Bio Engineer Archive
Thread: An interesting recipe I found...
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thecolonelcardaks
Wed Mar 23, 2005 6:37 am
#14
Yeah, i was writing that from work. Yer right, but its still a nice pet. Honestly, if you just do straight up bol crusher you make a cl33 with all those phenominal bol resistances, about 10k ham, and decent damage with stun and med. disease (if i remember).
What I have been working on is using crushers and then normal bol's which give intim and kd. Ill report if i get it to work
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ArthurDentOnBria
Wed Mar 23, 2005 10:35 am
#16
thecolonelcardaks wrote:
what does crippling strike do again?
It does a "posture down" which in and of itself I'm not sure is so useful. But it can have effective side-effects (against NPC's or players)like knocking somebody off their speeder, or knocking them on their butt over and over again if coupled with a dizzy state.
Message Edited by ArthurDentOnBria on 03-23-2005 09:36 AM
Zadokk
Wed Mar 23, 2005 10:45 am
#17
ArthurDentOnBria wrote:
thecolonelcardaks wrote:what does crippling strike do again?
It does a "posture down" which in and of itself I'm not sure is so useful. But it can have effective side-effects (against NPC's or players) like knocking somebody off their speeder, or knocking them on their butt over and over again if coupled with a dizzy state.Message Edited by ArthurDentOnBria on 03-23-2005 09:36 AM
Yeah dizzy/cripple is a nice anti-npc special combo. Even tho pets are useless for pvp, a well trained gurreck or razor cat could prove useful against a jedi trying to escape. They run just slower than swoops and coupled with ability to stop someone dead in their tracks, it is especially useful (also because it is rare for jedi to have food / skill mods against posture down).
Message Edited by Zadokk on 03-23-2005 05:46 PM
ArthurDentOnBria
Wed Mar 23, 2005 11:00 am
#19
try slinking voritor hunters
thecolonelcardaks wrote:
bol pack runners have dizzy/cripple right?
thecolonelcardaks
Wed Mar 23, 2005 12:47 pm
#20
So zadokk, are KD and poison/disease only "random" effects the creature has to do itself? Crippling is commandable? Thanks.
Zadokk
Thu Mar 24, 2005 1:04 am
#21
thecolonelcardaks wrote:So zadokk, are KD and poison/disease only "random" effects the creature has to do itself? Crippling is commandable? Thanks.
yep. personally think this was made this way by the devs to prevent griefing.
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