Bio Engineer Archive
Thread: Level 35, 60% kinetic, 1st gen, armor, high ham
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bigjeff5
Tue Sep 14, 2004 2:19 am
#27
You guys are evil, gonna make me want to go back to BE on my live toon, hehe. Thank god for TC-Ahazi though, I hopped on and made an MCH/MBE and used MH MH blushing jax blushign jax MDA and came up with 11k/8.4k/8k, 1.99 speed, .24 to hit (bleh)300's damage at cl 30, 60 kin light armor of course. Also with just MH MH blushing blushing MH I got 12.4k/8.4k/8k, 2'ish speed (can't remember exactly), 400's damage, 60 kin light armor, cl 33. Whoo!!
ArthurDentOnBria
Tue Sep 14, 2004 10:42 am
#28
The lowest armored, 60% kinetic beast I've seen reported is by Zaddok, who did it at CL 15, but of course extremely gimped damage, lol. I routinely do CL 19 and 20, but I have this aversion to resampling such creatures after 3 or 4 generations of re-sampling. I just hate to lose so much hard work
One day I may try to break the record though just for fun, lol. Another thing I'm keen to try is to make an armored pet that is vulnerable to everything, lol it would be fun to see how the CL is calculated on that 
Message Edited by ArthurDentOnBria on 09-14-2004 10:56 AM
Zapper_Weisman
Tue Sep 14, 2004 3:26 pm
#29
lammergeier wrote:
there ARE CL minimums for certains skins... and certain skins read as aggro (thought I just saw a nonCH call a pet hermit spider... probably another post deserved to figure THAT out)... and certain skins MAY add resists somewhere in the cloning process...
My observations on this have been that when you combine a DNA template and an agressive skin, you get slightly better damage than a comparable DNA template in a nonagressive skin. I think the agressive skins simply bump up the agression attributes on the DNA by a certain percentage.... thus, if its low enough, a nonCH can still have one. I make nonCH Hermit Spiders and Kusaks and such all the time. I do avoid the aggressive skins when possible (unless its a special order) because they do bump up to CL11 a lot more frequently. If this is right, combining comparable higher level DNA templates should make it obvious, since the agression will get bumped up more and the CL should noticably go up. Haven't tried it, but I just might next time I am working on some twins 
Message Edited by Zapper_Weisman on 09-14-2004 03:30 PM
bigjeff5
Wed Sep 15, 2004 12:30 am
#31
Hehe, I'm not sure that is possible Arthur, and it would be rather pointless. But it would also be hilarious, hee!
You could probably do it actually, there is a bird on Lok that is vuln to all but energy, with light armor. Get 3 of those and 2 blushing jaxes and you might be able to do it. The CL is pretty low on them though, so it might be tough to get armor to hit (cause of low phys stats). Might throw in some Kamurith DNA (the one that is just light armor, no resists, can't remember exactly) for the physique, two of those Lok birds (Sulfer Mynock? I think?) and two blushing jax in the rest and see what you turn out. Should be vuln to all and you aught to be able to get light armor on it.
g'luck!!
You could probably do it actually, there is a bird on Lok that is vuln to all but energy, with light armor. Get 3 of those and 2 blushing jaxes and you might be able to do it. The CL is pretty low on them though, so it might be tough to get armor to hit (cause of low phys stats). Might throw in some Kamurith DNA (the one that is just light armor, no resists, can't remember exactly) for the physique, two of those Lok birds (Sulfer Mynock? I think?) and two blushing jax in the rest and see what you turn out. Should be vuln to all and you aught to be able to get light armor on it.
g'luck!!
NancyJ
Wed Sep 15, 2004 12:35 am
#32
ArthurDentOnBria wrote:The lowest armored, 60% kinetic beast I've seen reported is by Zaddok, who did it at CL 15, but of course extremely gimped damage, lol. I routinely do CL 19 and 20, but I have this aversion to resampling such creatures after 3 or 4 generations of re-sampling. I just hate to lose so much hard workOne day I may try to break the record though just for fun, lol. Another thing I'm keen to try is to make an armored pet that is vulnerable to everything, lol it would be fun to see how the CL is calculated on that
Message Edited by ArthurDentOnBria on 09-14-2004 10:56 AM
i tried that on a whim, but by the second gen, resists were creeping in again
Wayneinteressierts
Sun Sep 19, 2004 3:15 pm
#33
Hello,
what is possible at a petlevel of 23?
It would be nice using as a master ch 3 cats or dogs with ar1 and 60 kinetic.
greets
TK-SixNine
Sun Sep 19, 2004 7:56 pm
#34
Ok, I can do that but CL 10. 8) Yes, it is I, the b*tch everyone hates. The one that floods the market with uber pets till the DEVS fix the GAME and not the player.
CL:10 11k Life, 8k Stam, 4k mind. 2 Specials and ranged. Damamge 140-160. 60% kinetic. PLEASE think i am kidding. Bio Buddies Pets, Fort Refuge, Lok. (Farstar)
CL:10 11k Life, 8k Stam, 4k mind. 2 Specials and ranged. Damamge 140-160. 60% kinetic. PLEASE think i am kidding. Bio Buddies Pets, Fort Refuge, Lok. (Farstar)
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