Bio Engineer Archive

Thread: questions

Mykk
Mon Aug 18, 2003 6:05 pm
#14

oh and can i get to combat medic from ranged weapons support on marksman? it says to: combat medic....



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osmirik
Mykk
Mon Aug 18, 2003 6:13 pm
#15

oh thanks



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osmirik
Mykk
Mon Aug 18, 2003 6:20 pm
#16

1. can i heal when i first get medic?


2. does it use my mind to heal stuff?


3. can i heal non wounds outside medic centers and camsp?





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osmirik
Haschel
Mon Aug 18, 2003 6:22 pm
#17






Mykk wrote:

1. can i heal when i first get medic?


2. does it use my mind to heal stuff?


3. can i heal non wounds outside medic centers and camsp?






1) Yes, you can use /tenddamage to heal injuries and /tendwound to heal wounds, but it's not efficient. Takes up *alot* of your mind and it gives youd mind wounds. You can craft Stimpack A's, however, at Novice Medic, and this will let you /healdamage (or drag/drop to your hotkey bar) to heal injuries with less mind cost and for more.


2) Yes.


3) You can heal wounds inside medical centers, camps, and anywhere if you have a droid with a medical module in it. You can heal injuries anywhere.




Galford
Master Fencer, Master Brawler, Teras Kasi Artist 0/0/0/4, Doctor 0/0/0/1 (Skill points: 2/250....bah)
Eclipse

"I'll show you that no matter how hard they try, scum are still scum." - Vesper, Star Ocean 2
giggamonkey
Sun Sep 21, 2003 6:44 am
#18

Hi guys, Iam just starting brawler today to start working my way up to master Teras Kasi. Right now iam a master scout, and a master creature handler. I just have some questions to ask, because I dont really have a clue what Iam getting into, all i do know is I got sick of my marksman skills.


1. Iam a Trand. and i know I got an unarmed hit Bonus, anyone know what it is?


2. How is the best wat to set your HAM up?EX. If i need more mind then action, and if so out of the threeunder mind witch do I want to max out?


3. Any ways I should know about as far as getting good XP?


4. Are all of you enjoying the class? If not why?

Challenge
Sun Sep 21, 2003 9:37 am
#19

TKA is perhaps one of the best professions to be. People think it is not at the beginning because you cannot use weapons, but when they fight one, or see one in action, the quickly change their minds. The best way to get XP would to be to go to an XP planet (or those are what I call them. Planet's such as Lok, Dathomir, Yavin 4, etc...) and look for a group. It's not rare to hit over 75k in XP in a group on those dangerous planets. I sugguest Dathomir for there are a lot of Biz Nitch groups and Biz Nitch's give good XP.


Good Luck!




"Alas, the beginings of things!"
giggamonkey
Sun Sep 21, 2003 10:16 am
#20

Thanks for the info.


What server are you on?

Ehogack
Sun Sep 21, 2003 3:13 pm
#21

I am a Trando TKM on Starsider, my HAM is set this way(top to bottom):


800 600 700 800 300 300 1000 450 600


I use food, and doctor buffs when I can. I don't use VK with specials except in PvP when I'm buffed. The 15points for novice medic isn't much, and good Stim Bs are easy to find.


Baz Nitch are the best XP. In a group of people or with a light-armor (non-)CH pet.


And I wouldn't give up TKM for anything. Well, short of FSCS.

UprightJoe
Tue Sep 30, 2003 8:16 am
#22

Hey, I've got a couple of questions for you image designers.

1) Can you create hairstyles that weren't available at the character creation screen? I'm zabrak and I want hair but not that ugly shaved sides, pony tail look.

2) Who's a good reputable image designer on Chilastra? (preferably on Naboo though I can travel offworld after I'm done working on some things)
Mihnea
Tue Sep 30, 2003 8:27 am
#23

We have several hair options for zabraks that weren't available at character creation, I'm sure there are several IDs on Chilastra that would be happy to help!



Ch'loe Starsider ~ Master Dancer ~ Master Entertainer ~ TK Student


Hawkan
Tue Sep 30, 2003 9:07 am
#24

basic questions for all you droid engineers.



does it matter what quality on droid compartements?


is there a quality rating on them?


doea material mater in constructing them?


if i use a droid compartement in say a armour repairkit does it matter who built the compartment and if its a master or not. Or does it only matter what level the buildier of the final product is?





****************************
Ingame: Krut

Legendary Legion
Master Weaponsmith
Heavy Weapons Manufacturer
1st Master Weaponsmith on Farstar server
Isshadech
Tue Sep 30, 2003 9:11 am
#25

Currently, resource quality and experimentation do nothing to final droids ... however, i think they do matter on componants.



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deltabob00
Tue Sep 30, 2003 9:21 am
#26

One odd thing - I get my Artisan Experimentation points for the Droid Storage Compartments rather than the DE Experimentation points, so I get the Experimental Effectiveness up there pretty high, but I don't notice the final product having any stats that would be affected by that.



The ferret says, "Dook dook."
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