Bio Engineer Archive

Thread: Best Non-CH pet?

LordRendo
Thu Aug 28, 2003 12:00 am
#14

True, but it still has 1k stronger HAM than a rock beetle and does more dmg.
Kellis
Thu Sep 11, 2003 1:14 pm
#15

As far as pets BEs can make for non-CHs, I like the Pugoriss, CL 13, nonaggro, and mean looking
Seravan
Thu Sep 11, 2003 1:50 pm
#16

I'm not a CH but let me tell ya. I have a Cowardly Gurreck and a Rock Beetle illl take the Beatle any day of the weak over that gurreck. he has AR1 vs AR0 and 25% kinetic resist vs the cats 10%. Yes he has about 1 thousand less ham. But his armor and resist seem to more than make up for that.
Cthulhu1890
Thu Sep 11, 2003 2:15 pm
#17

Mountain krevols are also better than cowardly gurrecks. They have 150-160 damage, .4 to hit, same HAM and armor as a rock beetle, and 30% kinetic resists.
Jaxidian
Thu Sep 11, 2003 2:26 pm
#18

The rock beetle also has a ranged attack. I just wish I knew how to make him stand there and shoot instead of run torwards the bad thing. But oh well, I'm a BE/Doctor, it's not my job to know how to fight. If I get agro, I just hope I'm buffed and I just keep healing myself until I find somebody to kill it or I have to pop a muon gold due to low blue and the downer hits me (i.e. the thing attacks me for 15 minutes).



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Jaxidian Du'Kaaste (Master Bio-Engineer/Master Doctor)

Drunken Badger Shopping Mall on Talus (-1000, 500)
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Kromeboy
Thu Sep 11, 2003 4:27 pm
#19

Where can one find Mountain krevols?



The Dude Abides
Pythagoras
Thu Sep 11, 2003 10:10 pm
#20

Mountain and several other varieties of krevols are on Naboo.



Kavenn Looran
Mythra
Thu Sep 11, 2003 10:51 pm
#21

The rockbeetles by far are the best non-ch pet available. I've been selling them to people instead of my crappy BE'd pets (and for much more $$)


Kachada
Fri Sep 12, 2003 12:16 am
#22

Just curious what the best Non-CH pet is, and after that where I can buy one.



Kachada
Master Rifleman of Bria
-------------------------------
Krakoa
Aspiring Ranger & Swordsman

Suboshi
Fri Sep 12, 2003 12:40 am
#23

Cowardly Gurrek's are pretty much hands down the best non-CH pet for combat purposes. Which is why you see big cats everywhere you go. CH can get them for you, but they are not cheap - not just because of supply and demand, but the only place to get them is Endor, and they can be tricky to find sometimes.



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Tarrissh -- Lowca -- Rifleman, Commando, and Wookie Explorer Extraordinaire &
Sasya Irobe -- Lowca -- Master Weaponsmith, Master Tailor, Master Artisan, and Merchant &
Jamisia Shido -- Test Center -- Fledgling Brawler, Fencer, Master Image Designer

MOJO - Galactic Spies of Mystery (based in Mojovia, Dantooine, Lowca)

Kachada
Fri Sep 12, 2003 12:46 am
#24

thanks, i bought one today and was just wondering if it was indeed the best non-ch pet as teh seller proclaimed it to be



Kachada
Master Rifleman of Bria
-------------------------------
Krakoa
Aspiring Ranger & Swordsman

Ordlander
Sat Sep 13, 2003 1:01 pm
#25

ummm non CH can't have 2 pets up at same time. put this on CH forum since a BE can also only handle one pet.
S0F
Sun Sep 14, 2003 12:40 am
#26

ranged petswill only run at the enemy creature if it is attacking themand they are its primary target. i used to use my dalyrake matriarch (ranged) to pull creaturesfrom as far as 100m+ away and keep him by my side spitting while my greater sludge panther tanked. this is how you do it:


1. have seperate"come" and "attack" commands for each pet


2. tell *only* the ranged pet to attack the far-away target and watch the combat screen and the target window.


3. as soon as your pet makes a successful hit call it back and wait. you should see the distance monitor of your target start to get lower as the creature charges your ranged pet (who is in peace mode cause you told him to come back).


4. when the enemy creature gets close (50-60m or so) send in the melee pet to atack and take aggro off your ranged pet.


5. once the enemy is attacking the melee pet, tell your ranged pet to attack the target. he should take only baby steps* towards the target depending on how appealing he is to the enemy (in other words: how long your ranged pet is the enemy's primary target).


* this is how it works: your pet is spitting at the enemy which causes the enemy to switch aggro to your ranged pet and your ranged pet will walk towards the enemy as long as its the enemy's primary target. the reason this strategy works, however, is because your melee pet is there to slap the enemy in the back of the head and take aggro back off the ranged pet. when this happens your ranged pet will stop moving forward. the cycle repeats.


6. when your ranged pet is getting close to the enemy call it back to your side and tell it to attack again.


note: sometimes it takes one or two tries to get the timing right at the beginning of battle. sometiems your pet will start to attack and just run all the way up to the enemy. if he does just call him back and tell him to attack again untill he does it right



i explained this strategy using two pets, however this would work equally well with a melee player or another player with a melee pet.. as long as you work together and are coordinated.


the way i described it, the pet's master would need to be ranged, but if you are melee and want your pet to stay at a distance u could use the same strategy, only you are the "melee pet" and instead of telling yout pet to "come" away from the fight, simply tell it to "follow other" away from the fight to a grouped player or to another nearby creature.


it sounds complicated but once you see it in action its really simpleand it works like a charm.




___________
Ryfew - Bria
Master Bio-Engineer
Master Creature Handler
Novice Marksman
Novice Medic
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