Bio Engineer Archive

Thread: My latest batch of Non-CH rocked.

Tal-N
Fri Jan 30, 2004 10:48 am
#27

Yes it's a different version but that doesn't mean that everything is going in at once, after just copying a database they'd upload a semi-patched version to ensure it's stable before then going and throwing everything in. Also we don't know what the TC2 is being set up for, it might not be intended to contain the same build as the normal TC. The fact they copied a server's database sounds more like stress testing something than the usual debugging.






Tal-N Chratk
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loomis001
Fri Jan 30, 2004 12:00 pm
#28

/agree



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Albion_DeCrappa
Fri Jan 30, 2004 12:13 pm
#29

I'm standing on TC-Bria with my 5.8k health, 3.5 action, 2.3k mind 16% kenetic lvl 10 pet AND HE'S VALID.


You are very right, I have a CL5 Kima that is 9k HAM and he is valid. This is because the "fix" for invalid pets is not going in until publish 6. It was put in and then removed because there were still some problems with it. But supposedly there were changes make the code so that we can no longer make invalid pets, but many of the posts I am seeing prove this to be wrong also.





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loomis001
Fri Jan 30, 2004 6:48 pm
#30

quote:



Also, where specifically have the Devs said that that was the max? Was that 2k-3k with 20% resists across the boards? With ranged attack? With Stun and Energy as Vulnerables? Or was it only with an Attack Speed of less that 2.0????

My point is that they haven't told us squat!! Who is to say that an animal can't be CL10 when it has 6k/2k/3k ham and all but two resists are vulnerables? (The Devs could if they would define the system for us.....but that isn't going to happen) One has to realize that HAM isn't the only thing taken into account with the CL level now (IE Patch 6). Resists play a big part in determining the CL too. I still have to determine is specials play any part (but getting them in the appropriate dna is limiting things).

Lets not cry foul until the play is made. It might be that the DEVs have finally given their say (Though we will never hear it)
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1. there is no such cl 10 pet that has more than 900 ham, 6-8k ham thats cl 10 will be invailed you can bet on that too


2. what part of test center you dont understand?? TC IS FULL OF BUGS even you could use it dont mean its not bugged or the cl check is working as intended



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Windsplitter
Fri Jan 30, 2004 7:29 pm
#31

hmm what if we control the experimentation of the pet so that the health is 4k? still too much?




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Windsplitter
Fri Jan 30, 2004 7:33 pm
#32

kinda puts a wedge in my selling. am not sure whats safe to bet on and dont want to sell to customers until i know




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ZakkAckerton
Sat Jan 31, 2004 1:31 am
#33



Albion_DeCrappa wrote:
I'm standing on TC-Bria with my 5.8k health, 3.5 action, 2.3k mind 16% kenetic lvl 10 pet AND HE'S VALID.
You are very right, I have a CL5 Kima that is 9k HAM and he is valid. This is because the "fix" for invalid pets is not going in until publish 6. It was put in and then removed because there were still some problems with it. But supposedly there were changes make the code so that we can no longer make invalid pets, but many of the posts I am seeing prove this to be wrong also.





You missed what he said, or didn't know something..... He is on the TEST CENTER - Bria. The Devs duplicated Bria on test center 2 and added Patch 6. So infact he was using patch 6 and was able to call them.

Rock-o (wanderhome)



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ZakkAckerton
Sat Jan 31, 2004 1:38 am
#34



Albion_DeCrappa wrote:
The Devs have made it pretty clear that NON-CH pets should not be above 2k - 3k HAM.





Also, where specifically have the Devs said that that was the max? Was that 2k-3k with 20% resists across the boards? With ranged attack? With Stun and Energy as Vulnerables? Or was it only with an Attack Speed of less that 2.0????

My point is that they haven't told us squat!! Who is to say that an animal can't be CL10 when it has 6k/2k/3k ham and all but two resists are vulnerables? (The Devs could if they would define the system for us.....but that isn't going to happen) One has to realize that HAM isn't the only thing taken into account with the CL level now (IE Patch 6). Resists play a big part in determining the CL too. I still have to determine is specials play any part (but getting them in the appropriate dna is limiting things).

Lets not cry foul until the play is made. It might be that the DEVs have finally given their say (Though we will never hear it)

Rock-o Castlebane (wanderhome)



Rock-o

All round nice guy - with a gun
Vendors in Cnet at 131 -5516 - in the Hut with Rurry
I don't sell anything in particular, but still you will need it!
Metis_Onea
Sat Jan 31, 2004 1:39 am
#35






DougNichols wrote:





Tarnblade wrote:


You do realise you come across as a little kid






Because I disagree with Tal-N's view of what should and should not be adjusted on the live servers? By the way, it's realize, not realise.






Psst.. not everyone is American.





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loomis001
Sat Jan 31, 2004 1:24 pm
#36

best bet i would save that pet till this patch to be sure if its works or not



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Windsplitter
Sun Feb 01, 2004 10:01 pm
#37

think maybe the best thing to do is to hold off selling cl10s till the patch comes through




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LittlePaw
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Diseeze
Mon Feb 02, 2004 6:14 am
#38

Just to state the correct spelling is.....


Realise, this is the English spelling and the PROPER way to spell it.


Realize is just the Americanism spelling of the word.


The Americans for some reason feel the need to replace 's' with 'z' in a lot of words.


We should know we invented the language, you just borrowed it and killed it....a bit like John Lennon.
Mattakar
Mon Feb 02, 2004 11:05 am
#39

Nice pet.


I'm certain vulns reduce level. I'm surprised you were able to take it to such an extreme, but not surprised by the trend.


I don't know what will be legit. It is very possible the 3.5K Health things I've been making will also be considered too high.


The problem is more fundemental than these particular pets - pet decay is too slow. They shouldn't even be worrying about adjusting existing pets. They should have a system in place so that in 4-6 weeks of use, the pet is too beat up to be combat worthy, and this nonsense goes away. And our profession gets more repeat business. Right now, I don't know of any pet which has been put to pasture because of combat abuse.


Why test center can't model live any better than it does is unfathomable and unforgivable. What value can it be to test things in an enviroment that diverges greatly from live?Its no wonder we have so many major issues with each patch.



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