Bio Engineer Archive

Thread: DNA......Great resists...

Mirrl
Mon Mar 08, 2004 11:28 am
#14

Mantigrue Reapers have AR1, Kinetic and Energy at special 40%, Heat effective at 0% and 70% special to the rest. When you combine the DNA you get AR0, 40% special, heat effective at 30% and 70% special to the rest. Several experiment points in to physique and your back to the orignal AR1 kinetic and energy at 40%, heat at 0% and 70% special for the rest. The final combine usually increases the heat to 1 or 2 %.



From'mirrl
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potatotr0ll
Mon Mar 08, 2004 2:22 pm
#15

I agree wiht the bark mite burrower queens, they rocks. I was master be as soon as the changes hit, and made a gurreck from DNA from these queens. Man the gurreck i made is still in use today by my friend. He loves the thing. But now i gotta work my way back to BE, since this holo-craze hit me, but i want to go back.SO Bark mite queens rock, TASTY DNA!!!! MMMMMM



Ferros Fireheart - Master Fencer/ Master Creature Handler
ArthurDentOnBria
Mon Mar 08, 2004 4:42 pm
#16






Nemthang wrote:

Try making a creature out of 5 Bark Mite Burrower Queen Samples.




I just made one of those yesterday. Really really nice all-around pet. Only drawback is that their damage is definitely sub-standard for an MCH controlled critter, even when you max the experimentation in aggression. Next time I get some of this dna I think I'm going to try to pair it with something that hits harder in slot 5.






ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
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