Bio Engineer Archive

Thread: Resourses

Mereset
Mon Apr 11, 2005 5:33 pm
#14

there a thread here with that info;
heres is the link for you enjoy
http://forums.station.sony.com/swg/board/message?board.id=bio-engineer&message.id=94258
MasterSquadLeader
Thu May 05, 2005 1:37 pm
#15

I'm an old doc crafter, and I decided to stick with doc vs changing to BE for the sake of crafting. So I was wondering: Do meds and buffs require the same old resrourses? I'd gldaly trae all my old crap for some new supplies. Dun even need the money, which if resourses are the same might make some lowly new BE quite happy.



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NightSnipe Eskilla Smutty

"The only thing necessary for the triumph of evil is for good men to do nothing"

Eskie
Thu May 05, 2005 5:05 pm
#16

The same resources are used, along with a couple new ones. Although only few items now use ABECs, ACRDMs, ALS and ASDS - most items use CM subcomponents.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
degrah
Thu May 05, 2005 5:40 pm
#17

hail to all those ex-doc's on ahazi! I am one that went BE pre-CU...... dang I lovedbeing doc. anyhoo. if you really have anysuper doc resources kicking around, I am working on making good stim D's for those above combat level 60.... have gotten 1200's but the darn uses are so low now.


The ingred. are pretty much the same: abec/acdrm/als (dont need asds except one item) and the ingedients are the same.. for the components. If you have em, and still want to unload, Ill bite.


u can contact me in-game - Disraeli : noob MBE/expert cloner/sad ex-rezzer



or leave a mail here...... thx!


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