Bio Engineer Archive
Thread: What to grind?
Let me guess...the holocron told you to...
Easiest materials? lol, you are in for a surprise. ![]()
Actully no a holo didn't tell me I wanted my other character to be a be/ch. Thank you
My question still stands.
Get lots of meat...lots...more meat than you have ever seen...and a bunch of flora food too. Then grind micronutrient suppliments.
I just got novice too. I've been grinding micronutrient. I'm trying to get a macro figured out as well. Just something to reduce the amount of clicking. I'm close. I'll post it if I get it working right.
The best thing I've learned so far is to not stand close too a public crafting station or droid. I spent 2 hourson my first day as BEclicking on "create prototype" till I figured that one out![]()
i have a working macro, but you have to have 3 crafting tools and a ton of meat and a ton of floral.
email me @ [email protected]
here this macro works perfectly and all you have to do is click the resource.
*****Important***** (TURN OFF THE CONTROL THAT MAKES YOU VERIFY EACH STEP BY GOING TO THE OPTIONS MENU AND DESELCTING IT UNDER THE MISC SECTION)
Step 1: - Setup
First you need 5 crafting tools of whatever type you need to make your item. For Stim Packs I will be using the "Food and Chemical Crafting Tool". Place these tools so that the first 5 slots of your toolbar are occupied by them (drag them from the inventory to the bar).
Step 2: - Choosing a draft schematic
This is a tricky part. There is a command that will allow you to use a macro to select a draft shematic but it changes from time to time as the person gets more schematics to choose from so here is how you find the one you want...
Step 2a - Open the datapad with (ctrl-d) and click on the tab that says draft schematics. then find the one you want, in this case we are using "Small Stim Pack-A". Start at the top left and count the number of items that can be made with the tool you are using going down the column before shifting over rows. Stop once you have found your item. However many items you count, subtract one and write this number down you will need it in a minute. (I.e. My stim packs were 3 down on the list so I need to write down 02, don't forget to put the zero in front of it.)
Step 2b - Now make a new macro that only has one command in it and place the macro in the 6th slot on your toolbar.
/selectDraftSchematic ??; (Replace the question mark with the number that you wrote down.)
Step 3 - The next macro controls the steps through the crafting process so you don't have too. Place this in the 7th slot on the toolbar.
/nextCraftingStage; (If you are using a crafting station you need to insert this command 2 more times.)
/nextCraftingStage;
/createPrototype practice noitem;
/createPrototype practice noitem;
Step 4 - This is the longest macro but is the last thing you need to make in order to speedcraft items Place this item in the 8th slot on the toolbar.
/ui action toolbarSlot00;
/pause 1;
/ui action toolbarSlot05;
/pause ?; (Depending on how many resources are needed I suggest 2 for every one resource so 4 in this case)
/ui action toolbarSlot06;
/pause 2;
/ui action toolbarSlot01;
/pause 1;
/ui action toolbarSlot05;
/pause ?; (Depending on how many resources are needed I suggest 2 for every one resource so 4 in this case)
/ui action toolbarSlot06;
/pause 2;
/ui action toolbarSlot02;
/pause 1;
/ui action toolbarSlot05;
/pause ?; (Depending on how many resources are needed I suggest 2 for every one resource so 4 in this case)
/ui action toolbarSlot06;
/pause 2;
/ui action toolbarSlot03;
/pause 1;
/ui action toolbarSlot05;
/pause ?; (Depending on how many resources are needed I suggest 2 for every one resource so 4 in this case)
/ui action toolbarSlot06;
/pause 2;
/ui action toolbarSlot04;
/pause 1;
/ui action toolbarSlot05;
/pause ?; (Depending on how many resources are needed I suggest 2 for every one resource so 4 in this case)
/ui action toolbarSlot06;
/pause 2;
/ui action toolbarSlot07; (This repeats the entire process)
Step 5 - Start the macro, with these steps you will only need to double click on the resources to use when the window opens. The macro does the rest of everything for you.
Its also very fast ![]()
Ok so meat....*goes to buy meat*
Ok, that works good. Thanks a lot. The only problem is that the thing you said about going into the datapad and doing that whole counting the schematics thing...it doesn't work. All the stuff in the Datapad changes locations on you and the number can be wrong, like they were for me. So I just had to do it the hard way and guess some until I found the right number. Thanks for the Macro though. The code works great. Going to need a lot of meat and flora
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