Bio Engineer Archive
Thread: Dying on Dath
I have 2 accounts & I send my MBE close to the cave...sign off & sign on my TKM/Master fencer...clear out the cave but run from the queen & get her outside the cave & peaced with me...sign on my MBE for the sample...no matter how long it takes me to sign my MBE back on, it is always in the same spot (1 time 15 mins due to RL stuff)...as soon as I try to sample it POOF disappears & not a warp back to the cave just flat out gone & both time in the middle of me collecting a sample...pretty angry to say the least after spending time getting my other character buffed & there then clearing out the whole place
Jebebara wrote:I usually get a successful sample 1 in 4 tries with MRs
I dont die often from MR sampling even tho usually dont bother buffing but come on now "1 in 4"...I've done 20 in a row with getting no sample...either you're new & have been lucky OR you are sporting some magic needle
Cliffy wrote:
Jebebara wrote:
I usually get a successful sample 1 in 4 tries with MRs
I dont die often from MR sampling even tho usually dont bother buffing but come on now "1 in 4"...I've done 20 in a row with getting no sample...either you're new & have been lucky OR you are sporting some magic needle
For me it averages 1 in 5 orless overall- but that streaky random number generator can easily give me 20 fails in a row or 5 successes in a row depending on how it feels!
Bear in mind also the "creature state" (? and \!/, whether it is lying down, sitting or ambling) has a big effect on sampling success which in turn is affected by your maskscent. Perhaps me having an effective maskscent of 142+ makes a difference to sampling?
It sure as heck makes a difference on "the approach" (no remask delay) and I've noticed it also affects "lock on" range for aggros and additional aggros big time (usually maskscent isn't broken by a sampling aggro, so I seem to get just the one MR complaining about the sore butt).
I suspect there are a lot more factors affecting sampling success than simple progression up the sampling tree, albeit them being indirect from creature state and the like.
Thiscould mean that your "technique" can have a major effect on sampling success - 1 in 4 sounds about right to me, so I suspect I'm doing something right (now if I can only figure out what it is...........)
Goes away and thinks about it:
Got it. I suspect my own success is mainly down to that OTT maskscent I have. Itdoesn't break as muchon approach with me being a ranger/+25 BE clothing/+18 Jawa beer drinker, than for most others.
Whenyou get the "creature detects you message" one thing that happens is that the creature goes "on alert". If it is sitting or lying down it standsup and gets "?", subsequently the creature will start ambling about to patrol or check out the herbivores in the next lair over and won't sit back down.
Consequently, with fewer maskscentbreakages, I'm tending to sample more often from MRs that are sitting or lying down - greater chance of a successful sample and if it does fail chances are it'll just stand up rather than try and stomp me.
NancyJ wrote:
I always go with the get buffed, peace and leg it down to the bottom, get incapped at here feet and when you're up you're ready to sample, though I havent tried it since the DB and force power changes.
I've come to learn that 'Armor Pants' aren't as necessary for PVE, try using Maskscent Pants (as well as your Maskscent undershirt) instead of Composite leggings - it's keeping me out of the clone center now. Been over a month since I visited one. The +25 Maskscent is pretty much a necessity for us if we're not Rangers anyway.
My sample success rate does seem to be higher as well now....
If you get in a battle and start taking too much damage - just hotkey your Leggings and pop em on fairly quickly, but most animals hit upper body, not your legs.
NPCs are the ones who like to rip your legs off. ![]()
AA:
HQ:
VHQ:
What do you think you would pay? let me know, thanks!