure factory about 5 times and it works for maybe 1 schematic. Of the 5 times I think 3 of those times it had the same problem as when I took it down. I've pretty much given up on making things for a few day and just going to stockpile the resources. Maybe they will find a fix for this quickly.




Amandil Morier - Tempest - Master Chef
ZenMaster
Wed Aug 20, 2003 8:18 am
#45

I just loaded up my 5 factories with:
1000 RFPs
1000 synth cloth
2500 composite segments (in 3 batches)

I'll let you know what happens.. hopefully they fixed factories with today's patch (like they claim in the patch notes).

Post any successes or failure you have with your factories.

Was annoying to have so much down time over the past week.
Squidbush
Wed Aug 20, 2003 9:29 am
#46

still broken. I loaded a coupler schematic and enough materials to do a 200 unit run. stopped at 100 items. I started it back up. stopped at0 items made, and ateenough resources to make one.



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Melik Areh - Retired Imperial Colonel -
We are told that a million monkeys pounding on a million typewriters will eventually create the collected works of Shakespeare.. Thanks to the Internet, we know this to be wrong.
ZenMaster
Wed Aug 20, 2003 5:23 pm
#47

Yup.. they still only run 100 items and will only eat resources past 100...
rainen
Wed Aug 20, 2003 6:02 pm
#48

Yep, same experience. Produced 150 items in two batches and now doesn't work. Factory fix? I think not.
ZenMaster
Wed Aug 20, 2003 7:58 pm
#49

Factories are TOTALLY hosed. I can't create a single piece of armor... reguardless of what I put in...

Whether it's in crates.. or as individual items.. whether it's a schematic for 100 or for 1000...

It ran 100/1000 composite segments and synth cloth and RFPs no problem.....

Guess i'll be taking a break from armorsmithing until they fix factories
-MetaLHeaD-
Sat Sep 13, 2003 9:53 am
#50

How much do you pay for your food/chem factories?



Also, about droids.. what do they do? I see people with them but I dont understand what its used for.

Agent001
Sat Sep 13, 2003 11:15 am
#51

factories are upwards of 35K to buy, 1K a day to maintain, and lots of power when your actually using it.


Droids allow you to heal wounds outside of a hospital/player house. Depending on the quality of the droid, you will only be able to heal a percentage of what you would normally be able to do in a hospital. If your droid has a 65 med module, your heals will only be 65% as powerfull. You can get droids up to 110, so it will actually boost your wound healing.

Legende
Sun Sep 14, 2003 12:49 am
#52

Another big use for the droid that Agent001 didn't mention is you can get them with food/chem crafting station modules, thus eliminating the need for a crafting station in your home or having to sit at a public one [a droid one is actually better than a public one as it is able to craft all the meds that a private one can, some of which are not available when using a public station].



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Legende Des'Krieges
Elder Twi'lek Doctor of Shadowfire
Master Doctor since 29 Aug 03 - 12pt Crafter

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