Bio Engineer Archive
Thread: Just wondering....
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Irtimed
Mon Oct 25, 2004 5:44 am
#14
Howmany old school fencers are still here? I'm talkin' BEFORE the uber defences and the stun wars. Just wondering...
TheHammer317
Mon Oct 25, 2004 6:59 am
#15
i kind of am, i was workin on Master Fencer i was doin a slow grind, and then i got my self banned... so im here but the character isnt, somethin that i realize when i came back and i was dropped face first into this new "Stacker Era" of SWG is that the template i was workin on before i got banned was one of the first stacker templates M-Fencer/M-Pistoleer (+200 Dodge, who knew about caps and what not back then)
Irtimed
Mon Oct 25, 2004 7:00 am
#16
Minerunner wrote:
Not many, you are talking about a time period when maybe 20 people activly posted here.
yea... i never even posted back then. lol.. was fun being one of the only fencers on the server though. People looking at you like you were crazy for taking up a 'useless' profession... then a few months later running whenever they saw you overt...
Irtimed
Mon Oct 25, 2004 7:03 am
#17
TheHammer317 wrote:
i kind of am, i was workin on Master Fencer i was doin a slow grind, and then i got my self banned... so im here but the character isnt, somethin that i realize when i came back and i was dropped face first into this new "Stacker Era" of SWG is that the template i was workin on before i got banned was one of the first stacker templates M-Fencer/M-Pistoleer (+200 Dodge, who knew about caps and what not back then)
caps didnt apply back then... lol just ask all the people that couldnt hit me back when i had that template FOREVER ago... 
great thing about fencer is that it is great with just about any other profession, ranged or melee. back then the people that were fencer stayed fencer because they liked being the under dog, or just hoping that they would 'fix' it.
TheHammer317
Mon Oct 25, 2004 8:31 am
#18
Yea somethin i have noticed is that i seem to hear about doin all this cool stuff before it becomes popluar but im to damn slow to grind or what not and everyone else gets it before me, i was a pre-patch M-Commando, that was fun for a lil while, i was also a rifleman before the rifles craze hit, i remember reading the rifleman boards one nite and seeing all these topics of ppl just chattin, i was like "what the? is this proff so FUBAR they have just given up on it, even more FUBAR than pikeman or is it there just not enough ppl that are rifleman to moan about it" come to find out it is one of the few workin proffs that is VERY under rated, so i started workin on it, never mastered it, but i did get hate tells being called an exploiter or a cheater when ppl got Sniper Shot'd for the first time.
gallox
Tue Feb 15, 2005 9:51 am
#19
I've been out of game a while but I was wondering if anything has been said by a dev about being able to trade pilot xpfor force xp.
Thanks
Gallo
Skaythe
Tue Feb 15, 2005 10:02 am
#20
I don't think this is going to happen as once you master the pilot prof you start getting prestige points and not xp. Let me know if I am wrong though.
gallox
Tue Feb 15, 2005 10:05 am
#21
I believe you are correct on prestige points once you are master ace. Hehe.. You see it has been awhile. 
Myrskog
Thu Apr 14, 2005 9:51 am
#22
Are there any None-jedi alt Bounty hunters out there?
I go on this forum and just see lightsaber avatars everywhere....
Magincia
Tue Aug 16, 2005 1:24 pm
#23
The additives are still limted by the quality of the ingredients, so being a 12pt BE doesn't really affect the Chef and Tailor tissues. The additional points are used for the Meds (including Pet Stims) and in pet creation.
As for the market... I have been selling nutrient and some of the others mainly Filling (Caloric) and Quanity (Flavor). As for the the level, in nutrient 5s and higher sell the best, but my 84,54 and 114s are selling since the quality of meat has been poor on my server.
But hey I will take any sales I can get after 2 month of no Chef sales and while Tailor still being wondered about .. the only thing which has been selling are my stims, pets and the occassional loot sale.
wygantus wrote:
I have been away from SWG for a while now, long enough for the CU to finally become a reality. I have scoured the forums looking for clues as to my inquiry and have found none. My question is this....
Post CU and now that BE's can be 12 pt like every other crafting profession, what on average are the stats for your food additives that you sell? Used to be 85s or better BSNs sold ok. I have to believe that isn't the case anymore. I am not looking for a pricing guide. I am not looking to sell additives. I am just curious what numbers people are hitting these days with 12 pts to experiment with and post CU does anyone make the other additives(duration/filling/quantity) or is it still pretty much a "nutrition" market?
Thanks in advance for your time and replies.
Avam Wygantus
12 pt BE/Chef
Eclipse.
wygantus
Wed Aug 17, 2005 12:39 am
#24
I have been away from SWG for a while now, long enough for the CU to finally become a reality. I have scoured the forums looking for clues as to my inquiry and have found none. My question is this....
Post CU and now that BE's can be 12 pt like every other crafting profession, what on average are the stats for your food additives that you sell? Used to be 85s or better BSNs sold ok. I have to believe that isn't the case anymore. I am not looking for a pricing guide. I am not looking to sell additives. I am just curious what numbers people are hitting these days with 12 pts to experiment with and post CU does anyone make the other additives(duration/filling/quantity) or is it still pretty much a "nutrition" market?
Thanks in advance for your time and replies.
Avam Wygantus
12 pt BE/Chef
Eclipse.
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