Bio Engineer Archive

Thread: Recipie for CL10 creature with Strong Poison and Disease

c00kie
Sun Mar 21, 2004 11:52 am
#27

Anyone tried this post patch, does it still work?



Owapa - Colonel Rebel Army
Mayor of Solace City, Corellia
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JoshuaBennee
Sun Mar 21, 2004 4:03 pm
#28

What is "BMB" ?


example: 2 x BMB DNA (Endor) - BMB


c00kie
Tue Mar 23, 2004 5:40 pm
#29






JoshuaBennee wrote:

What is "BMB" ?


example: 2 x BMB DNA (Endor) - BMB








Bark Mite Burrower



Owapa - Colonel Rebel Army
Mayor of Solace City, Corellia
Your friendly neighborhood killer

Solace City Master Crafters Mall, Solace City, Corellia (3844 -6916)
Featuring the finest goods in the Galaxy, at rock bottom prices
Iwra
Wed Mar 31, 2004 7:36 am
#30

Cool It worked


Thanks!


Now i only still wish i could rename samples. All those different backpacks start to fill my inv
porphyria
Wed Mar 31, 2004 7:46 am
#31

So far the best way I have found to keep my samples sorted is to use a vendor. It can holds hundreds of samples and you can see everything you want by just viewing the details. it does get tedious trying to find spefic dna but if you use the price and a code system it is not to bad. like use prices in the k range, endor are 4k dath 5k yavin 6k so a rancor Dna would be priced 5000, now if you really want you can take it further so each animal on the planet has a different 3 digit code so if you set mutaint rancors as 420 a dit would show on the vendor as very high qual dan at 5420. so you know with out going to the datals it is your rancor dna.


I have been told that after you place a merchant you can give up the skill and the merchant will stay so this way you have your own private little bank.





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