Bio Engineer Archive

Thread: Demand for BSN in the 80-82 range

ArthurDentOnBria
Tue Aug 10, 2004 9:54 am
#14

I've had some "82" powered nutrients on my vendor for like 3 months now. Timed out twice I believe and they *finally* sold just the other day, lol. But I'm sure that's because they were the only nutrients I had on my vendor at the time (I've been way to bummed to bother crafting ever since I heard about that vendor nerf so I've just been letting my vendors go).




c00kie wrote:

on the original topic.... don't burn really goood flora.... but I find people still by 80-83 nutrients.... honestly 5% isn't that big, at least not to me... some people are picky, but they always pay more for better stuff... everything has its use...











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c00kie
Tue Aug 10, 2004 3:51 pm
#15






Awi wrote:
I dunno my chefs are really picky. I run some 85s and get a 'meh' from them lol






My chefs can whine and go elsewhere, but usualy they don't want to pay 5 to 10k more per crate of medium, b/c they really can't get away with charging that much more per crate to have a bonus of maybe 30 more points...


And honestly my chefs and I have a great relationship... so yeah




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Meplorium
Tue Aug 10, 2004 5:31 pm
#16

A knowledgable chef with good resources and an extra point or two of exp from skill tapes can use the 80-82s and make good foodfrom from them. The chefs that really need the 86s-88s are the ones that don't have the good resources stocks and only 10 points and henceneed that little extra boost to have competitive food.Otherwise you are talking about a 5% boost on food. It is hardly noticable. The key isfinding a knowledgable chef that actually knows how good those 'bad' additives are and willing to paywhat they are worth.


BTW you are best off asking this sort of question on the chef forum. Not too many people on this forum know enough about how chefs work to give you a good answer, hence all the 'use the meat' in tissue stuff. I typically use my best meat in my tailor type tissues, since most people only get to use the one, so they need to get as close to that +25 in one tissue as possible. Some of the other tissues like dancing or medic tissues can use the lower quality meat if you have good quality resources else where. Otherwise find a chef willing to give you a good price on those additives and run them. You'll make more from those than the tailor tissues.



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Griswel
Tue Aug 10, 2004 6:43 pm
#17

I would not burn uber flora with crap meat, but IMHO as a new-ish chef 82s and even 80s are difinately useful, especially if they are clearlycheaper than 85+s.


Face it, chefs selling moderately priced goods will be very happy to save a decent amount on the BEs even if his final product is a bit lower in final %.


Vas Brandy that would have been 400 with 85s would be 389 with 80s. Brandy that would be 375 with 85s would be 365 with 80s. If I can charge less for my Brandy to make up for the slightly lower stats I cna still make sales. Maybe not to the uber "I need 410+" players, but plenty will buy decent, cheaper Brandy. Vas Brandy is just the example, the math works the same for anything. A 1.85 multiplyer is better than a 1.80 multiplyer, but not by that much.


Just my 2cents.
Meplorium
Tue Aug 10, 2004 7:03 pm
#18

I can actually make 402, 46m brandy with 82/83s. The key is to use great flora with the simi-good to crappy meat. Meat is a small part of the additive and great flora can over come bad meat. If the meat is really bad, put it in the intelligents as the meat is weighted even less.


One thing to keep in mind though, the wood trick hurts you with poor meat. So use floral with high PE, FL and OQ. If our meat is good, especially in PE and FL as is your floral, but bad in OQ, then the wood trick works. Otherwise the bad meat gets weighted heavier in the FL and PE stats and your numbers go down.



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Awi
Wed Aug 11, 2004 12:12 am
#19

I dunno my chefs are really picky. I run some 85s and get a 'meh' from them lol




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Albion_DeCrappa
Wed Aug 11, 2004 12:13 am
#20






Biytor wrote:

That 25 is only if you're capped though. I have +38 Maskscent/Camo Cloths and still haven't hit my cap yet. I've noticed a huge difference between wearing +37 and +25 clothes.





That is a bug, even if your skills display it you are only getting a +25 bonus. The maximum you can get on any bonus is +25 total.





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milbot
Wed Aug 11, 2004 2:34 am
#21



Meplorium wrote:
BTW you are best off asking this sort of question on the chef forum. Not too many people on this forum know enough about how chefs work to give you a good answer, hence all the 'use the meat' in tissue stuff. I typically use my best meat in my tailor type tissues, since most people only get to use the one, so they need to get as close to that +25 in one tissue as possible. Some of the other tissues like dancing or medic tissues can use the lower quality meat if you have good quality resources else where. Otherwise find a chef willing to give you a good price on those additives and run them. You'll make more from those than the tailor tissues.





The Chef forum did come to mind for the obvious reasons, but then I though "Is this like a sales post" that can get on peoples nerves, so I thought I'd check with my fellow BE's first

I should have some more meat to try tonight with much better FL and PE stats, but terrible OQ. With a bit of luck the Flora will overcome the OQ stats and I can make some in the mid 80's

Thanks for the advice everyone.



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Aladine
Wed Aug 11, 2004 9:01 am
#22

On Chilistra as a master chef I can't compete unless I'm getting BSN's that are 86+. I probably wouldn't even bother using my bestresources for making food with anything less then an 86.



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Meplorium
Wed Aug 11, 2004 9:50 am
#23

This was asked before on the chef forum and was well recieved. The chef correspondent gave a pretty good over view complete with all the math at how important and unimportant the additives power are. Sure 88s are great and make better food than 82s, but the difference isn't that big.



- Meparch (Master Crafter, AS, DE), Mepaarch (MiniMep, Chef, SW), Meparca (Master Wookiee), Mepthorian (Master Naturalist, CH, BE)
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ArthurDentOnBria
Wed Aug 11, 2004 11:37 am
#24

Well, we can theorize all we want about the market value of a +82 BSN, but I'm just saying, a run of those took me nearly 3 months to sell on my vendor, and my "regulars" won't touchit. That is a fact, not a theory.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Kevm
Wed Aug 11, 2004 11:41 am
#25

For +82's I'd have to give a pretty good discount to get those to sell. Even +84's are frowned on a little bit since +85 seems to be the expected norm.



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c00kie
Wed Aug 11, 2004 11:44 am
#26






ArthurDentOnBria wrote:

Well, we can theorize all we want about the market value of a +82 BSN, but I'm just saying, a run of those took me nearly 3 months to sell on my vendor, and my "regulars" won't touchit. That is a fact, not a theory.






Perhaps your regulars are picky or just always expect better... Like I said, mine haven't complained yet, and I have a guildy who is a BE that has a few better ones up andthey still buy from me



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