Bio Engineer Archive
Thread: How good is your broad-spectrum nutrients?
Well based on many suppliments and many calculations of the best possibility in suppliments..And this is what I've come up with and has yet to be proven wrong.
Max limitations for suppliments
Light - 60
Medium- 90
Heavy- 120
From what I gather the Research data will add a big boost in the max of the suppliments from what I think it will probably be around a 25% increase in each catagory and given the right ingredients that's will be a big boost in our products as well. I have acheived a 59 on light 90 on Med and a 119 on a Heavy using as one put my god like fruits and meats to work.
No solid evidence but then again in this game it's hard to get that from a dev. so I would conclude that these are the max for each suppliment. If you can prove me wrong cool but I don't think it's possible.
In short...2K per medium is not only do-able, but highly realistic (maybe even cheap, in the current market). It seems to me to almost be like the initial mounts craze, when people would gladly pay 80K for a kaadu. I'd bet it would be simple enough to get 4K per unit, if you really pushed (heck, you might not even have to push too hard), as chef foods sans additives get blown away by enhanced foods. I don't think a consumer can justify paying a lower price for a product that's half as effective (since we seem to observe a very "must-have-leetest-stuff" mentality in SWG), sooo...ask what you want from the chef. I'm sure he/she will gladly pay it
KinesthePowers wrote:
mine are +87 and +117
Hey Dailho what are you using?
For the +88 broad-spectrum nutrients is used/did:
Corellian Carnivore Meat - Nota - 955 ,965, 760
Yavin Vegetable Fungi - Iski - 999 ,969 ,961
Made schematic in a city that was classified as a research center
Full bar experimentation was Amazing success - followed by remaining experimentation of great success.