Bio Engineer Archive

Thread: What can we expect to pay for pets?

MasterRondo
Thu Dec 11, 2003 1:06 pm
#14

Hard to say at this point...some items such as armor and certain special attacks will be worth more than others. A beast in the range of CL60-70 will probably expensive..with 100k not an impossibility. I guess it also depends on the demand..which at the moment..seems so-so.



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WolfGuy
Fri Dec 12, 2003 1:49 am
#15

I think my price will really depend on how specific the order is. If someone wants certain resists, that will increase cost, increasing as the % resist goes up. Same with specials and HAM and CL. If someone wants a pet to be an EXACT CL, that will cost too.

We'll have to see how tough it is.

I am sooo stoked.




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Yewrev
Fri Dec 12, 2003 1:54 am
#16

I'd have to say to go out of my way to get a custom specials, resists or CLit's worth at least 10k + travel fees. I don't even do missions listed more than 1500m away from the terminal for 17k most of the time. Without tracking skills all thiswanderingwill be quite a task.


I guess I could buy another house to stockpile DNA samples in to save on travel fees and time, but then that will cost me 2 lots that I could use for my heavy flora or chem extractors. I'm sure over time I'll be able to anticipate what will sell the best and just hang out in the field making DNA templates as my inventory fills up.


I'm betting gurrecks will be the best selling skins (if they keep cat run speed)after the kimogila novelty wears off. PvPers and holo farmers will want dizzy + knockdown, take away either one if the player can do it themselves and add disease for grief. PvE will want intimidate and poison. But then that's just my opinion.




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