Bio Engineer Archive

Thread: Bio-engineer FAQ's and info

Torlekk
Sun Jan 04, 2004 9:10 am
#14

I like these FAQs -- I've seen them before, and they're very helpful! Thanks for posting them.


A question... I can't seem to find this answer in the forums or online documenation, so maybe someone here can help me. Is it possible to have a factory create crates of creatures? (Wow, that's a mouthful! <g> My initial impression is no, because you have to have identical components... But if, for example, all of my DNA samples come from vicious huf duns, can I use those in a factory to create DNA templates, which I can then use in the factory ot create grinding creatures for CHs?

Torlekk
Sun Jan 04, 2004 11:33 am
#15

Thanks for the info, Monthar!
Ender56
Sun Jan 04, 2004 5:10 pm
#16

I think you should also at info/pictures on the BE Terminal Slicing portion of taking down a factioned base. Apparently it's the only terminal slice that requires some semblance of a brain, and not just a clickfest. If anyone could clarify, that would be great, I've been looking for some intel on it before we actually have to do it in the field.



Iloro Kamou
DOA Council
"I bring knives to gunfights."
Elui
Sun Jan 11, 2004 9:28 am
#17

very helpful thread.



someone told me that as a bio eng - i am needed when trying to take over a base in the GCW? Any hints and tips on what this involves? (ie do you have to be overt? get to a particular bio eng levele etc?)






Elui Toliss
Master Tailor ~ Farstar
City of Aartan Ridge ~ Tatooine 2805,5140
Aartan Ridge Guild -


demolition32
Mon Jan 12, 2004 10:31 am
#18

you need to be novice BE ro do that and overt



I have done it once and hate the entire process



its a semblance of DNA code like "ADABC" and gives you a list of 1 to 2 characters leters to choose from to finish the string


as in:


A


AD


C


D


DA



it made little sence to me, more guess work then anything



most luck i had was usualy picking the leter that matches the pattern or putting the last leter of the chain and using it and picking an answer with that letter first




Cyschli - Radiant Server
Member of DROW
www.drow.org
Tdogg17
Mon Jan 19, 2004 11:48 am
#19

In the FAQ about making pet stims it states that the affect of the power of a biological effects control has on the final power of the pet stim is very little. I have found this to be true also. However the FAQ doesn't suggest the obvious conclusion and that is to only experiment in charges when making BEC and not power. I would much rather have a Pet Stim with 560 HAM and 30 uses then one with 570 HAM and 21 Uses.



Meplorium
Sat Jan 24, 2004 9:59 am
#20


CHALLENEGE LEVEL 2 (absolute minimum)


Angler - aggressive
Bearded Jax
Boar Wolf - aggressive
Bocatt - aggressive
Choku - aggressive

Durni
Eopie
Gnort
Hermit Spider
Huurton - aggressive
Kima
Krahbu
Kusak - aggressive
Langlatch - aggressive
Mott
Roba
Shear Mite - aggressive
Slice Hound
Squall
Swirl Prong
Vir Vur


CHALLENGE LEVEL 5


Bageraset
Bantha
Blurgg
Bol
Bolle Bol
Bolma
Bordok - aggressive (mad cow!)
Brackaset
Carrion Spat
Cu Pa
Dalyrake
Dewback

Dune Lizard - aggressive
Falumpaset
Gualama

Guf Drolg
Gurnaset
Gurrcat
Gurreck
Ikopi
Kaadu
Kahmurra
Kwi
Mawgax
Narglatch - aggressive
Pugoriss
Verne

Zucca Boar


CHALLENGE LEVEL 10


Huf Dun
Razor Cat
Veermok
Woolamander - aggressive


CHALLENGE LEVEL 15


Gronda
Kliknik - aggressive
Ronto
Snorbal
Thune

Tybis
Vesp - aggressive


CHALLENGE LEVEL 20


Malkloc
Torton


CHALLENGE LEVEL 25


Graul - aggressive
Merek (odd but true)
Piket
Sharnaff


CHALLENGE LEVEL 30


Fambaa


CHALLENGE LEVEL 35


Rancor - aggressive


CHALLENGE LEVEL 40


Kimogila - aggressive




- Meparch (Master Crafter, AS, DE), Mepaarch (MiniMep, Chef, SW), Meparca (Master Wookiee), Mepthorian (Master Naturalist, CH, BE)
Drop Off Vendor: Buffy in the Bacta Tank, Crystal Hollow, Dantooine. -6931 4819
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ArythBandar
Tue Jan 27, 2004 2:05 pm
#21

Looking for some help. I'm constently asked if I could make a non-CH tank. From what I understand we can't do that any more due to a patch. What I'd like to be able to tell potential customers is I can make them a CL10 creature for them. Problem is: I can't figure out how to make them. Everything I make is between CL15 and CL22. I'd even like to make CL12 for the novice CHs in my guild.


BE 0/1/4/1


Doctor 0/1/0/0


Marksman 0/0/3/1


Artisan 4/2/3/4


Gisei2
Tue Jan 27, 2004 6:23 pm
#22

I've always found it easyest to make low CL creatures by using the 'trash' DNA that roams outside the beginner cities.


I find its much easier to experiment stuff higher, than to sample stuff lower.


Hope this helps.
ArythBandar
Tue Jan 27, 2004 7:42 pm
#23

Thanks, I'll give that a shot...but is it DNA quality we want (lower the quality the lower the CL...which seems kinda dumb to me...i mean, I hardly get below average DNA any more and I haven't seen Low Quality DNA in a long time).
ArythBandar
Wed Jan 28, 2004 9:19 am
#24

Well, I got a pet down to a CL10, but it only had a HAM of 900..not very marketable...what aspect of the DNA gives the pet it's HAM and CL?
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