Bio Engineer Archive
Thread: How can you control what specials go on your pets?
Armor rating comes from Fortitude.
If Fortitude >= 500, you have armor. Just experiment the Physique to increase Fortitude. However, it caps out sometimes if the bulk of your DNA samples aren't > 500.
Ive discovered that when I put Ranged in the Mental, Special 2 in the Psychological, and Special 1 in the Agression Slots I almost always get the specials I want, Plague Strike , Force Strike will not go to clones. The only anomole (sp) Ive seen is when the Special 2 or Special 1 is one of the Specials that cannot be transferred, it grabs one of the specials from the mental slot. I also think that the Resist come from whatever the resist are that you put in the top two slots. Hope this helps you a bit
Tyocs Aiewoon
MBE, MCH Lowca
Did we always not get to put AOE attacks in our pets.....
personally I think it's a load of bull**edit**.
I always put both specials in Aggression slot useing very high quality or high, with VHQ i always get what i want, with high it's about 3 in 4th of the time with above average it's less than 50% and i get some random one. Same with ranged in Mental.
If fortitude is higher than 500 (expirement on Physique) then you will get AR1--assuming that you have placed sampled DNA that contains AR1.
There are some good posts about getting ar1 in pets.
Dr. Lern
Edge-Sul wrote:
Did we always not get to put AOE attacks in our pets.....
personally I think it's a load of bull**edit**.
Actually, given the extremely low utility of AoE attacks to most CH (I hate them, far to much hassle for very low reward), the fact that we have some 'illegal' attacks makes mixing specials from different creatures much easier. There is chance involved in specials carrying through, with aggression being the primary slot for determining (pretty sure Psy is second, then it gets hazy). When you are trying to get one special from one critter and another special from a different critter then having an illegal attack paired with the special you want in Agg gives you far greater control over the special 2 from Psy appearing.
However, having a 'blank' special does not have the same effect. That seems to be counted as a 'legal' special that can actually block out the special from Psy from getting into the clone. Given the number of pets I have created with only one special because of that (and thus had to destroy or resample for fill-in samples), I am very thankful that illegal specials exist and work the way they do.
gravebound wrote:
This helps out a lot if anyone else has anything to add that may help please do post it. Lets keep this going.
T'rex
You can't get poison spray to come though, but it's easy to get strong poison to come through on a ranged attack pet.
Strong disease seems pretty worthless though, so combining with dizzy or stun seems best.
My favorite recipe for making CH pets is very reliable recipe for CL30-33 Ar1, 57% Kinetic, similar if not higher resists to most others,9-10k health pet with no ranged attack with stun and strong poison for attacks, and vulnerability to blast and cold only. Very nice pairs for an MCH and still leaving room for a mount.
I make matched CL pairs, the lower the CL the lower the damage and to hit values. I make them on a 2nd generation recipe, I could probably improve it a little with a 3rd generation, add a bit of damage, get the last 3% of kinetic squeezed out,but I would charge quite a bit forthat and I want a decent price for these already.
Aggression is the dominant slot for specials, if there is an AoE attack, Unknown attack or a blank space then it is replaced by whatever is in the Mental slot. In some cases you see the special from Psych passed onto the clone however I have yet to determine exactly how this happens. One possibility is that the unknown attack causes it to take from that slot.
meroc wrote:
Actually, all this (and more) has been covered in the 2 stickied threads "SWG Academy..." and "Creature Recipes"
gravebound wrote:
This helps out a lot if anyone else has anything to add that may help please do post it. Lets keep this going.
T'rex