Bio Engineer Archive

Thread: BE Pricing? Can we just discuss it sensibly among ourselves a minute please?

Bracci
Mon Jun 21, 2004 7:10 pm
#14






Rancor418 wrote:
I sell really cheap. 12,500 a crate unless it needs eggs(25k per crate). Most people can not understand how/why I can do this but its easy. My alt. is a pistoleer/ranger. I get 20-35k per mission and I kill everything I see on the way to the mission. I never have to buy meat. My only cost is harvs and factories. But I sell between 50k-300k a day. If I did not have an alt. I would have to charge a lot more.






So not only are you undercutting the competition, you're screwing yourself out of a lot of potential money? That makes sense...



Anyway - my pricing for chef nutrients is 25-30k per crate for BSNs, 30-35k per crate of IN, and 20-25k per crate of micronutrients. For Tailor tissues it's a set 500credits per + per tissue. I've only had one tailor complain, and that was because they were totally new to the profession. I've not had any of my chefs complain, and since I finally started getting quality components I'm making +85 or better BSNs and they're happy to pay the price.

havoc671
Tue Jun 22, 2004 1:18 am
#15

Shadowfire has been the toughest server for me to find any decent resources.


This is how i do my pricing.


Half Decent Flora is going for 10 Cpu. I try finding high deposits of Flora but it is extremely difficult NOT being an artisan and NOT getting help from other BE's or Chefs. Meat is something of a rarity. 100 cpu + for any meat going over 900.


BSN = 1500 Flora 500 Meat per crate. 500 x 100 = 50,000 (THATS MEAT ALONE) 1500 x 10 = 15000. Total: 65k for me to break even on one crate. And people say im over priced...

I end up charging 70k for 1 crate of BSN's so i can make 5k profit off each crate.




Salrey Shadow
Master Bio - Engineer
Teras Kasi Master
Spearmint Inc. Owns the Galaxy (Brenn-UNC, Naboo -3107, 3299)
Chef Foods, BE Tissues, Pets, Pet supplies, resources and MORE!

Rancor418
Tue Jun 22, 2004 6:31 am
#16


Bracci wrote:


Rancor418 wrote:
I sell really cheap. 12,500 a crate unless it needs eggs(25k per crate). Most people can not understand how/why I can do this but its easy. My alt. is a pistoleer/ranger. I get 20-35k per mission and I kill everything I see on the way to the mission. I never have to buy meat. My only cost is harvs and factories. But I sell between 50k-300k a day. If I did not have an alt. I would have to charge a lot more.


So not only are you undercutting the competition, you're screwing yourself out of a lot of potential money? That makes sense...


Screwing myself? Read my entire post. I have an alt that runs 30k missions. I sold just over 200k last night. The chefs I deal with give me free food and brandy all the time.

I have great working friendship with my chefs and I have known them for a long time. Am I screwing myself over... maybe, but my customers buy from me everyday and I have fun doing it and to me thats what its all about.
*edit* took something out because I did not want to sound like I was flaming..Im not about that

Message Edited by Rancor418 on 06-22-2004 08:43 AM



Pave Darkwalker
.......:::: Proud Leader of Oasis ::::.......
| Master Munitions 12 Point Armor & Weapons|
| For Armor-Loot-Weapons Dantooine -4336 7160 |

Albion_DeCrappa
Wed Jun 23, 2004 9:26 am
#17

So not only are you undercutting the competition, you're screwing yourself out of a lot of potential money? That makes sense...


Why is it that everyone assumes that everyone else does everything for the money? Next thing you know you'll be worshiping at the church of the almighty dollar. I don't sell cheap because I want to screw myself out of money, I sell cheap because money has no value to me. You people can jump on your bandwagon and play your, "my SUV is bigger then your SUV" game all you want, but don'tblameme or anyone else who doesn't find it necessary to have the biggest SUV on the block for your follies.


The do say Greed is one of the seven deadly sins you know.





-Al (+0 Master Bio-Engineer / Master Swordsman and Miner for Hire.)
AlbyCorp Bio-ComponentsNew Coventry, Corellia (-701, 324) Intrepid Galaxy
80% Explorer, 80% Socializer, 40% Killer, 0% Achiever
Schrodinger's cat is dead... not dead... no, dead... wait, not dead...
SELECT * FROM users WHERE clue > 0
We'll never forget the 8/19 bannings, a day of injustice!
Kevm
Wed Jun 23, 2004 9:58 am
#18






Albion_DeCrappa wrote:

I don't sell cheap because I want to screw myself out of money, I sell cheap because money has no value to me.






If it has no value to you then how do you pay for the things we all need like armor, weapons, maintenance, etc? How do you cover your costs for meat and other resources?


Or do you get most of this for free or heavily discounted from your PA? Or do you just not have a combat character where you need these things.


Most of us are not concerned with money because we want to have a huge horde of it, or because we are greedy. For most uf us, getting money for our services is a means to an end for the other things we either like to do, or have to do to stay in this profession.



Kreegan Lirpa
MBE - Cairdeas City - Wanderhome

Kreegan's BE Pets and Tissues - Cairdeas City, Naboo (7378 -6482)
Kreegan's Pet Meds - Right outside Coronet on the Map!
Keaka26
Wed Jun 23, 2004 11:43 am
#19






Rancor418 wrote:




Bracci wrote:





Rancor418 wrote:
I sell really cheap. 12,500 a crate unless it needs eggs(25k per crate). Most people can not understand how/why I can do this but its easy. My alt. is a pistoleer/ranger. I get 20-35k per mission and I kill everything I see on the way to the mission. I never have to buy meat. My only cost is harvs and factories. But I sell between 50k-300k a day. If I did not have an alt. I would have to charge a lot more.






So not only are you undercutting the competition, you're screwing yourself out of a lot of potential money? That makes sense...




Screwing myself? Read my entire post. I have an alt that runs 30k missions. I sold just over 200k last night. The chefs I deal with give me free food and brandy all the time.

I have great working friendship with my chefs and I have known them for a long time. Am I screwing myself over... maybe, but my customers buy from me everyday and I have fun doing it and to me thats what its all about.
*edit* took something out because I did not want to sound like I was flaming..Im not about that

Message Edited by Rancor418 on 06-22-2004 08:43 AM



I dunno, the whole "undercutting" thing seems to work pretty dang good for Wal-Mart.




Cornelioso Jones (Bloodfin)
Noble- Thayer (Bria)
Rancor418
Wed Jun 23, 2004 2:28 pm
#20






Keaka26 wrote:





Rancor418 wrote:




Bracci wrote:





Rancor418 wrote:
I sell really cheap. 12,500 a crate unless it needs eggs(25k per crate). Most people can not understand how/why I can do this but its easy. My alt. is a pistoleer/ranger. I get 20-35k per mission and I kill everything I see on the way to the mission. I never have to buy meat. My only cost is harvs and factories. But I sell between 50k-300k a day. If I did not have an alt. I would have to charge a lot more.






So not only are you undercutting the competition, you're screwing yourself out of a lot of potential money? That makes sense...




Screwing myself? Read my entire post. I have an alt that runs 30k missions. I sold just over 200k last night. The chefs I deal with give me free food and brandy all the time.

I have great working friendship with my chefs and I have known them for a long time. Am I screwing myself over... maybe, but my customers buy from me everyday and I have fun doing it and to me thats what its all about.
*edit* took something out because I did not want to sound like I was flaming..Im not about that

Message Edited by Rancor418 on 06-22-2004 08:43 AM



I dunno, the whole "undercutting" thing seems to work pretty dang good for Wal-Mart.









Pave Darkwalker
.......:::: Proud Leader of Oasis ::::.......
| Master Munitions 12 Point Armor & Weapons|
| For Armor-Loot-Weapons Dantooine -4336 7160 |

droid327
Thu Jun 24, 2004 2:31 am
#21


well the way i see it there's two options:


1, we let free-market economics run its course, until it reaches a stable supply-and-demand equilibrium. The problem with that is all the hologrinders/guildies that provide cheap or free products and schematics that depress demand


2, we organize and collude to artificially inflateprices. The problem with this, other than pissing off the chefs and tailors is that there'll always be those tempted to break unity and undersell the market


The problem with BE right now is that there's just way too much supply to meet the demand, on most of the servers, it seems. Thats whats driving the race-to-the-bottom in prices we see. The only real solution to this, I'dpropose, would be a)to do whatever we can to keep non-career (hologrinder and dabbler) BEs from offering schematics and products at a loss and discourage BEs from regularly supplying materials to their guildmates at loss or cost; and b) take a note from OPEC and try and unilaterally reduce output of tissues on our vendors; I get requests sometimes for several thousand units of tissues, which I dont have the resources for, but if other BEs out there are regularly stocking these kinds ofquantities, then I can see why demand might be so low. If chefs and tailors were only able to get a few hundred or dozen tissues, respectively, at a time from BE vendors, it'd keep them coming back for more more often, and spread the market more evenly for all the BEs


edit: I might add alts to hologrinders and dabblers as a problem to career BEs; however, theres not much we can do if the people are paying the extra 14.95 a month to be self-sufficient, except say alt BEs suck, go one-char BE mains =)

Message Edited by droid327 on 06-24-2004 02:38 AM



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
Centurion
Thu Jun 24, 2004 7:32 am
#22



Keaka26 wrote:
I dunno, the whole "undercutting" thing seems to work pretty dang good for Wal-Mart.




Until Wal-Mart shuts down your family's store. But this thread isn't WM-bashing.

I created a spreadsheet to track how many resources of what type were needed for Chef tissues (I can email people it if they'd like or post it to one of my websites). I then priced flora/organics at 5 cpu (I mostly havest my own and currently have nearly 2 mil of assorted qualities) and meat at 15 cpu. This produced a ballpark figure for my initial by-crate pricing. Later on my demand got so high that I raised my figures to 25 cpu for the meat portions. When I have to buy meat I usually pay between 10 and 30 cpu depending on quality.

Right now I charge (per crate) 15k for micros, 25k for BSNs and 35k for nanos unless I've gotten very good results, then I bounce it up by 25% or so. However I just spent nearly all my cash on a large amount (275k) of really good carn meat (927 average of OQ/PE/FL) and can't seem to sell very much of what I can make with it now (got some beans with 937 and some wheat with 828).



Master Sergeant Banzai Draloh, sVn [W]
Master BE/TK
Wefaki J'org, sVn
Master Tailor/Artisan
Wookiee Wonderland Mall, Theed, Naboo: -4858, 3333 (Wefaki's Bioclothes and BE Pets)
Wefaki's Bargain Bioclothes, Kestrel, Naboo: 106 -4339 & -78 -4025

obeewan
Thu Jun 24, 2004 11:15 am
#23


I saw someone post a while back "Twenty Two credits a +"


Works for me


80BSN =44K


87BSN=47.850K


Floras I can harvest myself, and the above may sound high, but try, just try and buy good meat for under 20cpu....

maybe just competition on my server???


I've been trying to get some Dath carni and Endor insect at 20cpu and I'm thinking they laugh at this price as there are no takers..


/shrug

_________________________________________________

Clothing tissues seem to work well at 200 per + or 4K a tissue (for good ones, crated)unless it uses eggs, eggs mean 6k per tissue...furthermore=_

The 4K price is for good crated tissues

4/17 stun or above

+15 tame or above

+16 cover or above

etc.

The eggs, +13's are 4K +17's are 6k, 18's are 8K and I'm still trying to make 19's at 10k a tissue =)


Message Edited by obeewan on 06-24-2004 02:23 PM



Aesop Pecan
*Perfektion Mini-Mall*
CLOSED~(-3947,-772) Corellia, Tyrena Starport
Gheldayre
Thu Jun 24, 2004 12:27 pm
#24


Heyas everyone, I'm a bioeng from Shadowfire, and most of the time I've been able to get most resources rather easily. Except recently I've been busy irl, so my shipments to chefs has mostly come to a standstill, for the most part.


We've experienced relatively long dry spells on good flora and meats. the Last real good flora was that yavin fungus.. heheh


And whenever some good meat spawns, good herb and avian spawns at the exact same time... and docs go mad over that herb/avian ..like 200cpu + crazy... taking all the hunters away from meat that would be viablefor us to use. But still I get by some how lol.


Anyway my pricing is based of 'average' stats of tissue i've been able to get. Which are 53/83/114

at 30/35/36k respectively, anything after that is a simple +1.5k per plus.


I've only had one complaint about being overpriced, and that's because the chef was used to getting 'cheap' tissue from someone in his guild, who had quit swg... but for the most part my customers have been very loyal, and I try to reward them sometimes with small discounts and some bonuses.


And I also have programs for new chefs to help them get on their feet...


Editted: some typos (just noticed i made veteran /cheer)

Message Edited by Gheldayre on 06-24-2004 12:31 AM



___________________________________________________________

Vandiel Windancer
Regulator · Fighting For The Rebellion, One DNA Sample At A Time
Legendary Bardess of Sagi Ü Retired Master Musician Ü Master Bio-Engineer Ü Teras Kasi Master
Proud owner of a (free) small generic house
Albion_DeCrappa
Thu Jun 24, 2004 1:13 pm
#25


If it has no value to you then how do you pay for the things we all need like armor, weapons, maintenance, etc? How do you cover your costs for meat and other resources?


I mine and hunt my own resources which is basically costless.


But, basically, you scratch my back I scratch yours. I give my BSN to a chef. That Chef in turn gets his Armorsmith alt to make me a suit of armor. I inturn give the Armorsmith's Tailor friend some tailor tissues. See... big cycle, no cash involved. But then again, I am the kind of guy who walks into Coronet Starport and asks if anyone wants a Nightsister Lance andgive it to the first person who doesn't ask "How much?" Why have millions and millions of credits if there's nothing to spend them on? What... so you can have a fancy dancy AV-21 or 10 million credit carpet for your house? So you can have bragging rights? Are those things really necessary to survive in the game and have fun?


Like I said above, I don't play the "my SUV is bigger then you SUV" game. I don't find it necessary.


Message Edited by Albion_DeCrappa on 06-24-2004 01:14 PM



-Al (+0 Master Bio-Engineer / Master Swordsman and Miner for Hire.)
AlbyCorp Bio-ComponentsNew Coventry, Corellia (-701, 324) Intrepid Galaxy
80% Explorer, 80% Socializer, 40% Killer, 0% Achiever
Schrodinger's cat is dead... not dead... no, dead... wait, not dead...
SELECT * FROM users WHERE clue > 0
We'll never forget the 8/19 bannings, a day of injustice!
ArthurDentOnBria
Thu Jun 24, 2004 1:33 pm
#26

Lol, when I read what Albion_DeCrappa has to say about things, usually it sends a shiver down my spine, then I have to remember this:


>> 80% Explorer, 80% Socializer, 40% Killer, 0% Achiever


I think you'll find that most bio engineers, and crafters in general (aside from tailors) tend to be the "achiever" types of players. For those of you that haven't checked this out, I recommend:


http://www.brandeis.edu/pubs/jove/HTML/v1/bartle.html


and


http://www.andreasen.org/bartle/test.cgi


Here are some choice excerpts:






Achievers tend to regard explorers as losers: people who have had to resort to tinkering with the game mechanics because they can't cut it as a player...


Achievers merely tolerate socialisers. Although they are good sources of general hearsay on the comings and goings of competitors, they're nevertheless pretty much a waste of space as far as achievers are concerned...


Explorers look on achievers as nascent explorers, who haven't yet figured out that there's more to life than pursuing meaningless goals....


Socialisers like achievers, because they provide the running soap opera about which the socialisers can converse...




ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


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