Bio Engineer Archive

Thread: Big changes to CH

GreenStok
Sun Oct 26, 2003 7:35 am
#14

When CH's get nerfed, you will seethem do a gamemass exodus. The Master CH's are not going to be sitting around town being available to tame pets. I went into CH so I was able to take care of my customers. But I am not going to go to Master CH. I would have to give up too much. Maybe we can bunker sell. THat is where you offer the pets,somewhere you aren't so you don't have to deal with the bitchin. Then just let them find THE remaining cooperative Master CH.


I wonder how soloing will go for me now on Dath. But I won't need Dath meat anyway since all the CH will leave the game.


DNA sampling will be fun, sample, incap, inventory rot, sample, incap, inventory rot. Sets up a nice rithym. Of course since there won't be any CH's we won't need higher level DNA anyway.


I will become a tissue salesman... And sell to all the Chefs. I am positive there are gobs of them walking around with Novice Scout tag to fool everyone.


But don't fear everyone, have faith in dev, after all they are the one that brought the BE the Blurrg.... And our exciting selection of level 25 to level 49 pets.... And the requirement for Milk in a cloth that if made, will become a great museum piece.


You know, if they had started the game slower, they could be giving classes more things instead of continually taking away. Did they have no forsite of this? Maybe the could design more macros to entertain us. I was ready for the next level a month ago. They are figureing, since there is no next level, the perfect solution is to make him start over.


"Every cloud has a silver lining". Ya right




______________________________
______________________________
GreenStok, Master Bio Engineer, proprieter of Green Acres
Shop on Lowca server, Naboo, Theed
/waypoint -5430 3417
Also on Dantooine -595 2891
makalas
Sun Oct 26, 2003 8:35 am
#15

The reason pets are so very popular, surely isn't because they responds so well to commands, never get stuck,and never hop back into the datapad when you really need them, it's because PLAYERS CAN'T TANK. Players put out massive amounts of damage in a short time, but can't tank for squat, not with healers, not with anything this game offers. If players COULD TANK, everyone wouldn't be running around with as many pets as they do, since pets are a royal pain, but are NEEDED, because of the fact no player in the game can tank. How the Dev's failed to notice this obvious fact is beyond me, but even in a LARGE group, you MUST have a tank if your going to take on the high level content in this game, and they have removed the possibility for Players to fill this role, and then complain when everyone uses a pet to do it. Am I the only one who see's it this way? If there is some excellent tank profession in this game, I certainly have never seen it played, can someone enlighten me here?



thank you. you just saved me a serious rant by summing it up in one paragraph. everyone and their brother has a pet because PLAYERS CANT TANK. so they come out with this retarded knee jerk reaction to a problem and they dont even know what the real problem and the root of it is.


perhaps they will figure it out when they see cancellations spike because people are sick of nerfs that radically change the game from one thing to something very different. i remember a time when a combat class didnt need a pet at all...3 months ago.


im tired of being penalized for finding new ways to survive in combat.




MachalaS EterA
Page 2 of 2