Bio Engineer Archive

Thread: UXP Question

MercIceman
Fri Jan 23, 2004 12:04 pm
#27

Do I have to be online when my items are used to get UXP? B/c I flooded the market recently with Micronutrients and constrictor clothes but have yet to get any UXP from people using them. It's been almost a week. So do I have to be online when they use them to get the xp?


Merc



Merc Iceman
Imperial Colonel/Officer
Proud member of Eclipse since Launch.
MercIceman
Fri Jan 23, 2004 7:44 pm
#28

Not to be annoying but I searched the forum and found no answer to this question.



Merc Iceman
Imperial Colonel/Officer
Proud member of Eclipse since Launch.
Tal-N
Sat Jan 24, 2004 10:18 am
#29

Incorrect, you get UXP whenever someone makes anything even when your offline, it's simply saved for when you return usually. Thats the point of user exp after all, however if a chef of tailor uses the items in a factory then you get nothing, it's only hand crafted items which are effected. I also think consumables exp is just around 25% so I doubt you'd notice it much anyway.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
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Steven7856
Thu Apr 08, 2004 3:06 pm
#30

I was under the impression that weaponsmiths recieved UXP for weapons they made. A friend of mine crafted me a bunch ofblasters but hasn't recieved any XP for them other than the initial crafting. Is there something else that needs to be done to recieve UXP or has this been nerfed entirely?





Alton Licaw
LIcaw Family of Crafters: Armorsmith (12pt) / Chef (12pt) / Architect (11pt) / Weaponsmith (12pt) / Tailor (10pt) / Artisian (12pt) / Master Smuggler
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Di-Kiem
Thu Apr 08, 2004 3:33 pm
#31

I think everyone practically gave up on that UXP and just grind away



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Xieflow
Thu Apr 08, 2004 3:48 pm
#32

UXP has been broken.

The initial first month of release, you only got UXP if the person was using your weapons rediculously close to you (as in less than a few hundred meters), you were both online, etc, and the UXP was also *VERY* low

Your best bet is to have him use "practice" mode to get 10% extra EXP per item
Vshbaa
Thu Apr 08, 2004 6:08 pm
#33


  1. Practice only grants +5%

  2. When using armor I created I gained armorsmith xp from it. I assume weapons will do the same, so craft have him craft a weapon he can use.

I'll double check if I get xp from using my weapons tomorrow.




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Vshbaa
Former CURB Alpha Tester
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