Bio Engineer Archive

Thread: Chef bio tissue madness

Scorus
Tue Feb 17, 2004 10:02 am
#14

The short version of my argument in another thread:

I have a limited amount of meat at my disposal. I can use that meat to make meds, creatures, tailor components or chef components. If you want me to use my time, factories, meat, etc. on chef components, then you will have to make it worth my while. Pretty simple, really.

And I wonder if those chefs that seem to want to price things based on number of factory runs are ready for me to quadruple the price of my stims because they require four runs?



Scorus
TevooRerio
Tue Feb 17, 2004 11:37 am
#15

This topic was brought up on our (Chef)forums, and I guess I could say that I'm not surprised to see this topic here


There's three perspectives to this issue. The Chef perspective, the BioEngineer perspective, and the Consumer perspective. I need you to keep all three of these in mind. I am going to be explaining how this affects the production of 40 crates of Vasarian Brandy - as this is the hot seller at the moment.


BIO ENHANCED VASARIAN BRANDY


1. Bio-Engineer: Devotes enormous amount of time/energy to gather the resourcestocreate 40 crates worth of BioEngineer tissue.(Look at the numbers for the resources in your schematic and thenjust muliply themby 1,000 and then add one additional to actually make the schematic)

2. Bio-Engineer: Runs schematic throughfactory.

3. Bio-Engineer: Sells 40 Crates of BioEnhanced Tissues to Chefs at whatever is deemed to be a fair price to both BioEngineer and Chef.


4. Chef: Gathers 20,020 Berries with High PE/OQ/DR . Gathers 20,020 Fruit with High PE/OQ/DR .Gathers 150,150 Non-Ferrous Metals (quality doesn't appear to matter). Gathers 20,020 Water (quality does not matter)

5. Chef: Purchases or manufactures 80 crates of Trim (Tailor Schematic)

6. Chef: Purchases BioEnhanced Tissue from Bio-Engineer at whatever is deemed to be fair market price.

7. Chef: Manufactures Schematic for Bio-Enhanced Additive (Bio-Enhanced Tissue + 20 Water) to manufacture 40 crates of BioEnhanced Additives.

8. Chef: Creates Barrel Schematic (150 Non-Ferrous Metal + 2 Trim) and manufactures enough for 40 crates.

9. Chef: Creates Vasarian Brandy Schematic (20 Fruit + 20 Berries + 1 Barrel + 1 BioEnhanced Additive) and then throws all of the ingredients into the factory for manufacture.

10. Chef: Places finished product on vendor for sale.


NON-BIOENHANCED VASARIAN BRANDY


1. Chef: Gathers 20,020 Berries with High PE/OQ/DR. Gathers 20,020 Fruit with High PE/OQ/DR. Gathers 10,000 Gemstone.

2. Chef: Creates Small Glass Schematic (10 Gemstone) and creates enough for 40 crates worth.

3. Chef: Creates Vasarian Brandy Schematic (20 Berries + 20 Fruit + Small Glass) and then manufactures 40 crates

4. Chef: Places finished product on vendor for sale.


Consumer sees this:

BioEnhanced Vasarian Brandy 20+ Charges, +350 Mind, Focus, Willpower for 45m 0s, Filling 50 300k crate

Vasarian Brandy +6 Charges, +240 Mind, Focus, Willpower for 40m 0s, Filling 50 75k crate


Bio-Engineer sees this:

BioEnhanced Vasarian Brandy 300k crate

Vasarian Brandy 75k crate

"Where's my mark up?"


Chef sees this:

"Hey dude, can you make me some more BioEnhanced Vasarian Brandy? I need about 90 crates for my Guild. I don't mean to be a pest, but can I get that by Friday dude?"


"There is no way that us Bio-Engineers should not be raking in 50% of the profit for the use of our Bio-Enhanced tissues. These Chefs are just plain greedy."


"Why do I need to cater to Chefs, when Creature Handlers and Tailors will pay me more for my services?"


And what ends up happening, is this:


Account #1 Chef

Account #2 Bio-Engineer


And that is what SOE has been playing for all along. Profit margin.



The One With a Silent Voice
Cypher29
Tue Feb 17, 2004 11:49 am
#16

Just as an add-on to the factory issue...


Chef items now have an incredibly low complexity, so they take easily a tenth of the time it takes for BEs to factory run tissues. My 1k run of Broad-Spectrum Nutrients (a medium tissue) takes a little over 2 days to run in my factory. The additives that are made from those take 5 hours to crate up, in the same factory. Most Chef items are in the same ballpark, taking 4-6 hours to produce even their most complex items. No offense, but don't even start with factory costs till you see how god-awfully long it takes to crate tissues.


As for Casks, 90% of the tailors I know are quite willing to make trim schematics for next to nothing, and trim takes 20k Fiberplast and 5k Inert Petro. Not exactly hard to come by. In the time it takes a chef to produce all the subs for a 1k run of brandy, the BE will still be trying to kick hisfactory to get his one run of tissues done.


Last but not least...meat. Used to be a Ranger till I got sick of the holo-BE madness, so I'm well aware of the demand. Finding good meat, much less stuff to make quality products takes a lot of time and/or cash. All the parts to Brandy have only one req...drop a harvester and wait for the materials to flow in. Constant supply. Tissue supplies are so sporadic because of the meat shortage, where 95% of chef supplies are constantly around. To make matters worse, Domestic meat (used in chef tissues) is only available from maybe a dozen critters, with only 2 of those being anywhere near large, so quality is horribly difficult to get unless you get a very lucky shift, and quantity is always an issue.





Orryn Thorne,
-River's Edge Trade Federation-

Deputy Mayor of River's Edge, Dantooine
Scorus
Tue Feb 17, 2004 3:13 pm
#17

Sure, I'd do a 333 rate if they were providing the resources. That's a bargain. It is the guys that want a 1000 schematic for 40K that I send packing.



Scorus
KasekZon
Wed Feb 18, 2004 1:32 am
#18

On patch day, I jumped online the minute my server came up. I fired up a crafting tool to look at the new schematics, and like everyone else, I thought "what the heck is Secret Research Data?" Anyway, I figured that at some time I'd get around to crafting some of those additives to give to a chef for them to play around with. That time came a lot sooner than I had expected. After being on for about 35 minutes or so, I got a /tell asking me "You a BE?" I was prepared for the usual "Can you make me a Kimo? What about a non-CH Rancor?", but after telling them that yes, I'm a Master BE, they replied "You're exactly the person I need to speak with. I'm a Master Chef." He asked if I could make some Broad Spectrum nutrients for him to experiment with. He came to my house, I crafted a few, and gave them to him. They took his brandy from +220 to +420, so he said he needed a LOT of these. He asked what it would take for a batch of 1000, and I said 60k flora and 20k meat. He tells me to trade with him, and he hands me 200k Flora and 80k Meat along with a million credits, and asks if I can make 3000 for him. So, considering that he supplied more than enough resources, I made a million credits off simply making three 1000-unit schematics and tying up my factories for a few days each. He said that between harvesting resources and chef sales, he rakes in over 2.5 million a week, and has no problem paying handsomely for someone to provide the services he needs in a timely fashion.


So, in doing the math, I sold him the tissues for 333.33 credits a piece. That's a lot less than I would normally sell my tissues for, but then again, I'm usually only selling a crate or two at a time, and have to supply my own resources.


-Caserc Manring


Master Scout, Master Medic, Master Bio-Engineer, Doctor, Novice Artisan(doesn't leave a whole lotta skill points left over)


Page 2 of 2