Bio Engineer Archive

Thread: 100% Stun Resist

SGWLC
Sat Jul 03, 2004 5:35 am
#14

making level 30 ish pets

7-9k ham

no armor

60 kenetic

45 energy

80 Blast

heat vulner

12 cold

12 ele

12 acid

100 stun


attack speed 2.2

to hit .31

180-190 damage

SP1 medium disease

SP2 dizzy


for bol crushers on dantooine all samples
spacemouse
Sun Jul 04, 2004 2:14 pm
#15

I used voritor something and seething bols and I made a:

cl35
about 10k ham
100% stun
60% kinetic
light armor .
Gotta try that on a fencer sometime
dulee
Sun Jul 04, 2004 4:42 pm
#16






spacemouse wrote:
I used voritor something and seething bols and I made a:

cl35
about 10k ham
100% stun
60% kinetic
light armor .
Gotta try that on a fencer sometime






How did you manage to maintain 100% stun resist when using voritors?Voritors (with armor) havestun resist well below 100% or are vunerable to stun, so wouldn't the use of voritor DNA drop the stun resist below 100%?
ArthurDentOnBria
Sun Jul 04, 2004 5:17 pm
#17


dulee wrote:


spacemouse wrote:
I used voritor something and seething bols and I made a:

cl35
about 10k ham
100% stun
60% kinetic
light armor .
Gotta try that on a fencer sometime


How did you manage to maintain 100% stun resist when using voritors?Voritors (with armor) havestun resist well below 100% or are vunerable to stun, so wouldn't the use of voritor DNA drop the stun resist below 100%?




Not only that, but of the 3 armored voritors, one has a stun vuln, the other 2 have 5% and 10% resists respectively, and none of them have even close to 60% kinetic. Nice trick if in fact he did that.

Message Edited by ArthurDentOnBria on 07-04-2004 05:18 PM



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


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